Searched refs:scaled_height (Results 1 - 4 of 4) sorted by relevance

/external/quake/quake/src/WinQuake/
H A Dgl_draw.cpp1523 int scaled_width, scaled_height; local
1528 for (scaled_height = 1 ; scaled_height < height ; scaled_height<<=1)
1532 scaled_height >>= (int)gl_picmip.value;
1536 if (scaled_height > gl_max_size.value)
1537 scaled_height = (int) gl_max_size.value;
1539 if (scaled_width * scaled_height > (int) sizeof(scaled)/4)
1544 texels += scaled_width * scaled_height;
1546 if (scaled_width == width && scaled_height
1693 int scaled_width, scaled_height; local
1827 int scaled_width, scaled_height; local
[all...]
H A Dgl_rmisc.cpp251 unsigned scaled_width, scaled_height; local
321 scaled_height = (unsigned int) (gl_max_size.value < 256 ? gl_max_size.value : 256);
325 scaled_height >>= (int)gl_playermip.value;
342 for (i=0 ; i< (int) scaled_height ; i++, out2 += scaled_width)
344 inrow = original + inwidth*(i*inheight/scaled_height);
359 GL_Upload8_EXT ((byte *)pixels, scaled_width, scaled_height, false, false);
369 for (i=0 ; i< (int) scaled_height ; i++, out += scaled_width)
371 inrow = original + inwidth*(i*inheight/scaled_height);
385 glTexImage2DHelper (GL_TEXTURE_2D, 0, gl_solid_format, scaled_width, scaled_height, 0, GL_RGBA, GL_UNSIGNED_BYTE, pixels);
/external/quake/quake/src/QW/client/
H A Dgl_draw.c1150 int scaled_width, scaled_height; local
1154 for (scaled_height = 1 ; scaled_height < height ; scaled_height<<=1)
1158 scaled_height >>= (int)gl_picmip.value;
1162 if (scaled_height > (int) gl_max_size.value)
1163 scaled_height = gl_max_size.value;
1165 if (scaled_width * scaled_height > (int) sizeof(scaled)/4)
1173 else if (scaled_width == width && scaled_height == height)
1178 scaled_width, scaled_height, GL_UNSIGNED_BYT
1237 int scaled_width, scaled_height; local
[all...]
H A Dgl_rmisc.c242 unsigned scaled_width, scaled_height; local
333 scaled_height = gl_max_size.value < 256 ? gl_max_size.value : 256;
336 scaled_height >>= (int)gl_playermip.value;
344 for (i=0 ; i< (int) scaled_height ; i++, out2 += scaled_width)
346 inrow = original + inwidth*(i*tinheight/scaled_height);
361 GL_Upload8_EXT ((byte *)pixels, scaled_width, scaled_height, false, false);
371 for (i=0 ; i< (int) scaled_height ; i++, out += scaled_width)
373 inrow = original + inwidth*(i*tinheight/scaled_height);
389 scaled_width, scaled_height, 0, GL_RGBA,

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