Searched refs:svc_updatefrags (Results 1 - 10 of 10) sorted by relevance

/external/quake/quake/src/WinQuake/
H A Dprotocol.h102 #define svc_updatefrags 14 // [byte] [short] macro
H A Dcl_parse.cpp45 "svc_updatefrags", // [byte] [short]
847 case svc_updatefrags:
851 Host_Error ("CL_ParseServerMessage: svc_updatefrags > MAX_SCOREBOARD");
H A Dhost.cpp389 MSG_WriteByte (&client->message, svc_updatefrags);
H A Dsv_main.cpp770 MSG_WriteByte (&client->message, svc_updatefrags);
H A Dhost_cmd.cpp1350 MSG_WriteByte (&host_client->message, svc_updatefrags);
/external/quake/quake/src/QW/client/
H A Dprotocol.h77 #define svc_updatefrags 14 // [byte] [short] macro
H A Dcl_demo.c593 MSG_WriteByte (&buf, svc_updatefrags);
H A Dcl_parse.c42 "svc_updatefrags", // [byte] [short]
1213 case svc_updatefrags:
1217 Host_EndGame ("CL_ParseServerMessage: svc_updatefrags > MAX_SCOREBOARD");
/external/quake/quake/src/QW/server/
H A Dsv_send.c640 ClientReliableWrite_Begin(client, svc_updatefrags, 4);
H A Dsv_main.c282 MSG_WriteByte (buf, svc_updatefrags);

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