Searched refs:window_center_y (Results 1 - 8 of 8) sorted by relevance
/external/quake/quake/src/QW/client/ |
H A D | winquake.h | 80 extern int window_center_x, window_center_y;
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H A D | in_win.c | 247 SetCursorPos (window_center_x, window_center_y);
674 my = current_pos.y - window_center_y + my_accum;
724 SetCursorPos (window_center_x, window_center_y);
760 my_accum += current_pos.y - window_center_y;
763 SetCursorPos (window_center_x, window_center_y);
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H A D | gl_vidnt.c | 156 int window_center_x, window_center_y, window_x, window_y, window_width, window_height;
variable 489 window_center_y = (window_rect.top + window_rect.bottom) / 2;
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H A D | vid_win.c | 45 int window_center_x, window_center_y, window_x, window_y, window_width, window_height;
variable 208 window_center_y = (window_rect.top + window_rect.bottom) / 2;
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/external/quake/quake/src/WinQuake/ |
H A D | winquake.h | 81 extern int window_center_x, window_center_y;
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H A D | in_win.cpp | 248 SetCursorPos (window_center_x, window_center_y);
675 my = current_pos.y - window_center_y + my_accum;
728 SetCursorPos (window_center_x, window_center_y);
766 my_accum += current_pos.y - window_center_y;
769 SetCursorPos (window_center_x, window_center_y);
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H A D | gl_vidnt.cpp | 156 int window_center_x, window_center_y, window_x, window_y, window_width, window_height;
variable 489 window_center_y = (window_rect.top + window_rect.bottom) / 2;
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H A D | vid_win.cpp | 43 int window_center_x, window_center_y, window_x, window_y, window_width, window_height;
variable 204 window_center_y = (window_rect.top + window_rect.bottom) / 2;
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Completed in 424 milliseconds