Searched refs:GL_FOG_COLOR (Results 1 - 10 of 10) sorted by relevance

/frameworks/base/opengl/tools/glgen/specs/gles11/
H A Dchecks.spec8 glFog ifcheck params 1 pname GL_FOG_MODE,GL_FOG_DENSITY,GL_FOG_START,GL_FOG_END ifcheck params 4 pname GL_FOG_COLOR
12 glGetIntegerv ifcheck params 1 pname GL_ALPHA_BITS,GL_ALPHA_TEST_FUNC,GL_ALPHA_TEST_REF,GL_BLEND_DST,GL_BLUE_BITS,GL_COLOR_ARRAY_BUFFER_BINDING,GL_COLOR_ARRAY_SIZE,GL_COLOR_ARRAY_STRIDE,GL_COLOR_ARRAY_TYPE,GL_CULL_FACE,GL_DEPTH_BITS,GL_DEPTH_CLEAR_VALUE,GL_DEPTH_FUNC,GL_DEPTH_WRITEMASK,GL_FOG_DENSITY,GL_FOG_END,GL_FOG_MODE,GL_FOG_START,GL_FRONT_FACE,GL_GREEN_BITS,GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES,GL_IMPLEMENTATION_COLOR_READ_TYPE_OES,GL_LIGHT_MODEL_COLOR_CONTROL,GL_LIGHT_MODEL_LOCAL_VIEWER,GL_LIGHT_MODEL_TWO_SIDE,GL_LINE_SMOOTH_HINT,GL_LINE_WIDTH,GL_LOGIC_OP_MODE,GL_MATRIX_INDEX_ARRAY_BUFFER_BINDING_OES,GL_MATRIX_INDEX_ARRAY_SIZE_OES,GL_MATRIX_INDEX_ARRAY_STRIDE_OES,GL_MATRIX_INDEX_ARRAY_TYPE_OES,GL_MATRIX_MODE,GL_MAX_CLIP_PLANES,GL_MAX_ELEMENTS_INDICES,GL_MAX_ELEMENTS_VERTICES,GL_MAX_LIGHTS,GL_MAX_MODELVIEW_STACK_DEPTH,GL_MAX_PALETTE_MATRICES_OES,GL_MAX_PROJECTION_STACK_DEPTH,GL_MAX_TEXTURE_SIZE,GL_MAX_TEXTURE_STACK_DEPTH,GL_MAX_TEXTURE_UNITS,GL_MAX_VERTEX_UNITS_OES,GL_MODELVIEW_STACK_DEPTH,GL_NORMAL_ARRAY_BUFFER_BINDING,GL_NORMAL_ARRAY_STRIDE,GL_NORMAL_ARRAY_TYPE,GL_NUM_COMPRESSED_TEXTURE_FORMATS,GL_PACK_ALIGNMENT,GL_PERSPECTIVE_CORRECTION_HINT,GL_POINT_SIZE,GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES,GL_POINT_SIZE_ARRAY_STRIDE_OES,GL_POINT_SIZE_ARRAY_TYPE_OES,GL_POINT_SMOOTH_HINT,GL_POLYGON_OFFSET_FACTOR,GL_POLYGON_OFFSET_UNITS,GL_PROJECTION_STACK_DEPTH,GL_RED_BITS,GL_SHADE_MODEL,GL_STENCIL_BITS,GL_STENCIL_CLEAR_VALUE,GL_STENCIL_FAIL,GL_STENCIL_FUNC,GL_STENCIL_PASS_DEPTH_FAIL,GL_STENCIL_PASS_DEPTH_PASS,GL_STENCIL_REF,GL_STENCIL_VALUE_MASK,GL_STENCIL_WRITEMASK,GL_SUBPIXEL_BITS,GL_TEXTURE_BINDING_2D,GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING,GL_TEXTURE_COORD_ARRAY_SIZE,GL_TEXTURE_COORD_ARRAY_STRIDE,GL_TEXTURE_COORD_ARRAY_TYPE,GL_TEXTURE_STACK_DEPTH,GL_UNPACK_ALIGNMENT,GL_VERTEX_ARRAY_BUFFER_BINDING,GL_VERTEX_ARRAY_SIZE,GL_VERTEX_ARRAY_STRIDE,GL_VERTEX_ARRAY_TYPE,GL_WEIGHT_ARRAY_BUFFER_BINDING_OES,GL_WEIGHT_ARRAY_SIZE_OES,GL_WEIGHT_ARRAY_STRIDE_OES,GL_WEIGHT_ARRAY_TYPE_OES ifcheck params 2 pname GL_ALIASED_POINT_SIZE_RANGE,GL_ALIASED_LINE_WIDTH_RANGE,GL_DEPTH_RANGE,GL_MAX_VIEWPORT_DIMS,GL_SMOOTH_LINE_WIDTH_RANGE,GL_SMOOTH_POINT_SIZE_RANGE ifcheck params 4 pname GL_COLOR_CLEAR_VALUE,GL_COLOR_WRITEMASK,GL_FOG_COLOR,GL_LIGHT_MODEL_AMBIENT,GL_SCISSOR_BOX,GL_VIEWPORT ifcheck params 16 pname GL_MODELVIEW_MATRIX,GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES,GL_PROJECTION_MATRIX,GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES,GL_TEXTURE_MATRIX,GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES ifcheck params getNumCompressedTextureFormats() pname GL_COMPRESSED_TEXTURE_FORMATS
/frameworks/base/core/jni/
H A Dandroid_opengl_GLES10.cpp654 #if defined(GL_FOG_COLOR)
655 case GL_FOG_COLOR:
656 #endif // defined(GL_FOG_COLOR)
708 #if defined(GL_FOG_COLOR)
709 case GL_FOG_COLOR:
710 #endif // defined(GL_FOG_COLOR)
775 #if defined(GL_FOG_COLOR)
776 case GL_FOG_COLOR:
777 #endif // defined(GL_FOG_COLOR)
829 #if defined(GL_FOG_COLOR)
[all...]
H A Dcom_google_android_gles_jni_GLImpl.cpp780 #if defined(GL_FOG_COLOR)
781 case GL_FOG_COLOR:
782 #endif // defined(GL_FOG_COLOR)
834 #if defined(GL_FOG_COLOR)
835 case GL_FOG_COLOR:
836 #endif // defined(GL_FOG_COLOR)
901 #if defined(GL_FOG_COLOR)
902 case GL_FOG_COLOR:
903 #endif // defined(GL_FOG_COLOR)
955 #if defined(GL_FOG_COLOR)
[all...]
H A Dandroid_opengl_GLES20.cpp2089 #if defined(GL_FOG_COLOR)
2090 case GL_FOG_COLOR:
2091 #endif // defined(GL_FOG_COLOR)
2451 #if defined(GL_FOG_COLOR)
2452 case GL_FOG_COLOR:
2453 #endif // defined(GL_FOG_COLOR)
/frameworks/base/opengl/java/android/opengl/
H A DGLES10.java76 public static final int GL_FOG_COLOR = 0x0B66; field in class:GLES10
H A DGLLogWrapper.java562 case GL_FOG_COLOR:
563 return "GL_FOG_COLOR";
579 case GL_FOG_COLOR:
/frameworks/base/opengl/java/javax/microedition/khronos/opengles/
H A DGL10.java74 int GL_FOG_COLOR = 0x0B66; field in interface:GL10
/frameworks/base/opengl/libagl/
H A Dlight.cpp853 if (pname != GL_FOG_COLOR) {
871 if (pname != GL_FOG_COLOR) {
/frameworks/base/opengl/include/GLES/
H A Dgl.h183 #define GL_FOG_COLOR 0x0B66 macro
/frameworks/base/opengl/tests/angeles/include/GLES/
H A Dgl.h210 #define GL_FOG_COLOR 0x0B66 macro

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