Searched refs:GL_POINTS (Results 1 - 10 of 10) sorted by relevance

/frameworks/base/libs/rs/
H A DrsSimpleMesh.cpp135 case RS_PRIMITIVE_POINT: sm->mGLPrimitive = GL_POINTS; break;
H A DrsScriptC_Lib.cpp719 glDrawArrays(GL_POINTS, 0, 1);
/frameworks/base/opengl/libagl/
H A Darray.cpp407 case GL_POINTS: prim_count = total; break;
1090 c->perspective && mode!=GL_POINTS && (enables & GGL_ENABLE_TMUS);
1096 case GL_POINTS:
1110 (mode == GL_POINTS) ? GL_FLAT : c->lighting.shadeModel);
1349 case GL_POINTS:
1394 case GL_POINTS:
/frameworks/base/opengl/java/android/opengl/
H A DGLES10.java167 public static final int GL_POINTS = 0x0000; field in class:GLES10
H A DGLES20.java31 public static final int GL_POINTS = 0x0000; field in class:GLES20
H A DGLLogWrapper.java588 case GL_POINTS:
589 return "GL_POINTS";
/frameworks/base/opengl/java/javax/microedition/khronos/opengles/
H A DGL10.java165 int GL_POINTS = 0x0000; field in interface:GL10
/frameworks/base/opengl/include/GLES/
H A Dgl.h56 #define GL_POINTS 0x0000 macro
/frameworks/base/opengl/include/GLES2/
H A Dgl2.h54 #define GL_POINTS 0x0000 macro
/frameworks/base/opengl/tests/angeles/include/GLES/
H A Dgl.h91 #define GL_POINTS 0x0000 macro

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