Searched refs:IO (Results 1 - 2 of 2) sorted by relevance

/frameworks/base/libs/rs/
H A DrsFileA3D.h53 class IO class in class:android::renderscript::FileA3D
56 IO(const uint8_t *, bool use64);
100 void processChunk_Mesh(Context *rsc, IO *io, A3DIndexEntry *ie);
101 void processChunk_Primitive(Context *rsc, IO *io, A3DIndexEntry *ie);
102 void processChunk_Verticies(Context *rsc, IO *io, A3DIndexEntry *ie);
103 void processChunk_Element(Context *rsc, IO *io, A3DIndexEntry *ie);
104 void processChunk_ElementSource(Context *rsc, IO *io, A3DIndexEntry *ie);
H A DrsFileA3D.cpp109 IO io(mData + ie->mOffset, mUse64BitOffsets);
139 IO io(mData + 12, mUse64BitOffsets);
157 IO index(mData + mIndexOffset, mUse64BitOffsets);
158 IO stringTable(mData + mStringOffset, mUse64BitOffsets);
171 IO tmp(mData + offset, mUse64BitOffsets);
214 FileA3D::IO::IO(const uint8_t *buf, bool use64) function in class:FileA3D::IO
221 uint64_t FileA3D::IO::loadOffset()
233 void FileA3D::IO::loadString(String8 *s)
243 void FileA3D::processChunk_Mesh(Context *rsc, IO *i
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