Searched refs:inputTarget (Results 1 - 2 of 2) sorted by relevance
/frameworks/base/libs/ui/ |
H A D | InputDispatcher.cpp | 819 const InputTarget& inputTarget = mCurrentInputTargets.itemAt(i); local 821 ssize_t connectionIndex = getConnectionIndexLocked(inputTarget.inputChannel); 824 prepareDispatchCycleLocked(currentTime, connection, eventEntry, & inputTarget, 830 inputTarget.inputChannel->getName().string()); 1452 const sp<Connection>& connection, EventEntry* eventEntry, const InputTarget* inputTarget, 1459 connection->getInputChannelName(), inputTarget->flags, 1460 inputTarget->xOffset, inputTarget->yOffset, 1461 inputTarget->windowType, inputTarget 1451 prepareDispatchCycleLocked(nsecs_t currentTime, const sp<Connection>& connection, EventEntry* eventEntry, const InputTarget* inputTarget, bool resumeWithAppendedMotionSample) argument 2198 const InputTarget& inputTarget = mCurrentInputTargets[i]; local [all...] |
/frameworks/base/include/ui/ |
H A D | InputDispatcher.h | 1016 EventEntry* eventEntry, const InputTarget* inputTarget,
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