Searched refs:nextWakeupTime (Results 1 - 2 of 2) sorted by relevance
/frameworks/base/libs/ui/ |
H A D | InputDispatcher.cpp | 214 nsecs_t nextWakeupTime = LONG_LONG_MAX; local 217 dispatchOnceInnerLocked(keyRepeatTimeout, keyRepeatDelay, & nextWakeupTime); 220 nextWakeupTime = LONG_LONG_MIN; // force next poll to wake up immediately 227 if (nextWakeupTime > currentTime) { 228 uint64_t timeout = uint64_t(nextWakeupTime - currentTime); 239 nsecs_t keyRepeatDelay, nsecs_t* nextWakeupTime) { 261 if (mAppSwitchDueTime < *nextWakeupTime) { 262 *nextWakeupTime = mAppSwitchDueTime; 281 if (mKeyRepeatState.nextRepeatTime < *nextWakeupTime) { 282 *nextWakeupTime 238 dispatchOnceInnerLocked(nsecs_t keyRepeatTimeout, nsecs_t keyRepeatDelay, nsecs_t* nextWakeupTime) argument 615 dispatchKeyLocked( nsecs_t currentTime, KeyEntry* entry, nsecs_t keyRepeatTimeout, DropReason* dropReason, nsecs_t* nextWakeupTime) argument 718 dispatchMotionLocked( nsecs_t currentTime, MotionEntry* entry, DropReason* dropReason, nsecs_t* nextWakeupTime) argument 846 handleTargetsNotReadyLocked(nsecs_t currentTime, const EventEntry* entry, const InputApplication* application, const InputWindow* window, nsecs_t* nextWakeupTime) argument 937 findFocusedWindowTargetsLocked(nsecs_t currentTime, const EventEntry* entry, nsecs_t* nextWakeupTime) argument 1006 findTouchedWindowTargetsLocked(nsecs_t currentTime, const MotionEntry* entry, nsecs_t* nextWakeupTime) argument [all...] |
/frameworks/base/include/ui/ |
H A D | InputDispatcher.h | 843 nsecs_t* nextWakeupTime); 960 DropReason* dropReason, nsecs_t* nextWakeupTime); 963 DropReason* dropReason, nsecs_t* nextWakeupTime); 990 nsecs_t* nextWakeupTime); 997 nsecs_t* nextWakeupTime); 999 nsecs_t* nextWakeupTime);
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