Searched refs:perspective (Results 1 - 5 of 5) sorted by relevance

/frameworks/base/opengl/libagl/
H A Dvertex.cpp54 void perspective(ogles_context_t* c, vertex_t* v, uint32_t enables) function in namespace:android
102 // if the vertex is clipped, we don't do the perspective
104 perspective(c, v, enables);
137 perspective(c, v, c->rasterizer.state.enables);
H A Dmatrix.cpp99 c->arrays.perspective = (c->clipPlanes.enable) ?
102 c->arrays.perspective = ogles_vertex_perspective3DZ;
104 c->arrays.perspective = ogles_vertex_clipAllPerspective3DZ;
108 c->arrays.perspective = ogles_vertex_perspective2D;
110 c->arrays.perspective(c, v);
115 c->arrays.perspective = validate_perspective;
142 // invalidate perspective (divide by W) and view volume clipping
H A Darray.cpp958 c->arrays.perspective(c, v);
975 c->arrays.perspective(c, v);
1014 //c->arrays.perspective(c, v);
1089 GLboolean perspective = local
1090 c->perspective && mode!=GL_POINTS && (enables & GGL_ENABLE_TMUS);
1091 c->rasterizer.procs.enableDisable(c, GGL_W_LERP, perspective);
H A Dstate.cpp291 c->perspective = (mode == GL_NICEST) ? 1 : 0;
/frameworks/base/include/private/opengles/
H A Dgl_context.h218 void (*perspective)(ogles_context_t*c, vertex_t* v); member in struct:android::gl::array_machine_t
634 uint32_t perspective : 1; member in struct:android::gl::ogles_context_t

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