Searched refs:windowObj (Results 1 - 1 of 1) sorted by relevance

/frameworks/base/services/jni/
H A Dcom_android_server_InputManager.cpp258 static bool populateWindow(JNIEnv* env, jobject windowObj, InputWindow& outWindow);
703 bool NativeInputManager::populateWindow(JNIEnv* env, jobject windowObj, argument
707 jobject inputChannelObj = env->GetObjectField(windowObj,
713 jstring name = jstring(env->GetObjectField(windowObj,
715 jint layoutParamsFlags = env->GetIntField(windowObj,
717 jint layoutParamsType = env->GetIntField(windowObj,
719 jlong dispatchingTimeoutNanos = env->GetLongField(windowObj,
721 jint frameLeft = env->GetIntField(windowObj,
723 jint frameTop = env->GetIntField(windowObj,
725 jint frameRight = env->GetIntField(windowObj,
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