Searched refs:activeUnits (Results 1 - 3 of 3) sorted by relevance

/system/core/libpixelflinger/codeflinger/
H A Dtexturing.cpp270 mTextureMachine.activeUnits = 0;
298 mTextureMachine.activeUnits++;
341 const bool multiTexture = mTextureMachine.activeUnits > 1;
439 const bool multiTexture = mTextureMachine.activeUnits > 1;
644 const bool multiTexture = mTextureMachine.activeUnits > 1;
1070 const bool multiTexture = mTextureMachine.activeUnits > 1;
H A DGGLAssembler.h321 uint8_t activeUnits; member in struct:android::GGLAssembler::texture_machine_t
H A DGGLAssembler.cpp512 const bool multiTexture = mTextureMachine.activeUnits > 1;

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