Searched refs:currentLayers (Results 1 - 2 of 2) sorted by relevance

/frameworks/base/services/surfaceflinger/
H A DSurfaceFlinger.cpp494 const LayerVector& currentLayers(mCurrentState.layersSortedByZ);
495 const size_t count = currentLayers.size();
505 const sp<LayerBase>& layer = currentLayers[i];
548 if (currentLayers.size() > mDrawingState.layersSortedByZ.size()) {
562 if (currentLayers.indexOf( layer ) < 0) {
604 LayerVector& currentLayers, Region& dirtyRegion, Region& opaqueRegion)
617 size_t i = currentLayers.size();
619 const sp<LayerBase>& layer = currentLayers[i];
765 LayerVector& currentLayers = const_cast<LayerVector&>( local
767 visibleRegions |= lockPageFlip(currentLayers);
603 computeVisibleRegions( LayerVector& currentLayers, Region& dirtyRegion, Region& opaqueRegion) argument
810 lockPageFlip(const LayerVector& currentLayers) argument
822 unlockPageFlip(const LayerVector& currentLayers) argument
[all...]
H A DSurfaceFlinger.h308 LayerVector& currentLayers,
313 bool lockPageFlip(const LayerVector& currentLayers);
314 void unlockPageFlip(const LayerVector& currentLayers);

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