/system/core/libpixelflinger/codeflinger/ |
H A D | GGLAssembler.h | 222 struct pixel_t : public reg_t { struct in class:android::GGLAssembler 223 pixel_t() : reg_t() { function in struct:android::GGLAssembler::pixel_t 226 pixel_t(int r, const GGLFormat* fmt, int f=0) function in struct:android::GGLAssembler::pixel_t 253 explicit component_t(const pixel_t& rhs, int component) { 291 pixel_t iterated; 299 pixel_t texel[GGL_TEXTURE_UNIT_COUNT]; 356 const pixel_t& texel, int component); 360 const pixel_t& texel, int component); 364 const pixel_t& texel, int component, int tmu); 368 const pixel_t [all...] |
H A D | load_store.cpp | 28 void GGLAssembler::store(const pointer_t& addr, const pixel_t& s, uint32_t flags) 62 void GGLAssembler::load(const pointer_t& addr, const pixel_t& s, uint32_t flags) 139 void GGLAssembler::extract(integer_t& d, const pixel_t& s, int component) 147 void GGLAssembler::extract(component_t& d, const pixel_t& s, int component) 226 pixel_t& d, int component, component_t s, const reg_t& dither)
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H A D | texturing.cpp | 446 pixel_t& texel = parts.texel[i]; 681 pixel_t& texel, const texture_unit_t& tmu, 748 pixel_t& texel, const texture_unit_t& tmu, 866 pixel_t& texel, const texture_unit_t& tmu, 878 pixel_t& texel, const texture_unit_t& tmu, 976 pixel_t& texel, const texture_unit_t& tmu, 1080 pixel_t texel(parts.texel[i]); 1156 const pixel_t& incomingTexel, int component) 1246 const pixel_t& incomingTexel, int component) 1277 const pixel_t [all...] |
H A D | GGLAssembler.cpp | 250 pixel_t pixel; 452 void GGLAssembler::build_component( pixel_t& pixel, 812 void GGLAssembler::build_logic_op(pixel_t& pixel, Scratch& regs) 821 pixel_t s(pixel); 827 pixel_t d(mDstPixel); 919 void GGLAssembler::build_masking(pixel_t& pixel, Scratch& regs) 927 pixel_t fb(mDstPixel); 928 pixel_t s(pixel);
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H A D | blending.cpp | 65 const pixel_t& pixel, // framebuffer 256 const pixel_t& dst_pixel,
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/system/core/libpixelflinger/ |
H A D | buffer.cpp | 27 uint32_t x, uint32_t y, pixel_t* pixel); 29 uint32_t x, uint32_t y, const pixel_t* pixel); 31 uint32_t x, uint32_t y, pixel_t* pixel); 33 uint32_t x, uint32_t y, pixel_t* pixel); 112 uint32_t x, uint32_t y, pixel_t* pixel) 134 uint32_t x, uint32_t y, pixel_t* pixel) 148 uint32_t x, uint32_t y, pixel_t* pixel) 163 uint32_t x, uint32_t y, const pixel_t* pixel)
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H A D | scanline.cpp | 312 static void blending(context_t* c, pixel_t* fragment, pixel_t* fb); 313 static void blend_factor(context_t* c, pixel_t* r, uint32_t factor, 314 const pixel_t* src, const pixel_t* dst); 339 void blending(context_t* c, pixel_t* fragment, pixel_t* fb) 346 pixel_t sf, df; 391 void blend_factor(context_t* c, pixel_t* r, 392 uint32_t factor, const pixel_t* sr [all...] |
/system/core/include/private/pixelflinger/ |
H A D | ggl_context.h | 316 struct pixel_t { struct in namespace:android 336 uint32_t x, uint32_t y, pixel_t* pixel); 338 uint32_t x, uint32_t y, const pixel_t* pixel);
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