Searched defs:maskedAction (Results 1 - 1 of 1) sorted by relevance

/frameworks/base/libs/ui/
H A DInputDispatcher.cpp1045 int32_t maskedAction = action & AMOTION_EVENT_ACTION_MASK; local
1050 if (maskedAction == AMOTION_EVENT_ACTION_DOWN) {
1058 if (maskedAction == AMOTION_EVENT_ACTION_DOWN
1059 || (isSplit && maskedAction == AMOTION_EVENT_ACTION_POINTER_DOWN)) {
1092 if (maskedAction == AMOTION_EVENT_ACTION_DOWN
1230 if (maskedAction == AMOTION_EVENT_ACTION_DOWN) {
1267 if (maskedAction == AMOTION_EVENT_ACTION_UP
1268 || maskedAction == AMOTION_EVENT_ACTION_CANCEL) {
1271 } else if (maskedAction == AMOTION_EVENT_ACTION_DOWN) {
1278 } else if (maskedAction
2011 int32_t maskedAction = action & AMOTION_EVENT_ACTION_MASK; local
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