HeapBitmap.h revision 8ecee7b81c70a8f61d984b6fb2e37fa3ecbd79f9
1/*
2 * Copyright (C) 2008 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16#ifndef _DALVIK_HEAP_BITMAP
17#define _DALVIK_HEAP_BITMAP
18
19#include <stdint.h>
20
21#define HB_OBJECT_ALIGNMENT 8
22#define HB_BITS_PER_WORD    (sizeof (unsigned long int) * 8)
23
24/* <offset> is the difference from .base to a pointer address.
25 * <index> is the index of .bits that contains the bit representing
26 *         <offset>.
27 */
28#define HB_OFFSET_TO_INDEX(offset_) \
29    ((uintptr_t)(offset_) / HB_OBJECT_ALIGNMENT / HB_BITS_PER_WORD)
30#define HB_INDEX_TO_OFFSET(index_) \
31    ((uintptr_t)(index_) * HB_OBJECT_ALIGNMENT * HB_BITS_PER_WORD)
32
33/* Pack the bits in backwards so they come out in address order
34 * when using CLZ.
35 */
36#define HB_OFFSET_TO_MASK(offset_) \
37    (1 << \
38        (31-(((uintptr_t)(offset_) / HB_OBJECT_ALIGNMENT) % HB_BITS_PER_WORD)))
39
40/* Return the maximum offset (exclusive) that <hb> can represent.
41 */
42#define HB_MAX_OFFSET(hb_) \
43    HB_INDEX_TO_OFFSET((hb_)->bitsLen / sizeof(*(hb_)->bits))
44
45#define HB_INLINE_PROTO(p) \
46    static inline p __attribute__((always_inline)); \
47    static inline p
48
49
50typedef struct {
51    /* The bitmap data, which points to an mmap()ed area of zeroed
52     * anonymous memory.
53     */
54    unsigned long int *bits;
55
56    /* The size of the used memory pointed to by bits, in bytes.  This
57     * value changes when the bitmap is shrunk.
58     */
59    size_t bitsLen;
60
61    /* The real size of the memory pointed to by bits.  This is the
62     * number of bytes we requested from the allocator and does not
63     * change.
64     */
65    size_t allocLen;
66
67    /* The base address, which corresponds to the first bit in
68     * the bitmap.
69     */
70    uintptr_t base;
71
72    /* The highest pointer value ever returned by an allocation
73     * from this heap.  I.e., the highest address that may correspond
74     * to a set bit.  If there are no bits set, (max < base).
75     */
76    uintptr_t max;
77} HeapBitmap;
78
79
80/*
81 * Initialize a HeapBitmap so that it points to a bitmap large
82 * enough to cover a heap at <base> of <maxSize> bytes, where
83 * objects are guaranteed to be HB_OBJECT_ALIGNMENT-aligned.
84 */
85bool dvmHeapBitmapInit(HeapBitmap *hb, const void *base, size_t maxSize,
86        const char *name);
87
88/*
89 * Clean up any resources associated with the bitmap.
90 */
91void dvmHeapBitmapDelete(HeapBitmap *hb);
92
93/*
94 * Fill the bitmap with zeroes.  Returns the bitmap's memory to
95 * the system as a side-effect.
96 */
97void dvmHeapBitmapZero(HeapBitmap *hb);
98
99/*
100 * Walk through the bitmaps in increasing address order, and find the
101 * object pointers that correspond to places where the bitmaps differ.
102 * Call <callback> zero or more times with lists of these object pointers.
103 *
104 * The <finger> argument to the callback indicates the next-highest
105 * address that hasn't been visited yet; setting bits for objects whose
106 * addresses are less than <finger> are not guaranteed to be seen by
107 * the current XorWalk.  <finger> will be set to ULONG_MAX when the
108 * end of the bitmap is reached.
109 */
110bool dvmHeapBitmapXorWalk(const HeapBitmap *hb1, const HeapBitmap *hb2,
111        bool (*callback)(size_t numPtrs, void **ptrs,
112                         const void *finger, void *arg),
113        void *callbackArg);
114
115/*
116 * Similar to dvmHeapBitmapXorWalk(), but compare multiple bitmaps.
117 * Regardless of the order of the arrays, the bitmaps will be visited
118 * in address order, so that finger will increase monotonically.
119 */
120bool dvmHeapBitmapXorWalkLists(const HeapBitmap hbs1[], const HeapBitmap hbs2[],
121        size_t numBitmaps,
122        bool (*callback)(size_t numPtrs, void **ptrs,
123                         const void *finger, void *arg),
124        void *callbackArg);
125
126/*
127 * Similar to dvmHeapBitmapXorWalk(), but visit the set bits
128 * in a single bitmap.
129 */
130bool dvmHeapBitmapWalk(const HeapBitmap *hb,
131        bool (*callback)(size_t numPtrs, void **ptrs,
132                         const void *finger, void *arg),
133        void *callbackArg);
134
135/*
136 * Similar to dvmHeapBitmapXorWalkList(), but visit the set bits
137 * in a single list of bitmaps.  Regardless of the order of the array,
138 * the bitmaps will be visited in address order, so that finger will
139 * increase monotonically.
140 */
141bool dvmHeapBitmapWalkList(const HeapBitmap hbs[], size_t numBitmaps,
142        bool (*callback)(size_t numPtrs, void **ptrs,
143                         const void *finger, void *arg),
144        void *callbackArg);
145
146/*
147 * Return true iff <obj> is within the range of pointers that this
148 * bitmap could potentially cover, even if a bit has not been set
149 * for it.
150 */
151HB_INLINE_PROTO(
152    bool
153    dvmHeapBitmapCoversAddress(const HeapBitmap *hb, const void *obj)
154)
155{
156    assert(hb != NULL);
157
158    if (obj != NULL) {
159        const uintptr_t offset = (uintptr_t)obj - hb->base;
160        const size_t index = HB_OFFSET_TO_INDEX(offset);
161        return index < hb->bitsLen / sizeof(*hb->bits);
162    }
163    return false;
164}
165
166/*
167 * Internal function; do not call directly.
168 */
169HB_INLINE_PROTO(
170    unsigned long int
171    _heapBitmapModifyObjectBit(HeapBitmap *hb, const void *obj,
172            bool setBit, bool returnOld)
173)
174{
175    const uintptr_t offset = (uintptr_t)obj - hb->base;
176    const size_t index = HB_OFFSET_TO_INDEX(offset);
177    const unsigned long int mask = HB_OFFSET_TO_MASK(offset);
178
179#ifndef NDEBUG
180    assert(hb->bits != NULL);
181    assert((uintptr_t)obj >= hb->base);
182    assert(index < hb->bitsLen / sizeof(*hb->bits));
183#endif
184
185    if (setBit) {
186        if ((uintptr_t)obj > hb->max) {
187            hb->max = (uintptr_t)obj;
188        }
189        if (returnOld) {
190            unsigned long int *p = hb->bits + index;
191            const unsigned long int word = *p;
192            *p |= mask;
193            return word & mask;
194        } else {
195            hb->bits[index] |= mask;
196        }
197    } else {
198        hb->bits[index] &= ~mask;
199    }
200    return false;
201}
202
203/*
204 * Sets the bit corresponding to <obj>, and returns the previous value
205 * of that bit (as zero or non-zero). Does no range checking to see if
206 * <obj> is outside of the coverage of the bitmap.
207 *
208 * NOTE: casting this value to a bool is dangerous, because higher
209 * set bits will be lost.
210 */
211HB_INLINE_PROTO(
212    unsigned long int
213    dvmHeapBitmapSetAndReturnObjectBit(HeapBitmap *hb, const void *obj)
214)
215{
216    return _heapBitmapModifyObjectBit(hb, obj, true, true);
217}
218
219/*
220 * Sets the bit corresponding to <obj>, and widens the range of seen
221 * pointers if necessary.  Does no range checking.
222 */
223HB_INLINE_PROTO(
224    void
225    dvmHeapBitmapSetObjectBit(HeapBitmap *hb, const void *obj)
226)
227{
228    (void)_heapBitmapModifyObjectBit(hb, obj, true, false);
229}
230
231/*
232 * Clears the bit corresponding to <obj>.  Does no range checking.
233 */
234HB_INLINE_PROTO(
235    void
236    dvmHeapBitmapClearObjectBit(HeapBitmap *hb, const void *obj)
237)
238{
239    (void)_heapBitmapModifyObjectBit(hb, obj, false, false);
240}
241
242/*
243 * Returns the current value of the bit corresponding to <obj>,
244 * as zero or non-zero.  Does no range checking.
245 *
246 * NOTE: casting this value to a bool is dangerous, because higher
247 * set bits will be lost.
248 */
249HB_INLINE_PROTO(
250    unsigned long int
251    dvmHeapBitmapIsObjectBitSet(const HeapBitmap *hb, const void *obj)
252)
253{
254    assert(dvmHeapBitmapCoversAddress(hb, obj));
255    assert(hb->bits != NULL);
256    assert((uintptr_t)obj >= hb->base);
257
258    if ((uintptr_t)obj <= hb->max) {
259        const uintptr_t offset = (uintptr_t)obj - hb->base;
260        return hb->bits[HB_OFFSET_TO_INDEX(offset)] & HB_OFFSET_TO_MASK(offset);
261    } else {
262        return 0;
263    }
264}
265
266#undef HB_INLINE_PROTO
267
268#endif  // _DALVIK_HEAP_BITMAP
269