1/* 2 * Copyright (C) 2008 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17#ifndef bts_FLT16VEC2D_EM_H 18#define bts_FLT16VEC2D_EM_H 19 20/* ---- includes ----------------------------------------------------------- */ 21 22#include "b_BasicEm/Basic.h" 23#include "b_BasicEm/Phase.h" 24#include "b_TensorEm/Int16Vec2D.h" 25 26/* ---- related objects --------------------------------------------------- */ 27 28/* ---- typedefs ----------------------------------------------------------- */ 29 30/* ---- constants ---------------------------------------------------------- */ 31 32/* ---- object definition -------------------------------------------------- */ 33 34/** 2d vector with floating point */ 35struct bts_Flt16Vec2D 36{ 37 38 /* ---- private data --------------------------------------------------- */ 39 40 /* ---- public data ---------------------------------------------------- */ 41 42 /** x component */ 43 int16 xE; 44 45 /** y component */ 46 int16 yE; 47 48 /** point position */ 49 int16 bbpE; 50}; 51 52/* ---- associated objects ------------------------------------------------- */ 53 54/* ---- external functions ------------------------------------------------- */ 55 56/* ---- \ghd{ constructor/destructor } ------------------------------------- */ 57 58/** initializes vector */ 59void bts_Flt16Vec2D_init( struct bts_Flt16Vec2D* ptrA ); 60 61/** destroys vector */ 62void bts_Flt16Vec2D_exit( struct bts_Flt16Vec2D* ptrA ); 63 64/* ---- \ghd{ operators } -------------------------------------------------- */ 65 66/** copy operator */ 67void bts_Flt16Vec2D_copy( struct bts_Flt16Vec2D* ptrA, const struct bts_Flt16Vec2D* srcPtrA ); 68 69/** equal operator */ 70flag bts_Flt16Vec2D_equal( const struct bts_Flt16Vec2D* ptrA, const struct bts_Flt16Vec2D* srcPtrA ); 71 72/* ---- \ghd{ query functions } -------------------------------------------- */ 73 74/* ---- \ghd{ modify functions } ------------------------------------------- */ 75 76/* ---- \ghd{ memory I/O } ------------------------------------------------- */ 77 78/* ---- \ghd{ exec functions } --------------------------------------------- */ 79 80/** creates vector from 16 bit values */ 81struct bts_Flt16Vec2D bts_Flt16Vec2D_create16( int16 xA, int16 yA, int16 bbpA ); 82 83/** creates vector from 16 bit vactor */ 84struct bts_Flt16Vec2D bts_Flt16Vec2D_createVec16( struct bts_Int16Vec2D vecA, int16 bbpA ); 85 86/** creates vector from 32 bit values (automatic adjustment of bbp value) */ 87struct bts_Flt16Vec2D bts_Flt16Vec2D_create32( int32 xA, int32 yA, int32 bbpA ); 88 89 90/** dot product of vectors; return bbp is vec1PtrA->bbpE + vec2PtrA->bbpE */ 91int32 bts_Flt16Vec2D_dotPrd( const struct bts_Flt16Vec2D* vec1PtrA, 92 const struct bts_Flt16Vec2D* vec2PtrA ); 93 94/** returns square norm of vector; return bbp is ptrA->bbpE * 2 */ 95uint32 bts_Flt16Vec2D_norm2( const struct bts_Flt16Vec2D* ptrA ); 96 97/** returns norm of vector; return bbp is ptrA->bbpE*/ 98uint16 bts_Flt16Vec2D_norm( const struct bts_Flt16Vec2D* ptrA ); 99 100/** normalizes vector; bbpA defines number of bits behind the point */ 101void bts_Flt16Vec2D_normalize( struct bts_Flt16Vec2D* ptrA ); 102 103/** returns normalized vector; bbpA defines number of bits behind the point */ 104struct bts_Flt16Vec2D bts_Flt16Vec2D_normalized( const struct bts_Flt16Vec2D* ptrA ); 105 106/** computes angle between vector and x axis*/ 107phase16 bts_Flt16Vec2D_angle( const struct bts_Flt16Vec2D* vecPtrA ); 108 109/** computes angle between two vectors */ 110phase16 bts_Flt16Vec2D_enclosedAngle( const struct bts_Flt16Vec2D* vec1PtrA, 111 const struct bts_Flt16Vec2D* vec2PtrA ); 112 113/** adds two vectors; returns resulting vector */ 114struct bts_Flt16Vec2D bts_Flt16Vec2D_add( struct bts_Flt16Vec2D vec1A, struct bts_Flt16Vec2D vec2A ); 115 116/** subtracts vec1A - vec2A; returns resulting vector */ 117struct bts_Flt16Vec2D bts_Flt16Vec2D_sub( struct bts_Flt16Vec2D vec1A, struct bts_Flt16Vec2D vec2A ); 118 119/** multiplies vecor with scalar; returns resulting vector */ 120struct bts_Flt16Vec2D bts_Flt16Vec2D_mul( struct bts_Flt16Vec2D vecA, int16 factorA, int32 bbpFactorA ); 121 122/** converts vecA into bts_Int16Vec2D */ 123struct bts_Int16Vec2D bts_Flt16Vec2D_int16Vec2D( struct bts_Flt16Vec2D vecA, int32 dstBbpA ); 124 125#endif /* bts_FLT16VEC2D_EM_H */ 126 127