1/*
2 * Copyright (C) 2009 Apple Inc. All rights reserved.
3 *
4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions
6 * are met:
7 * 1. Redistributions of source code must retain the above copyright
8 *    notice, this list of conditions and the following disclaimer.
9 * 2. Redistributions in binary form must reproduce the above copyright
10 *    notice, this list of conditions and the following disclaimer in the
11 *    documentation and/or other materials provided with the distribution.
12 *
13 * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
14 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
15 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
16 * PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL APPLE COMPUTER, INC. OR
17 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
18 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
19 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
20 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
21 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
22 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
23 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
24 */
25
26#include "config.h"
27
28#if ENABLE(3D_CANVAS)
29
30#include "JSWebGLArrayBufferConstructor.h"
31
32#include "Document.h"
33#include "WebGLArrayBuffer.h"
34#include "JSWebGLArrayBuffer.h"
35
36namespace WebCore {
37
38using namespace JSC;
39
40const ClassInfo JSWebGLArrayBufferConstructor::s_info = { "WebGLArrayBufferConstructor", 0, 0, 0 };
41
42JSWebGLArrayBufferConstructor::JSWebGLArrayBufferConstructor(ExecState* exec, JSDOMGlobalObject* globalObject)
43    : DOMConstructorObject(JSWebGLArrayBufferConstructor::createStructure(globalObject->objectPrototype()), globalObject)
44{
45    putDirect(exec->propertyNames().prototype, JSWebGLArrayBufferPrototype::self(exec, globalObject), None);
46    putDirect(exec->propertyNames().length, jsNumber(exec, 2), ReadOnly|DontDelete|DontEnum);
47}
48
49static JSObject* constructCanvasArrayBuffer(ExecState* exec, JSObject* constructor, const ArgList& args)
50{
51    JSWebGLArrayBufferConstructor* jsConstructor = static_cast<JSWebGLArrayBufferConstructor*>(constructor);
52
53    unsigned int size = 0;
54    if (args.size() == 1) {
55        size = (unsigned int)args.at(0).toInt32(exec);
56        if (isnan(size))
57            size = 0;
58    }
59    return asObject(toJS(exec, jsConstructor->globalObject(), WebGLArrayBuffer::create(size)));
60}
61
62JSC::ConstructType JSWebGLArrayBufferConstructor::getConstructData(JSC::ConstructData& constructData)
63{
64    constructData.native.function = constructCanvasArrayBuffer;
65    return ConstructTypeHost;
66}
67
68} // namespace WebCore
69
70#endif // ENABLE(3D_CANVAS)
71