InputReader.h revision 6f71d0fedbb04c048a7294976103e42f0f046641
1/*
2 * Copyright (C) 2010 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#ifndef _UI_INPUT_READER_H
18#define _UI_INPUT_READER_H
19
20#include <ui/EventHub.h>
21#include <ui/Input.h>
22#include <ui/InputDispatcher.h>
23#include <utils/KeyedVector.h>
24#include <utils/threads.h>
25#include <utils/Timers.h>
26#include <utils/RefBase.h>
27#include <utils/String8.h>
28#include <utils/BitSet.h>
29
30#include <stddef.h>
31#include <unistd.h>
32
33namespace android {
34
35class InputDevice;
36class InputMapper;
37
38/* Describes a virtual key. */
39struct VirtualKeyDefinition {
40    int32_t scanCode;
41
42    // configured position data, specified in display coords
43    int32_t centerX;
44    int32_t centerY;
45    int32_t width;
46    int32_t height;
47};
48
49
50/* Specifies input device calibration settings. */
51class InputDeviceCalibration {
52public:
53    InputDeviceCalibration();
54
55    void clear();
56    void addProperty(const String8& key, const String8& value);
57
58    bool tryGetProperty(const String8& key, String8& outValue) const;
59    bool tryGetProperty(const String8& key, int32_t& outValue) const;
60    bool tryGetProperty(const String8& key, float& outValue) const;
61
62private:
63    KeyedVector<String8, String8> mProperties;
64};
65
66
67/*
68 * Input reader policy interface.
69 *
70 * The input reader policy is used by the input reader to interact with the Window Manager
71 * and other system components.
72 *
73 * The actual implementation is partially supported by callbacks into the DVM
74 * via JNI.  This interface is also mocked in the unit tests.
75 */
76class InputReaderPolicyInterface : public virtual RefBase {
77protected:
78    InputReaderPolicyInterface() { }
79    virtual ~InputReaderPolicyInterface() { }
80
81public:
82    /* Display orientations. */
83    enum {
84        ROTATION_0 = 0,
85        ROTATION_90 = 1,
86        ROTATION_180 = 2,
87        ROTATION_270 = 3
88    };
89
90    /* Gets information about the display with the specified id.
91     * Returns true if the display info is available, false otherwise.
92     */
93    virtual bool getDisplayInfo(int32_t displayId,
94            int32_t* width, int32_t* height, int32_t* orientation) = 0;
95
96    /* Determines whether to turn on some hacks we have to improve the touch interaction with a
97     * certain device whose screen currently is not all that good.
98     */
99    virtual bool filterTouchEvents() = 0;
100
101    /* Determines whether to turn on some hacks to improve touch interaction with another device
102     * where touch coordinate data can get corrupted.
103     */
104    virtual bool filterJumpyTouchEvents() = 0;
105
106    /* Gets the amount of time to disable virtual keys after the screen is touched
107     * in order to filter out accidental virtual key presses due to swiping gestures
108     * or taps near the edge of the display.  May be 0 to disable the feature.
109     */
110    virtual nsecs_t getVirtualKeyQuietTime() = 0;
111
112    /* Gets the configured virtual key definitions for an input device. */
113    virtual void getVirtualKeyDefinitions(const String8& deviceName,
114            Vector<VirtualKeyDefinition>& outVirtualKeyDefinitions) = 0;
115
116    /* Gets the calibration for an input device. */
117    virtual void getInputDeviceCalibration(const String8& deviceName,
118            InputDeviceCalibration& outCalibration) = 0;
119
120    /* Gets the excluded device names for the platform. */
121    virtual void getExcludedDeviceNames(Vector<String8>& outExcludedDeviceNames) = 0;
122};
123
124
125/* Processes raw input events and sends cooked event data to an input dispatcher. */
126class InputReaderInterface : public virtual RefBase {
127protected:
128    InputReaderInterface() { }
129    virtual ~InputReaderInterface() { }
130
131public:
132    /* Dumps the state of the input reader.
133     *
134     * This method may be called on any thread (usually by the input manager). */
135    virtual void dump(String8& dump) = 0;
136
137    /* Runs a single iteration of the processing loop.
138     * Nominally reads and processes one incoming message from the EventHub.
139     *
140     * This method should be called on the input reader thread.
141     */
142    virtual void loopOnce() = 0;
143
144    /* Gets the current input device configuration.
145     *
146     * This method may be called on any thread (usually by the input manager).
147     */
148    virtual void getInputConfiguration(InputConfiguration* outConfiguration) = 0;
149
150    /* Gets information about the specified input device.
151     * Returns OK if the device information was obtained or NAME_NOT_FOUND if there
152     * was no such device.
153     *
154     * This method may be called on any thread (usually by the input manager).
155     */
156    virtual status_t getInputDeviceInfo(int32_t deviceId, InputDeviceInfo* outDeviceInfo) = 0;
157
158    /* Gets the list of all registered device ids. */
159    virtual void getInputDeviceIds(Vector<int32_t>& outDeviceIds) = 0;
160
161    /* Query current input state. */
162    virtual int32_t getScanCodeState(int32_t deviceId, uint32_t sourceMask,
163            int32_t scanCode) = 0;
164    virtual int32_t getKeyCodeState(int32_t deviceId, uint32_t sourceMask,
165            int32_t keyCode) = 0;
166    virtual int32_t getSwitchState(int32_t deviceId, uint32_t sourceMask,
167            int32_t sw) = 0;
168
169    /* Determine whether physical keys exist for the given framework-domain key codes. */
170    virtual bool hasKeys(int32_t deviceId, uint32_t sourceMask,
171            size_t numCodes, const int32_t* keyCodes, uint8_t* outFlags) = 0;
172};
173
174
175/* Internal interface used by individual input devices to access global input device state
176 * and parameters maintained by the input reader.
177 */
178class InputReaderContext {
179public:
180    InputReaderContext() { }
181    virtual ~InputReaderContext() { }
182
183    virtual void updateGlobalMetaState() = 0;
184    virtual int32_t getGlobalMetaState() = 0;
185
186    virtual void disableVirtualKeysUntil(nsecs_t time) = 0;
187    virtual bool shouldDropVirtualKey(nsecs_t now,
188            InputDevice* device, int32_t keyCode, int32_t scanCode) = 0;
189
190    virtual InputReaderPolicyInterface* getPolicy() = 0;
191    virtual InputDispatcherInterface* getDispatcher() = 0;
192    virtual EventHubInterface* getEventHub() = 0;
193};
194
195
196/* The input reader reads raw event data from the event hub and processes it into input events
197 * that it sends to the input dispatcher.  Some functions of the input reader, such as early
198 * event filtering in low power states, are controlled by a separate policy object.
199 *
200 * IMPORTANT INVARIANT:
201 *     Because the policy and dispatcher can potentially block or cause re-entrance into
202 *     the input reader, the input reader never calls into other components while holding
203 *     an exclusive internal lock whenever re-entrance can happen.
204 */
205class InputReader : public InputReaderInterface, protected InputReaderContext {
206public:
207    InputReader(const sp<EventHubInterface>& eventHub,
208            const sp<InputReaderPolicyInterface>& policy,
209            const sp<InputDispatcherInterface>& dispatcher);
210    virtual ~InputReader();
211
212    virtual void dump(String8& dump);
213
214    virtual void loopOnce();
215
216    virtual void getInputConfiguration(InputConfiguration* outConfiguration);
217
218    virtual status_t getInputDeviceInfo(int32_t deviceId, InputDeviceInfo* outDeviceInfo);
219    virtual void getInputDeviceIds(Vector<int32_t>& outDeviceIds);
220
221    virtual int32_t getScanCodeState(int32_t deviceId, uint32_t sourceMask,
222            int32_t scanCode);
223    virtual int32_t getKeyCodeState(int32_t deviceId, uint32_t sourceMask,
224            int32_t keyCode);
225    virtual int32_t getSwitchState(int32_t deviceId, uint32_t sourceMask,
226            int32_t sw);
227
228    virtual bool hasKeys(int32_t deviceId, uint32_t sourceMask,
229            size_t numCodes, const int32_t* keyCodes, uint8_t* outFlags);
230
231protected:
232    // These methods are protected virtual so they can be overridden and instrumented
233    // by test cases.
234    virtual InputDevice* createDevice(int32_t deviceId, const String8& name, uint32_t classes);
235
236private:
237    sp<EventHubInterface> mEventHub;
238    sp<InputReaderPolicyInterface> mPolicy;
239    sp<InputDispatcherInterface> mDispatcher;
240
241    virtual InputReaderPolicyInterface* getPolicy() { return mPolicy.get(); }
242    virtual InputDispatcherInterface* getDispatcher() { return mDispatcher.get(); }
243    virtual EventHubInterface* getEventHub() { return mEventHub.get(); }
244
245    // This reader/writer lock guards the list of input devices.
246    // The writer lock must be held whenever the list of input devices is modified
247    //   and then promptly released.
248    // The reader lock must be held whenever the list of input devices is traversed or an
249    //   input device in the list is accessed.
250    // This lock only protects the registry and prevents inadvertent deletion of device objects
251    // that are in use.  Individual devices are responsible for guarding their own internal state
252    // as needed for concurrent operation.
253    RWLock mDeviceRegistryLock;
254    KeyedVector<int32_t, InputDevice*> mDevices;
255
256    // low-level input event decoding and device management
257    void process(const RawEvent* rawEvent);
258
259    void addDevice(int32_t deviceId);
260    void removeDevice(int32_t deviceId);
261    void configureExcludedDevices();
262
263    void consumeEvent(const RawEvent* rawEvent);
264
265    void handleConfigurationChanged(nsecs_t when);
266
267    // state management for all devices
268    Mutex mStateLock;
269
270    int32_t mGlobalMetaState;
271    virtual void updateGlobalMetaState();
272    virtual int32_t getGlobalMetaState();
273
274    InputConfiguration mInputConfiguration;
275    void updateInputConfiguration();
276
277    nsecs_t mDisableVirtualKeysTimeout;
278    virtual void disableVirtualKeysUntil(nsecs_t time);
279    virtual bool shouldDropVirtualKey(nsecs_t now,
280            InputDevice* device, int32_t keyCode, int32_t scanCode);
281
282    // state queries
283    typedef int32_t (InputDevice::*GetStateFunc)(uint32_t sourceMask, int32_t code);
284    int32_t getState(int32_t deviceId, uint32_t sourceMask, int32_t code,
285            GetStateFunc getStateFunc);
286    bool markSupportedKeyCodes(int32_t deviceId, uint32_t sourceMask, size_t numCodes,
287            const int32_t* keyCodes, uint8_t* outFlags);
288};
289
290
291/* Reads raw events from the event hub and processes them, endlessly. */
292class InputReaderThread : public Thread {
293public:
294    InputReaderThread(const sp<InputReaderInterface>& reader);
295    virtual ~InputReaderThread();
296
297private:
298    sp<InputReaderInterface> mReader;
299
300    virtual bool threadLoop();
301};
302
303
304/* Represents the state of a single input device. */
305class InputDevice {
306public:
307    InputDevice(InputReaderContext* context, int32_t id, const String8& name);
308    ~InputDevice();
309
310    inline InputReaderContext* getContext() { return mContext; }
311    inline int32_t getId() { return mId; }
312    inline const String8& getName() { return mName; }
313    inline uint32_t getSources() { return mSources; }
314
315    inline bool isIgnored() { return mMappers.isEmpty(); }
316
317    void dump(String8& dump);
318    void addMapper(InputMapper* mapper);
319    void configure();
320    void reset();
321    void process(const RawEvent* rawEvent);
322
323    void getDeviceInfo(InputDeviceInfo* outDeviceInfo);
324    int32_t getKeyCodeState(uint32_t sourceMask, int32_t keyCode);
325    int32_t getScanCodeState(uint32_t sourceMask, int32_t scanCode);
326    int32_t getSwitchState(uint32_t sourceMask, int32_t switchCode);
327    bool markSupportedKeyCodes(uint32_t sourceMask, size_t numCodes,
328            const int32_t* keyCodes, uint8_t* outFlags);
329
330    int32_t getMetaState();
331
332    inline const InputDeviceCalibration& getCalibration() {
333        return mCalibration;
334    }
335
336private:
337    InputReaderContext* mContext;
338    int32_t mId;
339
340    Vector<InputMapper*> mMappers;
341
342    String8 mName;
343    uint32_t mSources;
344
345    typedef int32_t (InputMapper::*GetStateFunc)(uint32_t sourceMask, int32_t code);
346    int32_t getState(uint32_t sourceMask, int32_t code, GetStateFunc getStateFunc);
347
348    InputDeviceCalibration mCalibration;
349};
350
351
352/* An input mapper transforms raw input events into cooked event data.
353 * A single input device can have multiple associated input mappers in order to interpret
354 * different classes of events.
355 */
356class InputMapper {
357public:
358    InputMapper(InputDevice* device);
359    virtual ~InputMapper();
360
361    inline InputDevice* getDevice() { return mDevice; }
362    inline int32_t getDeviceId() { return mDevice->getId(); }
363    inline const String8 getDeviceName() { return mDevice->getName(); }
364    inline InputReaderContext* getContext() { return mContext; }
365    inline InputReaderPolicyInterface* getPolicy() { return mContext->getPolicy(); }
366    inline InputDispatcherInterface* getDispatcher() { return mContext->getDispatcher(); }
367    inline EventHubInterface* getEventHub() { return mContext->getEventHub(); }
368
369    virtual uint32_t getSources() = 0;
370    virtual void populateDeviceInfo(InputDeviceInfo* deviceInfo);
371    virtual void dump(String8& dump);
372    virtual void configure();
373    virtual void reset();
374    virtual void process(const RawEvent* rawEvent) = 0;
375
376    virtual int32_t getKeyCodeState(uint32_t sourceMask, int32_t keyCode);
377    virtual int32_t getScanCodeState(uint32_t sourceMask, int32_t scanCode);
378    virtual int32_t getSwitchState(uint32_t sourceMask, int32_t switchCode);
379    virtual bool markSupportedKeyCodes(uint32_t sourceMask, size_t numCodes,
380            const int32_t* keyCodes, uint8_t* outFlags);
381
382    virtual int32_t getMetaState();
383
384protected:
385    InputDevice* mDevice;
386    InputReaderContext* mContext;
387};
388
389
390class SwitchInputMapper : public InputMapper {
391public:
392    SwitchInputMapper(InputDevice* device);
393    virtual ~SwitchInputMapper();
394
395    virtual uint32_t getSources();
396    virtual void process(const RawEvent* rawEvent);
397
398    virtual int32_t getSwitchState(uint32_t sourceMask, int32_t switchCode);
399
400private:
401    void processSwitch(nsecs_t when, int32_t switchCode, int32_t switchValue);
402};
403
404
405class KeyboardInputMapper : public InputMapper {
406public:
407    KeyboardInputMapper(InputDevice* device, int32_t associatedDisplayId, uint32_t sources,
408            int32_t keyboardType);
409    virtual ~KeyboardInputMapper();
410
411    virtual uint32_t getSources();
412    virtual void populateDeviceInfo(InputDeviceInfo* deviceInfo);
413    virtual void dump(String8& dump);
414    virtual void reset();
415    virtual void process(const RawEvent* rawEvent);
416
417    virtual int32_t getKeyCodeState(uint32_t sourceMask, int32_t keyCode);
418    virtual int32_t getScanCodeState(uint32_t sourceMask, int32_t scanCode);
419    virtual bool markSupportedKeyCodes(uint32_t sourceMask, size_t numCodes,
420            const int32_t* keyCodes, uint8_t* outFlags);
421
422    virtual int32_t getMetaState();
423
424private:
425    Mutex mLock;
426
427    struct KeyDown {
428        int32_t keyCode;
429        int32_t scanCode;
430    };
431
432    int32_t mAssociatedDisplayId;
433    uint32_t mSources;
434    int32_t mKeyboardType;
435
436    struct LockedState {
437        Vector<KeyDown> keyDowns; // keys that are down
438        int32_t metaState;
439        nsecs_t downTime; // time of most recent key down
440    } mLocked;
441
442    void initializeLocked();
443
444    bool isKeyboardOrGamepadKey(int32_t scanCode);
445
446    void processKey(nsecs_t when, bool down, int32_t keyCode, int32_t scanCode,
447            uint32_t policyFlags);
448
449    ssize_t findKeyDownLocked(int32_t scanCode);
450};
451
452
453class TrackballInputMapper : public InputMapper {
454public:
455    TrackballInputMapper(InputDevice* device, int32_t associatedDisplayId);
456    virtual ~TrackballInputMapper();
457
458    virtual uint32_t getSources();
459    virtual void populateDeviceInfo(InputDeviceInfo* deviceInfo);
460    virtual void dump(String8& dump);
461    virtual void reset();
462    virtual void process(const RawEvent* rawEvent);
463
464    virtual int32_t getScanCodeState(uint32_t sourceMask, int32_t scanCode);
465
466private:
467    // Amount that trackball needs to move in order to generate a key event.
468    static const int32_t TRACKBALL_MOVEMENT_THRESHOLD = 6;
469
470    Mutex mLock;
471
472    int32_t mAssociatedDisplayId;
473
474    struct Accumulator {
475        enum {
476            FIELD_BTN_MOUSE = 1,
477            FIELD_REL_X = 2,
478            FIELD_REL_Y = 4
479        };
480
481        uint32_t fields;
482
483        bool btnMouse;
484        int32_t relX;
485        int32_t relY;
486
487        inline void clear() {
488            fields = 0;
489        }
490    } mAccumulator;
491
492    float mXScale;
493    float mYScale;
494    float mXPrecision;
495    float mYPrecision;
496
497    struct LockedState {
498        bool down;
499        nsecs_t downTime;
500    } mLocked;
501
502    void initializeLocked();
503
504    void sync(nsecs_t when);
505};
506
507
508class TouchInputMapper : public InputMapper {
509public:
510    TouchInputMapper(InputDevice* device, int32_t associatedDisplayId);
511    virtual ~TouchInputMapper();
512
513    virtual uint32_t getSources();
514    virtual void populateDeviceInfo(InputDeviceInfo* deviceInfo);
515    virtual void dump(String8& dump);
516    virtual void configure();
517    virtual void reset();
518
519    virtual int32_t getKeyCodeState(uint32_t sourceMask, int32_t keyCode);
520    virtual int32_t getScanCodeState(uint32_t sourceMask, int32_t scanCode);
521    virtual bool markSupportedKeyCodes(uint32_t sourceMask, size_t numCodes,
522            const int32_t* keyCodes, uint8_t* outFlags);
523
524protected:
525    Mutex mLock;
526
527    struct VirtualKey {
528        int32_t keyCode;
529        int32_t scanCode;
530        uint32_t flags;
531
532        // computed hit box, specified in touch screen coords based on known display size
533        int32_t hitLeft;
534        int32_t hitTop;
535        int32_t hitRight;
536        int32_t hitBottom;
537
538        inline bool isHit(int32_t x, int32_t y) const {
539            return x >= hitLeft && x <= hitRight && y >= hitTop && y <= hitBottom;
540        }
541    };
542
543    // Raw data for a single pointer.
544    struct PointerData {
545        uint32_t id;
546        int32_t x;
547        int32_t y;
548        int32_t pressure;
549        int32_t touchMajor;
550        int32_t touchMinor;
551        int32_t toolMajor;
552        int32_t toolMinor;
553        int32_t orientation;
554
555        inline bool operator== (const PointerData& other) const {
556            return id == other.id
557                    && x == other.x
558                    && y == other.y
559                    && pressure == other.pressure
560                    && touchMajor == other.touchMajor
561                    && touchMinor == other.touchMinor
562                    && toolMajor == other.toolMajor
563                    && toolMinor == other.toolMinor
564                    && orientation == other.orientation;
565        }
566        inline bool operator!= (const PointerData& other) const {
567            return !(*this == other);
568        }
569    };
570
571    // Raw data for a collection of pointers including a pointer id mapping table.
572    struct TouchData {
573        uint32_t pointerCount;
574        PointerData pointers[MAX_POINTERS];
575        BitSet32 idBits;
576        uint32_t idToIndex[MAX_POINTER_ID + 1];
577
578        void copyFrom(const TouchData& other) {
579            pointerCount = other.pointerCount;
580            idBits = other.idBits;
581
582            for (uint32_t i = 0; i < pointerCount; i++) {
583                pointers[i] = other.pointers[i];
584
585                int id = pointers[i].id;
586                idToIndex[id] = other.idToIndex[id];
587            }
588        }
589
590        inline void clear() {
591            pointerCount = 0;
592            idBits.clear();
593        }
594    };
595
596    int32_t mAssociatedDisplayId;
597
598    // Immutable configuration parameters.
599    struct Parameters {
600        bool useBadTouchFilter;
601        bool useJumpyTouchFilter;
602        bool useAveragingTouchFilter;
603        nsecs_t virtualKeyQuietTime;
604    } mParameters;
605
606    // Immutable calibration parameters in parsed form.
607    struct Calibration {
608        // Touch Size
609        enum TouchSizeCalibration {
610            TOUCH_SIZE_CALIBRATION_DEFAULT,
611            TOUCH_SIZE_CALIBRATION_NONE,
612            TOUCH_SIZE_CALIBRATION_GEOMETRIC,
613            TOUCH_SIZE_CALIBRATION_PRESSURE,
614        };
615
616        TouchSizeCalibration touchSizeCalibration;
617
618        // Tool Size
619        enum ToolSizeCalibration {
620            TOOL_SIZE_CALIBRATION_DEFAULT,
621            TOOL_SIZE_CALIBRATION_NONE,
622            TOOL_SIZE_CALIBRATION_GEOMETRIC,
623            TOOL_SIZE_CALIBRATION_LINEAR,
624            TOOL_SIZE_CALIBRATION_AREA,
625        };
626
627        ToolSizeCalibration toolSizeCalibration;
628        bool haveToolSizeLinearScale;
629        float toolSizeLinearScale;
630        bool haveToolSizeLinearBias;
631        float toolSizeLinearBias;
632        bool haveToolSizeAreaScale;
633        float toolSizeAreaScale;
634        bool haveToolSizeAreaBias;
635        float toolSizeAreaBias;
636        bool haveToolSizeIsSummed;
637        int32_t toolSizeIsSummed;
638
639        // Pressure
640        enum PressureCalibration {
641            PRESSURE_CALIBRATION_DEFAULT,
642            PRESSURE_CALIBRATION_NONE,
643            PRESSURE_CALIBRATION_PHYSICAL,
644            PRESSURE_CALIBRATION_AMPLITUDE,
645        };
646        enum PressureSource {
647            PRESSURE_SOURCE_DEFAULT,
648            PRESSURE_SOURCE_PRESSURE,
649            PRESSURE_SOURCE_TOUCH,
650        };
651
652        PressureCalibration pressureCalibration;
653        PressureSource pressureSource;
654        bool havePressureScale;
655        float pressureScale;
656
657        // Size
658        enum SizeCalibration {
659            SIZE_CALIBRATION_DEFAULT,
660            SIZE_CALIBRATION_NONE,
661            SIZE_CALIBRATION_NORMALIZED,
662        };
663
664        SizeCalibration sizeCalibration;
665
666        // Orientation
667        enum OrientationCalibration {
668            ORIENTATION_CALIBRATION_DEFAULT,
669            ORIENTATION_CALIBRATION_NONE,
670            ORIENTATION_CALIBRATION_INTERPOLATED,
671        };
672
673        OrientationCalibration orientationCalibration;
674    } mCalibration;
675
676    // Raw axis information from the driver.
677    struct RawAxes {
678        RawAbsoluteAxisInfo x;
679        RawAbsoluteAxisInfo y;
680        RawAbsoluteAxisInfo pressure;
681        RawAbsoluteAxisInfo touchMajor;
682        RawAbsoluteAxisInfo touchMinor;
683        RawAbsoluteAxisInfo toolMajor;
684        RawAbsoluteAxisInfo toolMinor;
685        RawAbsoluteAxisInfo orientation;
686    } mRawAxes;
687
688    // Current and previous touch sample data.
689    TouchData mCurrentTouch;
690    TouchData mLastTouch;
691
692    // The time the primary pointer last went down.
693    nsecs_t mDownTime;
694
695    struct LockedState {
696        Vector<VirtualKey> virtualKeys;
697
698        // The surface orientation and width and height set by configureSurfaceLocked().
699        int32_t surfaceOrientation;
700        int32_t surfaceWidth, surfaceHeight;
701
702        // Translation and scaling factors, orientation-independent.
703        int32_t xOrigin;
704        float xScale;
705        float xPrecision;
706
707        int32_t yOrigin;
708        float yScale;
709        float yPrecision;
710
711        float geometricScale;
712
713        float toolSizeLinearScale;
714        float toolSizeLinearBias;
715        float toolSizeAreaScale;
716        float toolSizeAreaBias;
717
718        float pressureScale;
719
720        float sizeScale;
721
722        float orientationScale;
723
724        // Oriented motion ranges for input device info.
725        struct OrientedRanges {
726            InputDeviceInfo::MotionRange x;
727            InputDeviceInfo::MotionRange y;
728
729            bool havePressure;
730            InputDeviceInfo::MotionRange pressure;
731
732            bool haveSize;
733            InputDeviceInfo::MotionRange size;
734
735            bool haveTouchSize;
736            InputDeviceInfo::MotionRange touchMajor;
737            InputDeviceInfo::MotionRange touchMinor;
738
739            bool haveToolSize;
740            InputDeviceInfo::MotionRange toolMajor;
741            InputDeviceInfo::MotionRange toolMinor;
742
743            bool haveOrientation;
744            InputDeviceInfo::MotionRange orientation;
745        } orientedRanges;
746
747        // Oriented dimensions and precision.
748        float orientedSurfaceWidth, orientedSurfaceHeight;
749        float orientedXPrecision, orientedYPrecision;
750
751        struct CurrentVirtualKeyState {
752            bool down;
753            nsecs_t downTime;
754            int32_t keyCode;
755            int32_t scanCode;
756        } currentVirtualKey;
757    } mLocked;
758
759    virtual void configureParameters();
760    virtual void dumpParameters(String8& dump);
761    virtual void configureRawAxes();
762    virtual void dumpRawAxes(String8& dump);
763    virtual bool configureSurfaceLocked();
764    virtual void dumpSurfaceLocked(String8& dump);
765    virtual void configureVirtualKeysLocked();
766    virtual void dumpVirtualKeysLocked(String8& dump);
767    virtual void parseCalibration();
768    virtual void resolveCalibration();
769    virtual void dumpCalibration(String8& dump);
770
771    enum TouchResult {
772        // Dispatch the touch normally.
773        DISPATCH_TOUCH,
774        // Do not dispatch the touch, but keep tracking the current stroke.
775        SKIP_TOUCH,
776        // Do not dispatch the touch, and drop all information associated with the current stoke
777        // so the next movement will appear as a new down.
778        DROP_STROKE
779    };
780
781    void syncTouch(nsecs_t when, bool havePointerIds);
782
783private:
784    /* Maximum number of historical samples to average. */
785    static const uint32_t AVERAGING_HISTORY_SIZE = 5;
786
787    /* Slop distance for jumpy pointer detection.
788     * The vertical range of the screen divided by this is our epsilon value. */
789    static const uint32_t JUMPY_EPSILON_DIVISOR = 212;
790
791    /* Number of jumpy points to drop for touchscreens that need it. */
792    static const uint32_t JUMPY_TRANSITION_DROPS = 3;
793    static const uint32_t JUMPY_DROP_LIMIT = 3;
794
795    /* Maximum squared distance for averaging.
796     * If moving farther than this, turn of averaging to avoid lag in response. */
797    static const uint64_t AVERAGING_DISTANCE_LIMIT = 75 * 75;
798
799    struct AveragingTouchFilterState {
800        // Individual history tracks are stored by pointer id
801        uint32_t historyStart[MAX_POINTERS];
802        uint32_t historyEnd[MAX_POINTERS];
803        struct {
804            struct {
805                int32_t x;
806                int32_t y;
807                int32_t pressure;
808            } pointers[MAX_POINTERS];
809        } historyData[AVERAGING_HISTORY_SIZE];
810    } mAveragingTouchFilter;
811
812    struct JumpyTouchFilterState {
813        uint32_t jumpyPointsDropped;
814    } mJumpyTouchFilter;
815
816    struct PointerDistanceHeapElement {
817        uint32_t currentPointerIndex : 8;
818        uint32_t lastPointerIndex : 8;
819        uint64_t distance : 48; // squared distance
820    };
821
822    void initializeLocked();
823
824    TouchResult consumeOffScreenTouches(nsecs_t when, uint32_t policyFlags);
825    void dispatchTouches(nsecs_t when, uint32_t policyFlags);
826    void dispatchTouch(nsecs_t when, uint32_t policyFlags, TouchData* touch,
827            BitSet32 idBits, uint32_t changedId, uint32_t pointerCount,
828            int32_t motionEventAction);
829    void detectGestures(nsecs_t when);
830
831    bool isPointInsideSurfaceLocked(int32_t x, int32_t y);
832    const VirtualKey* findVirtualKeyHitLocked(int32_t x, int32_t y);
833
834    bool applyBadTouchFilter();
835    bool applyJumpyTouchFilter();
836    void applyAveragingTouchFilter();
837    void calculatePointerIds();
838};
839
840
841class SingleTouchInputMapper : public TouchInputMapper {
842public:
843    SingleTouchInputMapper(InputDevice* device, int32_t associatedDisplayId);
844    virtual ~SingleTouchInputMapper();
845
846    virtual void reset();
847    virtual void process(const RawEvent* rawEvent);
848
849protected:
850    virtual void configureRawAxes();
851
852private:
853    struct Accumulator {
854        enum {
855            FIELD_BTN_TOUCH = 1,
856            FIELD_ABS_X = 2,
857            FIELD_ABS_Y = 4,
858            FIELD_ABS_PRESSURE = 8,
859            FIELD_ABS_TOOL_WIDTH = 16
860        };
861
862        uint32_t fields;
863
864        bool btnTouch;
865        int32_t absX;
866        int32_t absY;
867        int32_t absPressure;
868        int32_t absToolWidth;
869
870        inline void clear() {
871            fields = 0;
872        }
873    } mAccumulator;
874
875    bool mDown;
876    int32_t mX;
877    int32_t mY;
878    int32_t mPressure;
879    int32_t mToolWidth;
880
881    void initialize();
882
883    void sync(nsecs_t when);
884};
885
886
887class MultiTouchInputMapper : public TouchInputMapper {
888public:
889    MultiTouchInputMapper(InputDevice* device, int32_t associatedDisplayId);
890    virtual ~MultiTouchInputMapper();
891
892    virtual void reset();
893    virtual void process(const RawEvent* rawEvent);
894
895protected:
896    virtual void configureRawAxes();
897
898private:
899    struct Accumulator {
900        enum {
901            FIELD_ABS_MT_POSITION_X = 1,
902            FIELD_ABS_MT_POSITION_Y = 2,
903            FIELD_ABS_MT_TOUCH_MAJOR = 4,
904            FIELD_ABS_MT_TOUCH_MINOR = 8,
905            FIELD_ABS_MT_WIDTH_MAJOR = 16,
906            FIELD_ABS_MT_WIDTH_MINOR = 32,
907            FIELD_ABS_MT_ORIENTATION = 64,
908            FIELD_ABS_MT_TRACKING_ID = 128,
909            FIELD_ABS_MT_PRESSURE = 256,
910        };
911
912        uint32_t pointerCount;
913        struct Pointer {
914            uint32_t fields;
915
916            int32_t absMTPositionX;
917            int32_t absMTPositionY;
918            int32_t absMTTouchMajor;
919            int32_t absMTTouchMinor;
920            int32_t absMTWidthMajor;
921            int32_t absMTWidthMinor;
922            int32_t absMTOrientation;
923            int32_t absMTTrackingId;
924            int32_t absMTPressure;
925
926            inline void clear() {
927                fields = 0;
928            }
929        } pointers[MAX_POINTERS + 1]; // + 1 to remove the need for extra range checks
930
931        inline void clear() {
932            pointerCount = 0;
933            pointers[0].clear();
934        }
935    } mAccumulator;
936
937    void initialize();
938
939    void sync(nsecs_t when);
940};
941
942} // namespace android
943
944#endif // _UI_INPUT_READER_H
945