rsContext.h revision 2525a815220652b37e2e390fe8c62394a6d0e574
1/* 2 * Copyright (C) 2009 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17#ifndef ANDROID_RS_CONTEXT_H 18#define ANDROID_RS_CONTEXT_H 19 20#include "rsUtils.h" 21 22#include <ui/Surface.h> 23 24#include "rsThreadIO.h" 25#include "rsType.h" 26#include "rsMatrix.h" 27#include "rsAllocation.h" 28#include "rsTriangleMesh.h" 29#include "rsSimpleMesh.h" 30#include "rsMesh.h" 31#include "rsDevice.h" 32#include "rsScriptC.h" 33#include "rsAllocation.h" 34#include "rsAdapter.h" 35#include "rsSampler.h" 36#include "rsLight.h" 37#include "rsProgramFragment.h" 38#include "rsProgramFragmentStore.h" 39#include "rsProgramVertex.h" 40 41#include "rsgApiStructs.h" 42#include "rsLocklessFifo.h" 43 44 45// --------------------------------------------------------------------------- 46namespace android { 47namespace renderscript { 48 49class Context 50{ 51public: 52 Context(Device *, Surface *, bool useDepth); 53 ~Context(); 54 55 static pthread_key_t gThreadTLSKey; 56 struct ScriptTLSStruct { 57 Context * mContext; 58 Script * mScript; 59 }; 60 61 62 //StructuredAllocationContext mStateAllocation; 63 ElementState mStateElement; 64 TypeState mStateType; 65 SamplerState mStateSampler; 66 ProgramFragmentState mStateFragment; 67 ProgramFragmentStoreState mStateFragmentStore; 68 ProgramVertexState mStateVertex; 69 LightState mStateLight; 70 71 TriangleMeshContext mStateTriangleMesh; 72 73 ScriptCState mScriptC; 74 75 void swapBuffers(); 76 void setRootScript(Script *); 77 void setVertex(ProgramVertex *); 78 void setFragment(ProgramFragment *); 79 void setFragmentStore(ProgramFragmentStore *); 80 81 void updateSurface(void *sur); 82 83 const ProgramFragment * getFragment() {return mFragment.get();} 84 const ProgramFragmentStore * getFragmentStore() {return mFragmentStore.get();} 85 const ProgramVertex * getVertex() {return mVertex.get();} 86 87 void setupCheck(); 88 void allocationCheck(const Allocation *); 89 90 void assignName(ObjectBase *obj, const char *name, uint32_t len); 91 void removeName(ObjectBase *obj); 92 ObjectBase * lookupName(const char *name) const; 93 void appendNameDefines(String8 *str) const; 94 void appendVarDefines(String8 *str) const; 95 96 ProgramFragment * getDefaultProgramFragment() const { 97 return mStateFragment.mDefault.get(); 98 } 99 ProgramVertex * getDefaultProgramVertex() const { 100 return mStateVertex.mDefault.get(); 101 } 102 ProgramFragmentStore * getDefaultProgramFragmentStore() const { 103 return mStateFragmentStore.mDefault.get(); 104 } 105 106 void addInt32Define(const char* name, int32_t value) { 107 mInt32Defines.add(String8(name), value); 108 } 109 110 void addFloatDefine(const char* name, float value) { 111 mFloatDefines.add(String8(name), value); 112 } 113 114 uint32_t getWidth() const {return mEGL.mWidth;} 115 uint32_t getHeight() const {return mEGL.mHeight;} 116 117 118 ThreadIO mIO; 119 void objDestroyAdd(ObjectBase *); 120 121 // Timers 122 enum Timers { 123 RS_TIMER_IDLE, 124 RS_TIMER_INTERNAL, 125 RS_TIMER_SCRIPT, 126 RS_TIMER_CLEAR_SWAP, 127 _RS_TIMER_TOTAL 128 }; 129 uint64_t getTime() const; 130 void timerInit(); 131 void timerReset(); 132 void timerSet(Timers); 133 void timerPrint(); 134 void timerFrame(); 135 136 bool checkVersion1_1() const {return (mGL.mMajorVersion > 1) || (mGL.mMinorVersion >= 1); } 137 bool checkVersion2_0() const {return mGL.mMajorVersion >= 2; } 138 139protected: 140 Device *mDev; 141 142 struct { 143 EGLint mNumConfigs; 144 EGLint mMajorVersion; 145 EGLint mMinorVersion; 146 EGLConfig mConfig; 147 EGLContext mContext; 148 EGLSurface mSurface; 149 EGLint mWidth; 150 EGLint mHeight; 151 EGLDisplay mDisplay; 152 } mEGL; 153 154 struct { 155 const uint8_t * mVendor; 156 const uint8_t * mRenderer; 157 const uint8_t * mVersion; 158 const uint8_t * mExtensions; 159 160 uint32_t mMajorVersion; 161 uint32_t mMinorVersion; 162 163 } mGL; 164 165 bool mRunning; 166 bool mExit; 167 bool mUseDepth; 168 169 pthread_t mThreadId; 170 171 ObjectBaseRef<Script> mRootScript; 172 ObjectBaseRef<ProgramFragment> mFragment; 173 ObjectBaseRef<ProgramVertex> mVertex; 174 ObjectBaseRef<ProgramFragmentStore> mFragmentStore; 175 176 177 struct ObjDestroyOOB { 178 pthread_mutex_t mMutex; 179 Vector<ObjectBase *> mDestroyList; 180 bool mNeedToEmpty; 181 }; 182 ObjDestroyOOB mObjDestroy; 183 bool objDestroyOOBInit(); 184 void objDestroyOOBRun(); 185 void objDestroyOOBDestroy(); 186 187private: 188 Context(); 189 190 void initEGL(); 191 192 bool runScript(Script *s, uint32_t launchID); 193 bool runRootScript(); 194 195 static void * threadProc(void *); 196 197 Surface *mWndSurface; 198 199 Vector<ObjectBase *> mNames; 200 KeyedVector<String8,int> mInt32Defines; 201 KeyedVector<String8,float> mFloatDefines; 202 203 uint64_t mTimers[_RS_TIMER_TOTAL]; 204 Timers mTimerActive; 205 uint64_t mTimeLast; 206 uint64_t mTimeFrame; 207 uint64_t mTimeLastFrame; 208}; 209 210 211} 212} 213#endif 214