rsContext.h revision 7d787b4722eaeb79cab42c36060336e092b77b5f
1/* 2 * Copyright (C) 2009 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17#ifndef ANDROID_RS_CONTEXT_H 18#define ANDROID_RS_CONTEXT_H 19 20#include "rsUtils.h" 21 22#include <ui/Surface.h> 23 24#include "rsThreadIO.h" 25#include "rsType.h" 26#include "rsMatrix.h" 27#include "rsAllocation.h" 28#include "rsSimpleMesh.h" 29#include "rsMesh.h" 30#include "rsDevice.h" 31#include "rsScriptC.h" 32#include "rsAllocation.h" 33#include "rsAdapter.h" 34#include "rsSampler.h" 35#include "rsLight.h" 36#include "rsProgramFragment.h" 37#include "rsProgramFragmentStore.h" 38#include "rsProgramRaster.h" 39#include "rsProgramVertex.h" 40 41#include "rsgApiStructs.h" 42#include "rsLocklessFifo.h" 43 44 45// --------------------------------------------------------------------------- 46namespace android { 47namespace renderscript { 48 49class Context 50{ 51public: 52 Context(Device *, bool useDepth); 53 ~Context(); 54 55 static pthread_key_t gThreadTLSKey; 56 static uint32_t gThreadTLSKeyCount; 57 static uint32_t gGLContextCount; 58 static pthread_mutex_t gInitMutex; 59 60 struct ScriptTLSStruct { 61 Context * mContext; 62 Script * mScript; 63 }; 64 65 66 //StructuredAllocationContext mStateAllocation; 67 ElementState mStateElement; 68 TypeState mStateType; 69 SamplerState mStateSampler; 70 ProgramFragmentState mStateFragment; 71 ProgramFragmentStoreState mStateFragmentStore; 72 ProgramRasterState mStateRaster; 73 ProgramVertexState mStateVertex; 74 LightState mStateLight; 75 76 ScriptCState mScriptC; 77 78 void swapBuffers(); 79 void setRootScript(Script *); 80 void setRaster(ProgramRaster *); 81 void setVertex(ProgramVertex *); 82 void setFragment(ProgramFragment *); 83 void setFragmentStore(ProgramFragmentStore *); 84 85 void updateSurface(void *sur); 86 87 const ProgramFragment * getFragment() {return mFragment.get();} 88 const ProgramFragmentStore * getFragmentStore() {return mFragmentStore.get();} 89 const ProgramRaster * getRaster() {return mRaster.get();} 90 const ProgramVertex * getVertex() {return mVertex.get();} 91 92 void setupCheck(); 93 void allocationCheck(const Allocation *); 94 95 void pause(); 96 void resume(); 97 void setSurface(uint32_t w, uint32_t h, Surface *sur); 98 void setPriority(int32_t p); 99 100 void assignName(ObjectBase *obj, const char *name, uint32_t len); 101 void removeName(ObjectBase *obj); 102 ObjectBase * lookupName(const char *name) const; 103 void appendNameDefines(String8 *str) const; 104 void appendVarDefines(String8 *str) const; 105 106 uint32_t getMessageToClient(void *data, size_t *receiveLen, size_t bufferLen, bool wait); 107 bool sendMessageToClient(void *data, uint32_t cmdID, size_t len, bool waitForSpace); 108 bool runScript(Script *s, uint32_t launchID); 109 110 void initToClient(); 111 void deinitToClient(); 112 113 ProgramFragment * getDefaultProgramFragment() const { 114 return mStateFragment.mDefault.get(); 115 } 116 ProgramVertex * getDefaultProgramVertex() const { 117 return mStateVertex.mDefault.get(); 118 } 119 ProgramFragmentStore * getDefaultProgramFragmentStore() const { 120 return mStateFragmentStore.mDefault.get(); 121 } 122 ProgramRaster * getDefaultProgramRaster() const { 123 return mStateRaster.mDefault.get(); 124 } 125 126 void addInt32Define(const char* name, int32_t value) { 127 mInt32Defines.add(String8(name), value); 128 } 129 130 void addFloatDefine(const char* name, float value) { 131 mFloatDefines.add(String8(name), value); 132 } 133 134 uint32_t getWidth() const {return mEGL.mWidth;} 135 uint32_t getHeight() const {return mEGL.mHeight;} 136 137 138 ThreadIO mIO; 139 void objDestroyAdd(ObjectBase *); 140 141 // Timers 142 enum Timers { 143 RS_TIMER_IDLE, 144 RS_TIMER_INTERNAL, 145 RS_TIMER_SCRIPT, 146 RS_TIMER_CLEAR_SWAP, 147 _RS_TIMER_TOTAL 148 }; 149 uint64_t getTime() const; 150 void timerInit(); 151 void timerReset(); 152 void timerSet(Timers); 153 void timerPrint(); 154 void timerFrame(); 155 156 bool checkVersion1_1() const {return (mGL.mMajorVersion > 1) || (mGL.mMinorVersion >= 1); } 157 bool checkVersion2_0() const {return mGL.mMajorVersion >= 2; } 158 159 struct { 160 bool mLogTimes; 161 bool mLogScripts; 162 bool mLogObjects; 163 } props; 164 165 mutable const ObjectBase * mObjHead; 166 167protected: 168 Device *mDev; 169 170 struct { 171 EGLint mNumConfigs; 172 EGLint mMajorVersion; 173 EGLint mMinorVersion; 174 EGLConfig mConfig; 175 EGLContext mContext; 176 EGLSurface mSurface; 177 EGLint mWidth; 178 EGLint mHeight; 179 EGLDisplay mDisplay; 180 } mEGL; 181 182 struct { 183 const uint8_t * mVendor; 184 const uint8_t * mRenderer; 185 const uint8_t * mVersion; 186 const uint8_t * mExtensions; 187 188 uint32_t mMajorVersion; 189 uint32_t mMinorVersion; 190 191 } mGL; 192 193 uint32_t mWidth; 194 uint32_t mHeight; 195 196 bool mRunning; 197 bool mExit; 198 bool mUseDepth; 199 bool mPaused; 200 201 pthread_t mThreadId; 202 pid_t mNativeThreadId; 203 204 ObjectBaseRef<Script> mRootScript; 205 ObjectBaseRef<ProgramFragment> mFragment; 206 ObjectBaseRef<ProgramVertex> mVertex; 207 ObjectBaseRef<ProgramFragmentStore> mFragmentStore; 208 ObjectBaseRef<ProgramRaster> mRaster; 209 210 211 struct ObjDestroyOOB { 212 pthread_mutex_t mMutex; 213 Vector<ObjectBase *> mDestroyList; 214 bool mNeedToEmpty; 215 }; 216 ObjDestroyOOB mObjDestroy; 217 bool objDestroyOOBInit(); 218 void objDestroyOOBRun(); 219 void objDestroyOOBDestroy(); 220 221private: 222 Context(); 223 224 void initEGL(); 225 void deinitEGL(); 226 227 bool runRootScript(); 228 229 static void * threadProc(void *); 230 231 Surface *mWndSurface; 232 233 Vector<ObjectBase *> mNames; 234 KeyedVector<String8,int> mInt32Defines; 235 KeyedVector<String8,float> mFloatDefines; 236 237 uint64_t mTimers[_RS_TIMER_TOTAL]; 238 Timers mTimerActive; 239 uint64_t mTimeLast; 240 uint64_t mTimeFrame; 241 uint64_t mTimeLastFrame; 242}; 243 244} 245} 246#endif 247