rsContext.h revision 9c54bdbf458e3c9433d237ae71cf47c4ec47d852
1/* 2 * Copyright (C) 2009 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17#ifndef ANDROID_RS_CONTEXT_H 18#define ANDROID_RS_CONTEXT_H 19 20#include <utils/Vector.h> 21#include <ui/EGLNativeWindowSurface.h> 22#include <ui/Surface.h> 23 24#include "rsType.h" 25#include "rsMatrix.h" 26#include "rsAllocation.h" 27#include "rsTriangleMesh.h" 28#include "rsDevice.h" 29#include "rsScriptC.h" 30#include "rsAllocation.h" 31#include "rsAdapter.h" 32#include "rsSampler.h" 33#include "rsProgramFragment.h" 34#include "rsProgramFragmentStore.h" 35#include "rsProgramVertex.h" 36 37#include "rsgApiStructs.h" 38#include "rsLocklessFifo.h" 39 40 41// --------------------------------------------------------------------------- 42namespace android { 43namespace renderscript { 44 45class Context 46{ 47public: 48 Context(Device *, Surface *); 49 ~Context(); 50 51 52 //StructuredAllocationContext mStateAllocation; 53 ElementState mStateElement; 54 TypeState mStateType; 55 SamplerState mStateSampler; 56 ProgramFragmentState mStateFragment; 57 ProgramFragmentStoreState mStateFragmentStore; 58 ProgramVertexState mStateVertex; 59 60 TriangleMeshContext mStateTriangleMesh; 61 62 ScriptCState mScriptC; 63 64 static Context * getContext() {return gCon;} 65 66 void swapBuffers(); 67 void setRootScript(Script *); 68 void setVertex(ProgramVertex *); 69 void setFragment(ProgramFragment *); 70 void setFragmentStore(ProgramFragmentStore *); 71 72 void updateSurface(void *sur); 73 74 const ProgramFragment * getFragment() {return mFragment.get();} 75 const ProgramFragmentStore * getFragmentStore() {return mFragmentStore.get();} 76 77 void setupCheck(); 78 79 void assignName(ObjectBase *obj, const char *name, uint32_t len); 80 void removeName(ObjectBase *obj); 81 ObjectBase * lookupName(const char *name) const; 82 void appendNameDefines(String8 *str) const; 83 84 85 ProgramFragment * getDefaultProgramFragment() const { 86 return mStateFragment.mDefault.get(); 87 } 88 ProgramVertex * getDefaultProgramVertex() const { 89 return mStateVertex.mDefault.get(); 90 } 91 ProgramFragmentStore * getDefaultProgramFragmentStore() const { 92 return mStateFragmentStore.mDefault.get(); 93 } 94 95protected: 96 Device *mDev; 97 98 EGLint mNumConfigs; 99 EGLint mMajorVersion; 100 EGLint mMinorVersion; 101 EGLConfig mConfig; 102 EGLContext mContext; 103 EGLSurface mSurface; 104 EGLint mWidth; 105 EGLint mHeight; 106 EGLDisplay mDisplay; 107 108 bool mRunning; 109 bool mExit; 110 111 LocklessCommandFifo mServerCommands; 112 LocklessCommandFifo mServerReturns; 113 114 pthread_t mThreadId; 115 116 ObjectBaseRef<Script> mRootScript; 117 ObjectBaseRef<ProgramFragment> mFragment; 118 ObjectBaseRef<ProgramVertex> mVertex; 119 ObjectBaseRef<ProgramFragmentStore> mFragmentStore; 120 121private: 122 Context(); 123 124 void initEGL(); 125 126 bool runScript(Script *s, uint32_t launchID); 127 bool runRootScript(); 128 129 static void * threadProc(void *); 130 131 // todo: put in TLS 132 static Context *gCon; 133 Surface *mWndSurface; 134 135 Vector<ObjectBase *> mNames; 136}; 137 138 139} 140} 141#endif 142