rsContext.h revision a9e7a05b84470257637c97d65f6562aa832c66ef
1/* 2 * Copyright (C) 2009 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17#ifndef ANDROID_RS_CONTEXT_H 18#define ANDROID_RS_CONTEXT_H 19 20#include "rsUtils.h" 21 22#include <ui/Surface.h> 23 24#include "rsThreadIO.h" 25#include "rsType.h" 26#include "rsMatrix.h" 27#include "rsAllocation.h" 28#include "rsSimpleMesh.h" 29#include "rsMesh.h" 30#include "rsDevice.h" 31#include "rsScriptC.h" 32#include "rsAllocation.h" 33#include "rsAdapter.h" 34#include "rsSampler.h" 35#include "rsLight.h" 36#include "rsProgramFragment.h" 37#include "rsProgramFragmentStore.h" 38#include "rsProgramRaster.h" 39#include "rsProgramVertex.h" 40 41#include "rsgApiStructs.h" 42#include "rsLocklessFifo.h" 43 44 45// --------------------------------------------------------------------------- 46namespace android { 47namespace renderscript { 48 49class Context 50{ 51public: 52 Context(Device *, Surface *, bool useDepth); 53 ~Context(); 54 55 static pthread_key_t gThreadTLSKey; 56 struct ScriptTLSStruct { 57 Context * mContext; 58 Script * mScript; 59 }; 60 61 62 //StructuredAllocationContext mStateAllocation; 63 ElementState mStateElement; 64 TypeState mStateType; 65 SamplerState mStateSampler; 66 ProgramFragmentState mStateFragment; 67 ProgramFragmentStoreState mStateFragmentStore; 68 ProgramRasterState mStateRaster; 69 ProgramVertexState mStateVertex; 70 LightState mStateLight; 71 72 ScriptCState mScriptC; 73 74 void swapBuffers(); 75 void setRootScript(Script *); 76 void setRaster(ProgramRaster *); 77 void setVertex(ProgramVertex *); 78 void setFragment(ProgramFragment *); 79 void setFragmentStore(ProgramFragmentStore *); 80 81 void updateSurface(void *sur); 82 83 const ProgramFragment * getFragment() {return mFragment.get();} 84 const ProgramFragmentStore * getFragmentStore() {return mFragmentStore.get();} 85 const ProgramRaster * getRaster() {return mRaster.get();} 86 const ProgramVertex * getVertex() {return mVertex.get();} 87 88 void setupCheck(); 89 void allocationCheck(const Allocation *); 90 91 void pause(); 92 void resume(); 93 94 void assignName(ObjectBase *obj, const char *name, uint32_t len); 95 void removeName(ObjectBase *obj); 96 ObjectBase * lookupName(const char *name) const; 97 void appendNameDefines(String8 *str) const; 98 void appendVarDefines(String8 *str) const; 99 100 ProgramFragment * getDefaultProgramFragment() const { 101 return mStateFragment.mDefault.get(); 102 } 103 ProgramVertex * getDefaultProgramVertex() const { 104 return mStateVertex.mDefault.get(); 105 } 106 ProgramFragmentStore * getDefaultProgramFragmentStore() const { 107 return mStateFragmentStore.mDefault.get(); 108 } 109 ProgramRaster * getDefaultProgramRaster() const { 110 return mStateRaster.mDefault.get(); 111 } 112 113 void addInt32Define(const char* name, int32_t value) { 114 mInt32Defines.add(String8(name), value); 115 } 116 117 void addFloatDefine(const char* name, float value) { 118 mFloatDefines.add(String8(name), value); 119 } 120 121 uint32_t getWidth() const {return mEGL.mWidth;} 122 uint32_t getHeight() const {return mEGL.mHeight;} 123 124 125 ThreadIO mIO; 126 void objDestroyAdd(ObjectBase *); 127 128 // Timers 129 enum Timers { 130 RS_TIMER_IDLE, 131 RS_TIMER_INTERNAL, 132 RS_TIMER_SCRIPT, 133 RS_TIMER_CLEAR_SWAP, 134 _RS_TIMER_TOTAL 135 }; 136 uint64_t getTime() const; 137 void timerInit(); 138 void timerReset(); 139 void timerSet(Timers); 140 void timerPrint(); 141 void timerFrame(); 142 143 bool checkVersion1_1() const {return (mGL.mMajorVersion > 1) || (mGL.mMinorVersion >= 1); } 144 bool checkVersion2_0() const {return mGL.mMajorVersion >= 2; } 145 146 bool logTimes; 147 148 mutable const ObjectBase * mObjHead; 149 150protected: 151 Device *mDev; 152 153 struct { 154 EGLint mNumConfigs; 155 EGLint mMajorVersion; 156 EGLint mMinorVersion; 157 EGLConfig mConfig; 158 EGLContext mContext; 159 EGLSurface mSurface; 160 EGLint mWidth; 161 EGLint mHeight; 162 EGLDisplay mDisplay; 163 } mEGL; 164 165 struct { 166 const uint8_t * mVendor; 167 const uint8_t * mRenderer; 168 const uint8_t * mVersion; 169 const uint8_t * mExtensions; 170 171 uint32_t mMajorVersion; 172 uint32_t mMinorVersion; 173 174 } mGL; 175 176 bool mRunning; 177 bool mExit; 178 bool mUseDepth; 179 bool mPaused; 180 181 pthread_t mThreadId; 182 183 ObjectBaseRef<Script> mRootScript; 184 ObjectBaseRef<ProgramFragment> mFragment; 185 ObjectBaseRef<ProgramVertex> mVertex; 186 ObjectBaseRef<ProgramFragmentStore> mFragmentStore; 187 ObjectBaseRef<ProgramRaster> mRaster; 188 189 190 struct ObjDestroyOOB { 191 pthread_mutex_t mMutex; 192 Vector<ObjectBase *> mDestroyList; 193 bool mNeedToEmpty; 194 }; 195 ObjDestroyOOB mObjDestroy; 196 bool objDestroyOOBInit(); 197 void objDestroyOOBRun(); 198 void objDestroyOOBDestroy(); 199 200private: 201 Context(); 202 203 void initEGL(); 204 205 bool runScript(Script *s, uint32_t launchID); 206 bool runRootScript(); 207 208 static void * threadProc(void *); 209 210 Surface *mWndSurface; 211 212 Vector<ObjectBase *> mNames; 213 KeyedVector<String8,int> mInt32Defines; 214 KeyedVector<String8,float> mFloatDefines; 215 216 uint64_t mTimers[_RS_TIMER_TOTAL]; 217 Timers mTimerActive; 218 uint64_t mTimeLast; 219 uint64_t mTimeFrame; 220 uint64_t mTimeLastFrame; 221}; 222 223} 224} 225#endif 226