/system/core/libacc/tests/data/ |
H A D | rollo3.c | 4 int main(void* con, int ft, int launchID) argument
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/system/core/libpixelflinger/ |
H A D | clear.cpp | 92 static void ggl_clear(void* con, GGLbitfield mask) argument 94 GGL_CONTEXT(c, con); 146 static void ggl_clearColorx(void* con, argument 149 GGL_CONTEXT(c, con); 157 static void ggl_clearDepthx(void* con, GGLclampx depth) argument 159 GGL_CONTEXT(c, con); 164 static void ggl_clearStencil(void* con, GGLint s) argument 166 GGL_CONTEXT(c, con);
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H A D | raster.cpp | 27 static void ggl_rasterPos2x(void* con, GGLfixed x, GGLfixed y); 28 static void ggl_rasterPos2i(void* con, GGLint x, GGLint y); 29 static void ggl_copyPixels(void* con, GGLint xs, GGLint ys, 40 void ggl_rasterPos2x(void* con, GGLfixed x, GGLfixed y) argument 42 GGL_CONTEXT(c, con); 48 void ggl_rasterPos2i(void* con, GGLint x, GGLint y) argument 50 ggl_rasterPos2x(con, gglIntToFixed(x), gglIntToFixed(y)); 53 void ggl_copyPixels(void* con, GGLint xs, GGLint ys, argument 56 GGL_CONTEXT(c, con); 146 GGLint gglBitBlti(GGLContext* con, in argument [all...] |
H A D | pixelflinger.cpp | 93 static void ggl_bindTexture(void* con, const GGLSurface* surface) argument 95 GGL_CONTEXT(c, con); 102 static void ggl_bindTextureLod(void* con, GGLuint tmu,const GGLSurface* surface) argument 104 GGL_CONTEXT(c, con); 109 static void ggl_colorBuffer(void* con, const GGLSurface* surface) argument 111 GGL_CONTEXT(c, con); 129 static void ggl_readBuffer(void* con, const GGLSurface* surface) argument 131 GGL_CONTEXT(c, con); 135 static void ggl_depthBuffer(void* con, const GGLSurface* surface) argument 137 GGL_CONTEXT(c, con); 146 ggl_scissor(void* con, GGLint x, GGLint y, GGLsizei width, GGLsizei height) argument 177 ggl_enable(void* con, GGLenum name) argument 183 ggl_disable(void* con, GGLenum name) argument 189 ggl_enableDisable(void* con, GGLenum name, GGLboolean en) argument 197 ggl_shadeModel(void* con, GGLenum mode) argument 218 ggl_color4xv(void* con, const GGLclampx* color) argument 227 ggl_colorGrad12xv(void* con, const GGLcolor* grad) argument 249 ggl_zGrad3xv(void* con, const GGLfixed32* grad) argument 260 ggl_wGrad3xv(void* con, const GGLfixed* grad) argument 270 ggl_fogGrad3xv(void* con, const GGLfixed* grad) argument 278 ggl_fogColor3xv(void* con, const GGLclampx* color) argument 302 ggl_blendFunc(void* con, GGLenum src, GGLenum dst) argument 315 ggl_blendFuncSeparate(void* con, GGLenum src, GGLenum dst, GGLenum srcAlpha, GGLenum dstAplha) argument 332 ggl_texEnvi(void* con, GGLenum target, GGLenum pname, GGLint param) argument 357 ggl_texEnvxv(void* con, GGLenum target, GGLenum pname, const GGLfixed* params) argument 388 ggl_texParameteri(void* con, GGLenum target, GGLenum pname, GGLint param) argument 449 ggl_texCoordGradScale8xv(void* con, GGLint tmu, const int32_t* grad) argument 463 ggl_texCoord2x(void* con, GGLfixed s, GGLfixed t) argument 472 ggl_texCoord2i(void* con, GGLint s, GGLint t) argument 477 ggl_texGeni(void* con, GGLenum coord, GGLenum pname, GGLint param) argument 499 ggl_activeTexture(void* con, GGLuint tmu) argument 512 ggl_colorMask(void* con, GGLboolean r, GGLboolean g, GGLboolean b, GGLboolean a) argument 529 ggl_depthMask(void* con, GGLboolean flag) argument 538 ggl_stencilMask(void* con, GGLuint mask) argument 549 ggl_alphaFuncx(void* con, GGLenum func, GGLclampx ref) argument 565 ggl_depthFunc(void* con, GGLenum func) argument 580 ggl_logicOp(void* con, GGLenum opcode) argument 837 gglUninit(GGLContext* con) argument [all...] |
H A D | trap.cpp | 37 static void pointx_validate(void *con, const GGLcoord* c, GGLcoord r); 38 static void pointx(void *con, const GGLcoord* c, GGLcoord r); 39 static void aa_pointx(void *con, const GGLcoord* c, GGLcoord r); 40 static void aa_nice_pointx(void *con, const GGLcoord* c, GGLcoord r); 42 static void linex_validate(void *con, const GGLcoord* v0, const GGLcoord* v1, GGLcoord w); 43 static void linex(void *con, const GGLcoord* v0, const GGLcoord* v1, GGLcoord w); 44 static void aa_linex(void *con, const GGLcoord* v0, const GGLcoord* v1, GGLcoord w); 57 static void trianglex_debug(void* con, 60 static void aapolyx(void* con, 136 void pointx_validate(void *con, cons argument 152 pointx(void *con, const GGLcoord* v, GGLcoord rad) argument 203 aa_nice_pointx(void *con, const GGLcoord* v, GGLcoord size) argument 268 aa_pointx(void *con, const GGLcoord* v, GGLcoord size) argument 336 linex_validate(void *con, const GGLcoord* v0, const GGLcoord* v1, GGLcoord w) argument 348 linex(void *con, const GGLcoord* v0, const GGLcoord* v1, GGLcoord width) argument 376 aa_linex(void *con, const GGLcoord* v0, const GGLcoord* v1, GGLcoord width) argument 411 recti_validate(void *con, GGLint l, GGLint t, GGLint r, GGLint b) argument 419 recti(void* con, GGLint l, GGLint t, GGLint r, GGLint b) argument 462 trianglex_debug(void* con, const GGLcoord* v0, const GGLcoord* v1, const GGLcoord* v2) argument 479 trianglex_xor(void* con, const GGLcoord* v0, const GGLcoord* v1, const GGLcoord* v2) argument 492 trianglex_validate(void *con, const GGLcoord* v0, const GGLcoord* v1, const GGLcoord* v2) argument 507 trianglex_small(void* con, const GGLcoord* v0, const GGLcoord* v1, const GGLcoord* v2) argument 760 trianglex_big(void* con, const GGLcoord* v0, const GGLcoord* v1, const GGLcoord* v2) argument 811 aa_trianglex(void* con, const GGLcoord* a, const GGLcoord* b, const GGLcoord* c) argument 942 aapolyx(void* con, const GGLcoord* pts, int count) argument [all...] |
/system/wlan/ti/wilink_6_1/external_drivers/sdio/linux/ |
H A D | SdioDrv.c | 239 u32 con; member in struct:omap_hsmmc_regs 300 hsmmc_ctx.con = OMAP_HSMMC_READ(CON); 312 OMAP_HSMMC_WRITE(CON, hsmmc_ctx.con);
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