/frameworks/base/opengl/libagl/ |
H A D | array.h | 27 namespace gl { namespace in namespace:android
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H A D | light.h | 34 namespace gl { namespace in namespace:android
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H A D | primitives.h | 28 namespace gl { namespace in namespace:android
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H A D | vertex.h | 27 namespace gl { namespace in namespace:android
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H A D | BufferObjectManager.h | 30 #include <GLES/gl.h> 40 namespace gl { namespace in namespace:android 62 gl::buffer_t const* bind(GLuint buffer); 63 int allocateStore(gl::buffer_t* bo, GLsizeiptr size, GLenum usage); 69 KeyedVector<GLuint, gl::buffer_t*> mBuffers;
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H A D | fp.cpp | 32 namespace gl { namespace in namespace:android
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H A D | fp.h | 28 #include <GLES/gl.h> 39 namespace gl { namespace in namespace:android 237 }; // namespace gl
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/frameworks/base/opengl/java/android/opengl/ |
H A D | GLWrapperBase.java | 32 public GLWrapperBase(GL gl) { argument 33 mgl = (GL10) gl; 34 if (gl instanceof GL10Ext) { 35 mgl10Ext = (GL10Ext) gl; 37 if (gl instanceof GL11) { 38 mgl11 = (GL11) gl; 40 if (gl instanceof GL11Ext) { 41 mgl11Ext = (GL11Ext) gl; 43 if (gl instanceof GL11ExtensionPack) { 44 mgl11ExtensionPack = (GL11ExtensionPack) gl; [all...] |
H A D | GLDebugHelper.java | 50 * @param gl the existing GL interface. Must implement GL and GL10. May 79 public static GL wrap(GL gl, int configFlags, Writer log) { argument 81 gl = new GLErrorWrapper(gl, configFlags); 86 gl = new GLLogWrapper(gl, log, logArgumentNames); 88 return gl;
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H A D | Group.java | 115 public void draw(GL10 gl) { argument 116 gl.glDisableClientState(gl.GL_COLOR_ARRAY); 118 gl.glVertexPointer(3, gl.GL_FIXED, 0, parent.getVertexBuffer()); 119 gl.glEnableClientState(gl.GL_VERTEX_ARRAY); 121 gl.glNormalPointer(gl.GL_FIXED, 0, parent.getNormalBuffer()); 122 gl [all...] |
H A D | Material.java | 52 public void setMaterialParameters(GL10 gl) { argument 53 gl.glMaterialfv(gl.GL_FRONT_AND_BACK, gl.GL_AMBIENT, kd, 0); 54 gl.glMaterialfv(gl.GL_FRONT_AND_BACK, gl.GL_DIFFUSE, kd, 0); 55 gl.glMaterialfv(gl.GL_FRONT_AND_BACK, gl [all...] |
H A D | Texture.java | 85 private int loadTexture(GL10 gl, argument 94 gl.glGenTextures(1, texture, 0); 96 gl.glEnable(gl.GL_TEXTURE_2D); 97 gl.glClientActiveTexture(textureUnit); 98 gl.glBindTexture(gl.GL_TEXTURE_2D, texture[0]); 99 gl.glTexParameterf(gl.GL_TEXTURE_2D, 100 gl 121 setTextureParameters(GL10 gl) argument [all...] |
H A D | Object3D.java | 238 public void draw(GL10 gl) { argument 241 iter.next().draw(gl);
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H A D | GLU.java | 60 * @param gl a GL10 interface 71 public static void gluLookAt(GL10 gl, float eyeX, float eyeY, float eyeZ, argument 79 gl.glMultMatrixf(scratch, 0); 86 * @param gl 92 public static void gluOrtho2D(GL10 gl, float left, float right, argument 94 gl.glOrthof(left, right, bottom, top, -1.0f, 1.0f); 100 * @param gl a GL10 interface 111 public static void gluPerspective(GL10 gl, float fovy, float aspect, argument 117 gl.glFrustumf(left, right, bottom, top, zNear, zFar);
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H A D | GLErrorWrapper.java | 38 public GLErrorWrapper(GL gl, int configFlags) { argument 39 super(gl);
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H A D | GLSurfaceView.java | 549 * GL wrap(GL gl) { 550 * return new MyGLImplementation(gl); 561 * Wraps a gl interface in another gl interface. 562 * @param gl a GL interface that is to be wrapped. 565 GL wrap(GL gl); argument 617 * @param gl the GL interface. Use <code>instanceof</code> to 622 void onSurfaceCreated(GL10 gl, EGLConfig config); argument 633 * void onSurfaceChanged(GL10 gl, int width, int height) { 634 * gl 647 onSurfaceChanged(GL10 gl, int width, int height) argument 664 onDrawFrame(GL10 gl) argument 1683 checkGLDriver(GL10 gl) argument [all...] |
/frameworks/base/opengl/tests/testPauseResume/src/com/android/test/ |
H A D | TestView.java | 71 public void onDrawFrame(GL10 gl) { argument 75 public void onSurfaceChanged(GL10 gl, int width, int height) { argument 79 public void onSurfaceCreated(GL10 gl, EGLConfig config) { argument
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/frameworks/base/opengl/tests/gl_jni/src/com/android/gljni/ |
H A D | GLJNIView.java | 71 public void onDrawFrame(GL10 gl) { argument 75 public void onSurfaceChanged(GL10 gl, int width, int height) { argument 79 public void onSurfaceCreated(GL10 gl, EGLConfig config) { argument
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/frameworks/base/opengl/tests/gldual/src/com/android/gldual/ |
H A D | TriangleRenderer.java | 37 public void onSurfaceCreated(GL10 gl, EGLConfig config) { argument 43 gl.glDisable(GL10.GL_DITHER); 49 gl.glHint(GL10.GL_PERSPECTIVE_CORRECTION_HINT, 52 gl.glClearColor(.5f, .5f, .5f, 1); 53 gl.glShadeModel(GL10.GL_SMOOTH); 56 public void onDrawFrame(GL10 gl) { argument 62 gl.glDisable(GL10.GL_DITHER); 70 gl.glClear(GL10.GL_COLOR_BUFFER_BIT | GL10.GL_DEPTH_BUFFER_BIT); 76 gl.glMatrixMode(GL10.GL_MODELVIEW); 77 gl 91 onSurfaceChanged(GL10 gl, int w, int h) argument 154 draw(GL10 gl) argument [all...] |
H A D | GLDualGL2View.java | 286 public void onDrawFrame(GL10 gl) { argument 290 public void onSurfaceChanged(GL10 gl, int width, int height) { argument 294 public void onSurfaceCreated(GL10 gl, EGLConfig config) { argument
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/frameworks/base/opengl/libs/ |
H A D | hooks.h | 28 #include <GLES/gl.h> 87 } gl; member in struct:android::gl_hooks_t
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/frameworks/base/opengl/tests/gl2_java/src/com/android/gl2java/ |
H A D | GL2JavaView.java | 64 public void onDrawFrame(GL10 gl) { argument 79 public void onSurfaceChanged(GL10 gl, int width, int height) { argument 83 public void onSurfaceCreated(GL10 gl, EGLConfig config) { argument
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/frameworks/base/opengl/tests/lighting1709/src/com/android/lightingtest/ |
H A D | ClearActivity.java | 70 public void onSurfaceCreated(GL10 gl, EGLConfig config) { argument 74 public void onSurfaceChanged(GL10 gl, int w, int h) { argument 76 gl.glMatrixMode(GL10.GL_PROJECTION); 77 gl.glLoadIdentity(); 86 gl.glFrustumf(fl, fr, fb, ft, 1.0f, 2000.0f); 89 gl.glMatrixMode(GL10.GL_MODELVIEW); 90 gl.glLoadIdentity(); 91 gl.glViewport(0, 0, w, h); 94 public void onDrawFrame(GL10 gl) { argument 95 gl [all...] |
/frameworks/base/opengl/tests/gl2_jni/src/com/android/gl2jni/ |
H A D | GL2JNIView.java | 283 public void onDrawFrame(GL10 gl) { argument 287 public void onSurfaceChanged(GL10 gl, int width, int height) { argument 291 public void onSurfaceCreated(GL10 gl, EGLConfig config) { argument
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/frameworks/base/graphics/java/android/graphics/ |
H A D | Canvas.java | 38 /* Our native canvas can be either a raster, gl, or picture canvas. 41 java-bitmap is). If we are a gl-based, then mBitmap will be null, and 101 * Construct a canvas with the specified gl context. All drawing through 110 public Canvas(GL gl) { argument 112 mGL = gl;
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