Searched refs:mGL (Results 1 - 6 of 6) sorted by relevance
/frameworks/base/libs/rs/ |
H A D | rsType.cpp | 148 mGL.mUser[userNum].size = c.getVectorSize(); 149 mGL.mUser[userNum].offset = mElement->getFieldOffsetBytes(ct); 150 mGL.mUser[userNum].type = c.getGLType(); 151 mGL.mUser[userNum].normalized = c.getType() != RS_TYPE_FLOAT_32;//c.getIsNormalized(); 152 mGL.mUser[userNum].name.setTo(getElement()->getFieldName(ct)); 157 rsAssert(mGL.mVtx.size == 0); 158 mGL.mVtx.size = c.getVectorSize(); 159 mGL.mVtx.offset = mElement->getFieldOffsetBytes(ct); 160 mGL.mVtx.type = c.getGLType(); 161 mGL [all...] |
H A D | rsContext.cpp | 417 memset(&mGL, 0, sizeof(mGL)); 537 mGL.mVersion = glGetString(GL_VERSION); 538 mGL.mVendor = glGetString(GL_VENDOR); 539 mGL.mRenderer = glGetString(GL_RENDERER); 540 mGL.mExtensions = glGetString(GL_EXTENSIONS); 543 LOGV("GL Version %s", mGL.mVersion); 544 //LOGV("GL Vendor %s", mGL.mVendor); 545 LOGV("GL Renderer %s", mGL.mRenderer); 546 //LOGV("GL Extensions %s", mGL [all...] |
H A D | rsContext.h | 151 bool checkVersion1_1() const {return (mGL.mMajorVersion > 1) || (mGL.mMinorVersion >= 1); } 152 bool checkVersion2_0() const {return mGL.mMajorVersion >= 2; } 168 bool ext_OES_texture_npot() const {return mGL.OES_texture_npot;} 169 bool ext_GL_IMG_texture_npot() const {return mGL.GL_IMG_texture_npot;} 207 } mGL; member in class:android::renderscript::Context
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H A D | rsType.h | 123 GLState_t mGL;
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/frameworks/base/graphics/java/android/graphics/ |
H A D | Canvas.java | 39 If we are raster, then mGL will be null, and mBitmap may or may not be 42 mGL will not be null. Thus both cannot be non-null, but its possible 45 private Bitmap mBitmap; // if not null, mGL must be null 46 private GL mGL; // if not null, mBitmap must be null field in class:Canvas 112 mGL = gl; 121 return mGL; 146 if (mGL != null) { 164 if (mGL != null) {
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/frameworks/base/core/java/android/view/ |
H A D | ViewRoot.java | 211 GL11 mGL; field in class:ViewRoot 401 mGL = gl; 420 mGL = null; 1388 if (mGL != null && canvas != null) { 1389 mGL.glDisable(GL_SCISSOR_TEST); 1390 mGL.glClearColor(0, 0, 0, 0); 1391 mGL.glClear(GL_COLOR_BUFFER_BIT); 1392 mGL.glEnable(GL_SCISSOR_TEST);
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