Searched refs:shaders (Results 1 - 6 of 6) sorted by relevance
/frameworks/base/opengl/java/android/opengl/ |
H A D | GLES20.java | 860 // C function void glGetAttachedShaders ( GLuint program, GLsizei maxcount, GLsizei *count, GLuint *shaders ) 867 int[] shaders, 871 // C function void glGetAttachedShaders ( GLuint program, GLsizei maxcount, GLsizei *count, GLuint *shaders ) 877 java.nio.IntBuffer shaders 1355 // C function void glShaderBinary ( GLsizei n, const GLuint *shaders, GLenum binaryformat, const GLvoid *binary, GLsizei length ) 1359 int[] shaders, 1366 // C function void glShaderBinary ( GLsizei n, const GLuint *shaders, GLenum binaryformat, const GLvoid *binary, GLsizei length ) 1370 java.nio.IntBuffer shaders, 862 glGetAttachedShaders( int program, int maxcount, int[] count, int countOffset, int[] shaders, int shadersOffset ) argument 1357 glShaderBinary( int n, int[] shaders, int offset, int binaryformat, java.nio.Buffer binary, int length ) argument 1368 glShaderBinary( int n, java.nio.IntBuffer shaders, int binaryformat, java.nio.Buffer binary, int length ) argument
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/frameworks/base/opengl/tools/glgen/specs/gles11/ |
H A D | GLES20.spec | 58 void glGetAttachedShaders ( GLuint program, GLsizei maxcount, GLsizei *count, GLuint *shaders )
99 void glShaderBinary ( GLsizei n, const GLuint *shaders, GLenum binaryformat, const GLvoid *binary, GLsizei length )
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/frameworks/base/core/jni/ |
H A D | android_opengl_GLES20.cpp | 1473 /* void glGetAttachedShaders ( GLuint program, GLsizei maxcount, GLsizei *count, GLuint *shaders ) */ 1483 GLuint *shaders = (GLuint *) 0; local 1502 _env->ThrowNew(IAEClass, "shaders == null"); 1513 shaders = shaders_base + shadersOffset; 1519 (GLuint *)shaders 1533 /* void glGetAttachedShaders ( GLuint program, GLsizei maxcount, GLsizei *count, GLuint *shaders ) */ 1543 GLuint *shaders = (GLuint *) 0; local 1546 shaders = (GLuint *)getPointer(_env, shaders_buf, &_shadersArray, &_shadersRemaining); 1551 (GLuint *)shaders 1554 releasePointer(_env, _countArray, shaders, _exceptio 3504 GLuint *shaders = (GLuint *) 0; local 3547 GLuint *shaders = (GLuint *) 0; local [all...] |
/frameworks/base/opengl/include/GLES2/ |
H A D | gl2.h | 530 GL_APICALL void GL_APIENTRY glGetAttachedShaders (GLuint program, GLsizei maxcount, GLsizei* count, GLuint* shaders); 571 GL_APICALL void GL_APIENTRY glShaderBinary (GLsizei n, const GLuint* shaders, GLenum binaryformat, const GLvoid* binary, GLsizei length);
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H A D | gl2ext.h | 780 GL_APICALL void GL_APIENTRY glExtGetShadersQCOM (GLuint *shaders, GLint maxShaders, GLint *numShaders); 785 typedef void (GL_APIENTRYP PFNGLEXTGETSHADERSQCOMPROC) (GLuint *shaders, GLint maxShaders, GLint *numShaders);
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/frameworks/base/opengl/include/GLES/ |
H A D | glext.h | 977 GL_API void GL_APIENTRY glExtGetShadersQCOM (GLuint *shaders, GLint maxShaders, GLint *numShaders); 982 typedef void (GL_APIENTRYP PFNGLEXTGETSHADERSQCOMPROC) (GLuint *shaders, GLint maxShaders, GLint *numShaders);
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