1 2LOCAL_PATH:=$(call my-dir) 3 4 5# Build rsg-generator ==================== 6include $(CLEAR_VARS) 7 8LOCAL_MODULE := rsg-generator 9 10# These symbols are normally defined by BUILD_XXX, but we need to define them 11# here so that local-intermediates-dir works. 12 13LOCAL_IS_HOST_MODULE := true 14LOCAL_MODULE_CLASS := EXECUTABLES 15intermediates := $(local-intermediates-dir) 16 17LOCAL_SRC_FILES:= \ 18 spec.l \ 19 rsg_generator.c 20 21include $(BUILD_HOST_EXECUTABLE) 22 23# TODO: This should go into build/core/config.mk 24RSG_GENERATOR:=$(LOCAL_BUILT_MODULE) 25 26 27 28# Build render script lib ==================== 29 30include $(CLEAR_VARS) 31LOCAL_MODULE := libRS 32 33LOCAL_MODULE_CLASS := SHARED_LIBRARIES 34intermediates:= $(local-intermediates-dir) 35 36# Generate custom headers 37 38GEN := $(addprefix $(intermediates)/, \ 39 rsgApiStructs.h \ 40 rsgApiFuncDecl.h \ 41 ) 42 43$(GEN) : PRIVATE_PATH := $(LOCAL_PATH) 44$(GEN) : PRIVATE_CUSTOM_TOOL = $(RSG_GENERATOR) $< $@ <$(PRIVATE_PATH)/rs.spec 45$(GEN) : $(RSG_GENERATOR) $(LOCAL_PATH)/rs.spec 46$(GEN): $(intermediates)/%.h : $(LOCAL_PATH)/%.h.rsg 47 $(transform-generated-source) 48 49# used in jni/Android.mk 50rs_generated_source += $(GEN) 51LOCAL_GENERATED_SOURCES += $(GEN) 52 53# Generate custom source files 54 55GEN := $(addprefix $(intermediates)/, \ 56 rsgApi.cpp \ 57 rsgApiReplay.cpp \ 58 ) 59 60$(GEN) : PRIVATE_PATH := $(LOCAL_PATH) 61$(GEN) : PRIVATE_CUSTOM_TOOL = $(RSG_GENERATOR) $< $@ <$(PRIVATE_PATH)/rs.spec 62$(GEN) : $(RSG_GENERATOR) $(LOCAL_PATH)/rs.spec 63$(GEN): $(intermediates)/%.cpp : $(LOCAL_PATH)/%.cpp.rsg 64 $(transform-generated-source) 65 66# used in jni/Android.mk 67rs_generated_source += $(GEN) 68 69LOCAL_GENERATED_SOURCES += $(GEN) 70 71# libRS needs libacc, which isn't 64-bit clean, and so can't be built 72# for the simulator on gHardy, and therefore libRS needs to be excluded 73# from the simulator as well. 74ifneq ($(TARGET_SIMULATOR),true) 75 76LOCAL_SRC_FILES:= \ 77 rsAdapter.cpp \ 78 rsAllocation.cpp \ 79 rsComponent.cpp \ 80 rsContext.cpp \ 81 rsDevice.cpp \ 82 rsElement.cpp \ 83 rsFileA3D.cpp \ 84 rsLight.cpp \ 85 rsLocklessFifo.cpp \ 86 rsObjectBase.cpp \ 87 rsMatrix.cpp \ 88 rsMesh.cpp \ 89 rsNoise.cpp \ 90 rsProgram.cpp \ 91 rsProgramFragment.cpp \ 92 rsProgramFragmentStore.cpp \ 93 rsProgramRaster.cpp \ 94 rsProgramVertex.cpp \ 95 rsSampler.cpp \ 96 rsScript.cpp \ 97 rsScriptC.cpp \ 98 rsScriptC_Lib.cpp \ 99 rsShaderCache.cpp \ 100 rsSimpleMesh.cpp \ 101 rsThreadIO.cpp \ 102 rsType.cpp \ 103 rsVertexArray.cpp 104 105ifeq ($(TARGET_BOARD_PLATFORM), s5pc110) 106 LOCAL_CFLAGS += -DHAS_CONTEXT_PRIORITY 107endif 108 109LOCAL_SHARED_LIBRARIES += libcutils libutils libEGL libGLESv1_CM libGLESv2 libui libacc 110LOCAL_LDLIBS := -lpthread -ldl 111LOCAL_MODULE:= libRS 112LOCAL_MODULE_TAGS := optional 113 114include $(BUILD_SHARED_LIBRARY) 115 116# include the java examples 117include $(addprefix $(LOCAL_PATH)/,$(addsuffix /Android.mk,\ 118 java \ 119 )) 120 121endif #simulator 122