History log of /frameworks/base/include/camera/ICamera.h
Revision Date Author Comments (<<< Hide modified files) (Show modified files >>>)
40c364136f09e82602692f359bcf8aa9b0df18d3 29-Mar-2011 Iliyan Malchev <malchev@google.com> frameworks/base: some camera-interface cleanup

Methods getNumberOfVideoBuffers() and getVideoBuffer() as well as struct
image_rect_struct are no longer used (instead, the necessary information is
passed through ANativeWindow.)

Change-Id: If4b11446fc9ccbde1f6b45bc70c0d0b8e54376eb
Signed-off-by: Iliyan Malchev <malchev@google.com>
/frameworks/base/include/camera/ICamera.h
e00cab707dcaf6f05adb5ccb9c80fdf25c483427 18-Feb-2011 James Dong <jdong@google.com> Application-managed callback buffer support for raw image

bug - 3292153

Change-Id: I9789f7c5cde3a3889d7375e881181e9152d95fc2
/frameworks/base/include/camera/ICamera.h
ff2dc46c121c166f10684da069d07ae11d4f9b9a 20-Dec-2010 Jamie Gennis <jgennis@google.com> Add camera service support for SurfaceTexture.

This change enables the use of a SurfaceTexture in place of a Surface as
the destination of camera preview frames.

Change-Id: Ic70d404c8fe261e9d5da6f1de93d6babb5b191cb
/frameworks/base/include/camera/ICamera.h
38311859e809118f2cba3597d056abffe4eb80c0 19-Oct-2010 James Dong <jdong@google.com> Camera framework change required for 0-memcpy recording

bug - 3042125

Change-Id: I46eb7a10b5394086b353fd73e4503beceeed76f1
/frameworks/base/include/camera/ICamera.h
85cfdd011241a5f2fb7fabc65b5943a39af7e1de 11-Aug-2010 Jamie Gennis <jgennis@google.com> Change the framework to use the new camera preview path.

This change makes the camera HAL interface take an ANativeWindow interface from
which all the camera preview buffers will be allocated. The framework code
running in application processes now passes a Surface object rather than an
ISurface to the camera server via Binder when setting the preview surface. The
camera server then forwards that Surface object (which implements the
ANativeWindow interface) to the camera HAL, which uses it to communicate with
SurfaceFlinger to allocate the camera preview buffers.

Change-Id: Ie438f721559cd7de5e4f848a26d96360dda07b5f
/frameworks/base/include/camera/ICamera.h
000479f9e325b4e426a67033abd92d47da412725 10-Feb-2010 Mathias Agopian <mathias@google.com> split libsurfaceflinger_client and libcamera_client out of libui
/frameworks/base/include/camera/ICamera.h