Lines Matching refs:colors
369 int* colors = hasColors ? getInts(colorsCount) : NULL;
377 uint32_t* colors = NULL;
384 colors = getUInts(numColors);
713 int* colors = hasColors ? getInts(colorsCount) : NULL;
717 renderer.drawBitmapMesh(bitmap, meshWidth, meshHeight, vertices, colors, paint);
723 uint32_t* colors = NULL;
732 colors = getUInts(numColors);
741 renderer.drawPatch(bitmap, xDivs, yDivs, colors, xDivsCount, yDivsCount,
1109 float* vertices, int* colors, SkPaint* paint) {
1115 if (colors) {
1117 addInts(colors, (meshWidth + 1) * (meshHeight + 1));
1125 const uint32_t* colors, uint32_t width, uint32_t height, int8_t numColors,
1131 addUInts(colors, numColors);