Lines Matching refs:face
78 RsAllocationCubemapFace face, uint32_t w, uint32_t h) {
86 t = gFaceOrder[face];
104 for (uint32_t face = 0; face < faceCount; face ++) {
107 p += alloc->mHal.state.type->getLODFaceOffset(lod, (RsAllocationCubemapFace)face, 0, 0);
111 t = gFaceOrder[face];
393 uint32_t xoff, uint32_t yoff, uint32_t lod, RsAllocationCubemapFace face,
404 dst += alloc->mHal.state.type->getLODFaceOffset(lod, face, xoff, yoff);
417 Update2DTexture(rsc, alloc, data, xoff, yoff, lod, face, w, h);
423 uint32_t lod, RsAllocationCubemapFace face,
437 RsAllocationCubemapFace face) {
441 if (face != 0) {
444 ptr += faceOffset * (uint32_t)face;