Searched defs:indexBuffers (Results 1 - 3 of 3) sorted by relevance

/frameworks/base/libs/rs/
H A DrsMesh.h50 // indexBuffers[i] could be NULL, in which case only primitives[i] is used
51 Allocation **indexBuffers; member in struct:android::renderscript::Mesh::Hal::State
67 mHal.state.indexBuffers[index] = idx;
H A DrsMesh.cpp26 mHal.state.indexBuffers = NULL;
43 mHal.state.indexBuffers = new Allocation *[mHal.state.indexBuffersCount];
48 mHal.state.indexBuffers[i] = NULL;
67 delete[] mHal.state.indexBuffers;
97 if (mHal.state.indexBuffers[pCount]) {
99 mHal.state.indexBuffers[pCount]->serialize(stream);
129 ObjectBaseRef<Allocation> *indexBuffers = NULL; local
132 indexBuffers = new ObjectBaseRef<Allocation>[primitivesCount];
143 indexBuffers[pCount].set(indexAlloc);
154 mesh->setPrimitive(indexBuffers[pCoun
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/frameworks/base/opengl/libs/GLES2_dbg/src/
H A Dheader.h119 } * indexBuffers; // linked list of all index buffers member in struct:android::DbgContext

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