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/frameworks/base/opengl/libagl/
H A Dprimitives.cpp488 int32_t itt[8]; local
489 itt[1] = itt[2] = itt[4] = itt[5] = 0;
490 itt[6] = itt[7] = 16; // XXX: check that
493 itt[0] = v->texture[i].S * width;
494 itt[6] = 0;
498 itt[
719 int32_t itt[8] __attribute__((aligned(16))); local
763 int32_t itt[8] __attribute__((aligned(16))); local
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