Searched defs:looping (Results 1 - 5 of 5) sorted by relevance

/frameworks/base/media/tests/MediaFrameworkTest/src/com/android/mediaframeworktest/unit/
H A DMediaPlayerSetLoopingStateUnitTest.java29 private boolean looping = false; field in class:MediaPlayerSetLoopingStateUnitTest
57 looping = !looping; // Flip the looping mode.
58 player.setLooping(looping);
/frameworks/base/media/java/android/media/
H A DAsyncPlayer.java42 boolean looping; field in class:AsyncPlayer.Command
47 return "{ code=" + code + " looping=" + looping + " stream=" + stream
63 player.setLooping(cmd.looping);
160 * @param looping Whether the audio should loop forever.
165 public void play(Context context, Uri uri, boolean looping, int stream) { argument
171 cmd.looping = looping;
H A DMediaPlayer.java188 * such as audio/sound volume, screenOnWhilePlaying, looping can be
259 * <li>If the looping mode was being set to <var>true</var>with
262 * <li>If the looping mode was set to <var>false
1209 * Sets the player to be looping or non-looping.
1211 * @param looping whether to loop or not
1213 public native void setLooping(boolean looping); argument
1216 * Checks whether the MediaPlayer is looping or non-looping.
1218 * @return true if the MediaPlayer is currently looping, fals
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/frameworks/base/services/java/com/android/server/
H A DNotificationPlayer.java52 boolean looping; field in class:NotificationPlayer.Command
57 return "{ code=" + code + " looping=" + looping + " stream=" + stream
89 player.setLooping(mCmd.looping);
93 if (mCmd.looping) {
259 * @param looping Whether the audio should loop forever.
264 public void play(Context context, Uri uri, boolean looping, int stream) { argument
270 cmd.looping = looping;
/frameworks/base/media/jni/
H A Dandroid_media_MediaPlayer.cpp486 android_media_MediaPlayer_setLooping(JNIEnv *env, jobject thiz, jboolean looping) argument
488 LOGV("setLooping: %d", looping);
494 process_media_player_call( env, thiz, mp->setLooping(looping), NULL, NULL );

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