/frameworks/base/core/java/android/view/ |
H A D | GLES20RenderLayer.java | 56 void resize(int width, int height) { method in class:GLES20RenderLayer
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H A D | GLES20TextureLayer.java | 50 void resize(int width, int height) { method in class:GLES20TextureLayer
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H A D | HardwareLayer.java | 103 abstract void resize(int width, int height); method in class:HardwareLayer 142 * To change the underlying storage, use the {@link #resize(int, int)}
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/frameworks/base/graphics/java/android/graphics/drawable/shapes/ |
H A D | Shape.java | 49 * Before calling this, you must call {@link #resize(float,float)}. 64 public final void resize(float width, float height) { method in class:Shape 89 * Callback method called when {@link #resize(float,float)} is executed.
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/frameworks/compile/libbcc/bcinfo/BitReader_2_7/ |
H A D | BitcodeReader.h | 61 void resize(unsigned N) { ValuePtrs.resize(N); } function in class:llvm_2_7::BitcodeReaderValueList 81 ValuePtrs.resize(N); 108 void resize(unsigned N) { MDValuePtrs.resize(N); } 122 MDValuePtrs.resize(N);
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/frameworks/base/libs/hwui/ |
H A D | LayerCache.cpp | 131 bool LayerCache::resize(Layer* layer, const uint32_t width, const uint32_t height) { function in class:android::uirenderer::LayerCache
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H A D | TextureCache.cpp | 208 const bool resize = !regenerate || bitmap->width() != int(texture->width) || local 225 uploadToTexture(resize, GL_ALPHA, bitmap->rowBytesAsPixels(), texture->height, 230 uploadToTexture(resize, GL_RGB, bitmap->rowBytesAsPixels(), texture->height, 235 uploadToTexture(resize, GL_RGBA, bitmap->rowBytesAsPixels(), texture->height, 243 uploadLoFiTexture(resize, bitmap, texture->width, texture->height); 255 void TextureCache::uploadLoFiTexture(bool resize, SkBitmap* bitmap, argument 266 uploadToTexture(resize, GL_RGBA, rgbaBitmap.rowBytesAsPixels(), height, 270 void TextureCache::uploadToTexture(bool resize, GLenum format, GLsizei width, GLsizei height, argument 272 if (resize) {
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/frameworks/base/graphics/java/android/renderscript/ |
H A D | AllocationAdapter.java | 239 * Override the Allocation resize. Resizing adapters is not 244 public synchronized void resize(int dimX) { method in class:AllocationAdapter
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H A D | Allocation.java | 826 public synchronized void resize(int dimX) { method in class:Allocation 831 mRS.finish(); // Necessary because resize is fifoed and update is async. 840 public void resize(int dimX, int dimY) {
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/frameworks/base/libs/rs/ |
H A D | rs_hal.h | 113 void (*resize)(const Context *rsc, const Allocation *alloc, const Type *newType, member in struct:android::renderscript::__anon291::__anon293
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/frameworks/base/graphics/java/android/graphics/drawable/ |
H A D | ShapeDrawable.java | 359 mShapeState.mShape.resize(w, h); 361 mShapeState.mPaint.setShader(mShapeState.mShaderFactory.resize(w, h)); 433 * is resized (has a new width or height). Its resize() method returns a 451 public abstract Shader resize(int width, int height); method in class:ShapeDrawable.ShaderFactory 455 // resize params (e.g. scaletofit, etc.). This could be used to scale
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/frameworks/base/core/java/android/inputmethodservice/ |
H A D | Keyboard.java | 613 final void resize(int newWidth, int newHeight) { method in class:Keyboard 641 // also recalculate the vertical sizes/positions when we get this resize call.
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