Searched refs:types (Results 151 - 175 of 301) sorted by last modified time

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/frameworks/base/include/media/stagefright/foundation/
H A DABuffer.h21 #include <sys/types.h>
H A DAString.h21 #include <sys/types.h>
H A Dhexdump.h21 #include <sys/types.h>
/frameworks/base/include/private/media/
H A DAudioEffectShared.h21 #include <sys/types.h>
H A DAudioTrackShared.h21 #include <sys/types.h>
/frameworks/base/include/private/opengles/
H A Dgl_context.h22 #include <sys/types.h>
/frameworks/base/include/private/surfaceflinger/
H A DLayerState.h21 #include <sys/types.h>
H A DSharedBufferStack.h21 #include <sys/types.h>
/frameworks/base/include/private/ui/
H A DRegionHelper.h21 #include <sys/types.h>
/frameworks/base/include/surfaceflinger/
H A DIGraphicBufferAlloc.h21 #include <sys/types.h>
H A DISurface.h21 #include <sys/types.h>
H A DISurfaceComposer.h21 #include <sys/types.h>
H A DISurfaceComposerClient.h21 #include <sys/types.h>
H A DSurface.h21 #include <sys/types.h>
H A DSurfaceComposerClient.h21 #include <sys/types.h>
/frameworks/base/include/ui/
H A DDisplayInfo.h22 #include <sys/types.h>
H A DEGLNativeSurface.h21 #include <sys/types.h>
H A DFramebufferNativeWindow.h21 #include <sys/types.h>
H A DGraphicBuffer.h21 #include <sys/types.h>
H A DGraphicBufferMapper.h21 #include <sys/types.h>
H A DPixelFormat.h30 #include <sys/types.h>
H A DRegion.h21 #include <sys/types.h>
/frameworks/base/include/ui/egl/
H A Dandroid_natives.h20 #include <sys/types.h>
/frameworks/base/include/utils/
H A DAsset.h25 #include <sys/types.h>
41 * "Asset" is the base class for all types of assets. The classes below
H A DAssetDir.h27 #include <sys/types.h>

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