/frameworks/base/opengl/tools/glgen/specs/gles11/ |
H A D | GLES20.spec | 20 void glColorMask ( GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha )
36 void glDepthMask ( GLboolean flag )
60 void glGetBooleanv ( GLenum pname, GLboolean *params )
83 GLboolean glIsBuffer ( GLuint buffer )
84 GLboolean glIsEnabled ( GLenum cap )
85 GLboolean glIsFramebuffer ( GLuint framebuffer )
86 GLboolean glIsProgra [all...] |
H A D | GLES11.spec | 11 void glGetBooleanv ( GLenum pname, GLboolean *params ) 28 GLboolean glIsBuffer ( GLuint buffer ) 29 GLboolean glIsEnabled ( GLenum cap ) 30 GLboolean glIsTexture ( GLuint texture )
|
H A D | GLES10.spec | 15 void glColorMask ( GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha ) 24 void glDepthMask ( GLboolean flag ) 85 void glSampleCoverage ( GLclampf value, GLboolean invert ) 86 void glSampleCoveragex ( GLclampx value, GLboolean invert )
|
H A D | GLES11Ext.spec | 46 void glSampleCoveragexOES ( GLclampx value, GLboolean invert ) 53 GLboolean glIsRenderbufferOES ( GLuint renderbuffer ) 59 GLboolean glIsFramebufferOES ( GLuint framebuffer ) 70 // GLboolean glUnmapBufferOES ( GLenum target )
|
/frameworks/base/opengl/include/GLES2/ |
H A D | gl2.h | 24 typedef unsigned char GLboolean; typedef 493 GL_APICALL void GL_APIENTRY glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha); 509 GL_APICALL void GL_APIENTRY glDepthMask (GLboolean flag); 532 GL_APICALL void GL_APIENTRY glGetBooleanv (GLenum pname, GLboolean* params); 555 GL_APICALL GLboolean GL_APIENTRY glIsBuffer (GLuint buffer); 556 GL_APICALL GLboolean GL_APIENTRY glIsEnabled (GLenum cap); 557 GL_APICALL GLboolean GL_APIENTR [all...] |
H A D | gl2ext.h | 450 GL_APICALL GLboolean GL_APIENTRY glUnmapBufferOES (GLenum target); 454 typedef GLboolean (GL_APIENTRYP PFNGLUNMAPBUFFEROESPROC) (GLenum target); 534 GL_APICALL GLboolean GL_APIENTRY glIsVertexArrayOES (GLuint array); 539 typedef GLboolean (GL_APIENTRYP PFNGLISVERTEXARRAYOESPROC) (GLuint array); 582 GL_APICALL void GL_APIENTRY glSelectPerfMonitorCountersAMD (GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint *countersList); 594 typedef void (GL_APIENTRYP PFNGLSELECTPERFMONITORCOUNTERSAMDPROC) (GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint *countersList); 703 GL_APICALL GLboolean GL_APIENTRY glIsFenceNV (GLuint fence); 704 GL_APICALL GLboolean GL_APIENTRY glTestFenceNV (GLuint fence); 711 typedef GLboolean (GL_APIENTRYP PFNGLISFENCENVPROC) (GLuint fence); 712 typedef GLboolean (GL_APIENTRY [all...] |
/frameworks/base/opengl/libs/GLES2_dbg/src/ |
H A D | header.h | 104 GLboolean normalized : 1; 105 GLboolean enabled : 1; 145 GLboolean normalized, GLsizei stride, const GLvoid* ptr);
|
H A D | api.cpp | 455 void Debug_glColorMask(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) 459 GLboolean red; 460 GLboolean green; 461 GLboolean blue; 462 GLboolean alpha; 877 void Debug_glDepthMask(GLboolean flag) 881 GLboolean fla [all...] |
H A D | caller.cpp | 208 GLboolean(cmd.arg0()), GLboolean(cmd.arg1()), GLboolean(cmd.arg2()), 209 GLboolean(cmd.arg3())); 287 GLboolean(cmd.arg0())); 532 static_cast<GLclampf>(cmd.arg0()), GLboolean(cmd.arg1())); 694 GLboolean(cmd.arg2()), reinterpret_cast<GLfloat*>(const_cast<char *>(cmd.data().data())) 700 GLboolean(cmd.arg2()), reinterpret_cast<GLfloat*>(const_cast<char *>(cmd.data().data())) 706 GLboolean(cmd.arg2()), reinterpret_cast<GLfloat*>(const_cast<char *>(cmd.data().data()))
|
H A D | dbgcontext.cpp | 303 GLboolean normalized, GLsizei stride, const GLvoid* ptr)
|
/frameworks/base/include/private/opengles/ |
H A D | gl_context.h | 159 GLboolean smooth; 164 GLboolean smooth; 170 GLboolean enable; 186 GLboolean enable; 187 GLboolean pad; 299 GLboolean enable; 312 GLboolean twoSide; 318 GLboolean enable; 329 GLboolean enable; 340 GLboolean enabl [all...] |
/frameworks/base/opengl/libs/ |
H A D | glesv2dbg_functions.h | 49 GL_ENTRY(void, glColorMask, GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) 59 GL_ENTRY(void, glCoverageMaskNV, GLboolean mask) 77 GL_ENTRY(void, glDepthMask, GLboolean flag) 116 GL_ENTRY(GLboolean, glExtIsProgramBinaryQCOM, GLuint program) 153 GL_ENTRY(void, glGetBooleanv, GLenum pname, GLboolean *params) 211 GL_ENTRY(GLboolean, glIsBuffer, GLuint buffer) 212 GL_ENTRY(GLboolean, glIsEnable [all...] |
/frameworks/base/opengl/include/GLES/ |
H A D | glext.h | 561 GL_API void GL_APIENTRY glSampleCoveragexOES (GLclampx value, GLboolean invert); 601 typedef void (GL_APIENTRYP PFNGLSAMPLECOVERAGEXOESPROC) (GLclampx value, GLboolean invert); 614 GL_API GLboolean GL_APIENTRY glIsRenderbufferOES (GLuint renderbuffer); 620 GL_API GLboolean GL_APIENTRY glIsFramebufferOES (GLuint framebuffer); 630 typedef GLboolean (GL_APIENTRYP PFNGLISRENDERBUFFEROESPROC) (GLuint renderbuffer); 636 typedef GLboolean (GL_APIENTRYP PFNGLISFRAMEBUFFEROESPROC) (GLuint framebuffer); 652 GL_API GLboolean GL_APIENTRY glUnmapBufferOES (GLenum target); 656 typedef GLboolean (GL_APIENTRYP PFNGLUNMAPBUFFEROESPROC) (GLenum target); 780 GL_API GLboolean GL_APIENTRY glIsVertexArrayOES (GLuint array); 785 typedef GLboolean (GL_APIENTRY [all...] |
H A D | gl.h | 20 typedef unsigned char GLboolean; typedef 648 GL_API void GL_APIENTRY glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha); 658 GL_API void GL_APIENTRY glDepthMask (GLboolean flag); 672 GL_API void GL_APIENTRY glGetBooleanv (GLenum pname, GLboolean *params); 689 GL_API GLboolean GL_APIENTRY glIsBuffer (GLuint buffer); 690 GL_API GLboolean GL_APIENTRY glIsEnabled (GLenum cap); 691 GL_API GLboolean GL_APIENTR [all...] |
/frameworks/base/opengl/libs/EGL/ |
H A D | trace.cpp | 65 static const char* GLbooleanToString(GLboolean arg) { 171 GLuint location, GLsizei count, GLboolean transpose, const void* value) { 223 GLboolean transpose = (GLboolean) va_arg(argp, int); 264 } else if (strcmp(type, "GLboolean") == 0) { 265 GLboolean arg = va_arg(argp, int);
|
/frameworks/base/opengl/libagl/ |
H A D | state.cpp | 221 void glSampleCoverage(GLclampf value, GLboolean invert) { 223 void glSampleCoveragex(GLclampx value, GLboolean invert) { 528 void glColorMask(GLboolean r, GLboolean g, GLboolean b, GLboolean a) { 533 void glDepthMask(GLboolean flag) {
|
H A D | array.cpp | 1089 GLboolean perspective = 1094 GLboolean smooth = GL_FALSE;
|
/frameworks/base/core/jni/ |
H A D | android_opengl_GLES20.cpp | 125 GLboolean normalized, GLsizei stride, const GLvoid *pointer, GLsizei count) { 371 /* void glColorMask ( GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha ) */ 376 (GLboolean)red, 377 (GLboolean)green, 378 (GLboolean)blue, 379 (GLboolean)alpha 753 /* void glDepthMask ( GLboolean fla [all...] |
H A D | android_opengl_GLES11.cpp | 455 /* void glGetBooleanv ( GLenum pname, GLboolean *params ) */ 460 GLboolean *params_base = (GLboolean *) 0; 462 GLboolean *params = (GLboolean *) 0; 475 params_base = (GLboolean *) 481 (GLboolean *)params 491 /* void glGetBooleanv ( GLenum pname, GLboolean *params ) */ 498 GLboolean *params = (GLboolean *) [all...] |
H A D | com_google_android_gles_jni_GLImpl.cpp | 404 /* void glColorMask ( GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha ) */ 409 (GLboolean)red, 410 (GLboolean)green, 411 (GLboolean)blue, 412 (GLboolean)alpha 599 /* void glDepthMask ( GLboolean flag ) */ 604 (GLboolean)fla [all...] |
H A D | android_opengl_GLES10.cpp | 278 /* void glColorMask ( GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha ) */ 283 (GLboolean)red, 284 (GLboolean)green, 285 (GLboolean)blue, 286 (GLboolean)alpha 473 /* void glDepthMask ( GLboolean flag ) */ 478 (GLboolean)fla [all...] |
H A D | android_opengl_GLES11Ext.cpp | 1438 /* void glSampleCoveragexOES ( GLclampx value, GLboolean invert ) */ 1444 (GLboolean)invert 1598 /* GLboolean glIsRenderbufferOES ( GLuint renderbuffer ) */ 1602 GLboolean _returnValue; 1828 /* GLboolean glIsFramebufferOES ( GLuint framebuffer ) */ 1832 GLboolean _returnValue;
|
/frameworks/base/opengl/tests/angeles/include/GLES/ |
H A D | gl.h | 55 typedef unsigned char GLboolean; typedef 487 GLAPI void APIENTRY glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha); 496 GLAPI void APIENTRY glDepthMask (GLboolean flag); 557 GLAPI void APIENTRY glSampleCoverage (GLclampf value, GLboolean invert); 558 GLAPI void APIENTRY glSampleCoveragex (GLclampx value, GLboolean invert);
|
/frameworks/base/opengl/tools/glgen/stubs/gles11/ |
H A D | GLES20cHeader.cpp | 124 GLboolean normalized, GLsizei stride, const GLvoid *pointer, GLsizei count) {
|