/frameworks/base/opengl/java/android/opengl/ |
H A D | Texture.java | 85 private int loadTexture(GL10 gl, argument 94 gl.glGenTextures(1, texture, 0); 96 gl.glEnable(gl.GL_TEXTURE_2D); 97 gl.glClientActiveTexture(textureUnit); 98 gl.glBindTexture(gl.GL_TEXTURE_2D, texture[0]); 99 gl.glTexParameterf(gl.GL_TEXTURE_2D, 100 gl 121 setTextureParameters(GL10 gl) argument [all...] |
H A D | GLWrapperBase.java | 32 public GLWrapperBase(GL gl) { argument 33 mgl = (GL10) gl; 34 if (gl instanceof GL10Ext) { 35 mgl10Ext = (GL10Ext) gl; 37 if (gl instanceof GL11) { 38 mgl11 = (GL11) gl; 40 if (gl instanceof GL11Ext) { 41 mgl11Ext = (GL11Ext) gl; 43 if (gl instanceof GL11ExtensionPack) { 44 mgl11ExtensionPack = (GL11ExtensionPack) gl; [all...] |
H A D | Material.java | 52 public void setMaterialParameters(GL10 gl) { argument 53 gl.glMaterialfv(gl.GL_FRONT_AND_BACK, gl.GL_AMBIENT, kd, 0); 54 gl.glMaterialfv(gl.GL_FRONT_AND_BACK, gl.GL_DIFFUSE, kd, 0); 55 gl.glMaterialfv(gl.GL_FRONT_AND_BACK, gl [all...] |
H A D | GLDebugHelper.java | 50 * @param gl the existing GL interface. Must implement GL and GL10. May 79 public static GL wrap(GL gl, int configFlags, Writer log) { argument 81 gl = new GLErrorWrapper(gl, configFlags); 86 gl = new GLLogWrapper(gl, log, logArgumentNames); 88 return gl;
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H A D | Group.java | 115 public void draw(GL10 gl) { argument 116 gl.glDisableClientState(gl.GL_COLOR_ARRAY); 118 gl.glVertexPointer(3, gl.GL_FIXED, 0, parent.getVertexBuffer()); 119 gl.glEnableClientState(gl.GL_VERTEX_ARRAY); 121 gl.glNormalPointer(gl.GL_FIXED, 0, parent.getNormalBuffer()); 122 gl [all...] |
/frameworks/base/opengl/include/GLES/ |
H A D | egl.h | 3 * applications. Several early implementations included gl.h 13 #include <GLES/gl.h>
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/frameworks/base/libs/rs/driver/ |
H A D | rsdGL.cpp | 28 #include <GLES/gl.h> 110 LOGE(" EGL ver %i %i", dc->gl.egl.majorVersion, dc->gl.egl.minorVersion); 111 LOGE(" EGL context %p surface %p, Display=%p", dc->gl.egl.context, dc->gl.egl.surface, 112 dc->gl.egl.display); 113 LOGE(" GL vendor: %s", dc->gl.gl.vendor); 114 LOGE(" GL renderer: %s", dc->gl.gl [all...] |
H A D | rsdSampler.cpp | 26 #include <GLES/gl.h>
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H A D | rsdProgram.cpp | 28 #include <GLES/gl.h> 61 dc->gl.shaderCache->setActiveVertex((RsdShader*)pv->mHal.drv); 74 dc->gl.shaderCache->cleanupVertex(drv->getShaderID()); 92 dc->gl.shaderCache->setActiveFragment((RsdShader*)pf->mHal.drv); 105 dc->gl.shaderCache->cleanupFragment(drv->getShaderID());
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/frameworks/base/opengl/tests/gldual/src/com/android/gldual/ |
H A D | TriangleRenderer.java | 37 public void onSurfaceCreated(GL10 gl, EGLConfig config) { argument 43 gl.glDisable(GL10.GL_DITHER); 49 gl.glHint(GL10.GL_PERSPECTIVE_CORRECTION_HINT, 52 gl.glClearColor(.5f, .5f, .5f, 1); 53 gl.glShadeModel(GL10.GL_SMOOTH); 56 public void onDrawFrame(GL10 gl) { argument 62 gl.glDisable(GL10.GL_DITHER); 70 gl.glClear(GL10.GL_COLOR_BUFFER_BIT | GL10.GL_DEPTH_BUFFER_BIT); 76 gl.glMatrixMode(GL10.GL_MODELVIEW); 77 gl 91 onSurfaceChanged(GL10 gl, int w, int h) argument 154 draw(GL10 gl) argument [all...] |
/frameworks/base/opengl/libagl/ |
H A D | context.h | 20 using namespace android::gl;
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H A D | array.h | 27 namespace gl { namespace in namespace:android
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H A D | primitives.h | 28 namespace gl { namespace in namespace:android
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H A D | BufferObjectManager.h | 30 #include <GLES/gl.h> 40 namespace gl { namespace in namespace:android 62 gl::buffer_t const* bind(GLuint buffer); 63 int allocateStore(gl::buffer_t* bo, GLsizeiptr size, GLenum usage); 69 KeyedVector<GLuint, gl::buffer_t*> mBuffers;
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H A D | dxt.h | 23 #include <GLES/gl.h>
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H A D | light.h | 34 namespace gl { namespace in namespace:android
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H A D | texture.h | 27 #include <GLES/gl.h>
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H A D | vertex.h | 27 namespace gl { namespace in namespace:android
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/frameworks/base/opengl/tests/lighting1709/src/com/android/lightingtest/ |
H A D | ClearActivity.java | 70 public void onSurfaceCreated(GL10 gl, EGLConfig config) { argument 74 public void onSurfaceChanged(GL10 gl, int w, int h) { argument 76 gl.glMatrixMode(GL10.GL_PROJECTION); 77 gl.glLoadIdentity(); 86 gl.glFrustumf(fl, fr, fb, ft, 1.0f, 2000.0f); 89 gl.glMatrixMode(GL10.GL_MODELVIEW); 90 gl.glLoadIdentity(); 91 gl.glViewport(0, 0, w, h); 94 public void onDrawFrame(GL10 gl) { argument 95 gl [all...] |
/frameworks/base/opengl/tests/testViewport/src/com/android/test/ |
H A D | TestView.java | 186 public void createBufferObjects(GL gl) { argument 189 GL11 gl11 = (GL11) gl; 209 public void draw(GL10 gl) { argument 210 GL11 gl11 = (GL11) gl; 212 gl.glEnableClientState(GL10.GL_VERTEX_ARRAY); 219 gl.glDisableClientState(GL10.GL_VERTEX_ARRAY); 230 public void onDrawFrame(GL10 gl) { argument 231 gl.glClearColor(0,0,1,1); 232 gl.glClear(GL10.GL_COLOR_BUFFER_BIT); 233 mGrid.draw(gl); 236 onSurfaceChanged(GL10 gl, int width, int height) argument 245 onSurfaceCreated(GL10 gl, EGLConfig config) argument 248 createGrid(GL10 gl, float w, float h) argument [all...] |
/frameworks/base/opengl/libs/GLES2_dbg/src/ |
H A D | caller.cpp | 110 dbg->hooks->gl.glActiveTexture( 114 dbg->hooks->gl.glAttachShader( 119 dbg->hooks->gl.glBindAttribLocation( 125 dbg->hooks->gl.glBindBuffer( 130 dbg->hooks->gl.glBindFramebuffer( 135 dbg->hooks->gl.glBindRenderbuffer( 140 dbg->hooks->gl.glBindTexture( 145 dbg->hooks->gl.glBlendColor( 151 dbg->hooks->gl.glBlendEquation( 155 dbg->hooks->gl [all...] |
/frameworks/base/opengl/tests/testPauseResume/src/com/android/test/ |
H A D | TestView.java | 71 public void onDrawFrame(GL10 gl) { argument 75 public void onSurfaceChanged(GL10 gl, int width, int height) { argument 79 public void onSurfaceCreated(GL10 gl, EGLConfig config) { argument
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/frameworks/base/opengl/libs/tools/ |
H A D | genfiles | 17 ./glapigen ../../include/GLES/gl.h > ../GLES_CM/gl_api.in 22 ./glentrygen ../../include/GLES/gl.h > /tmp/gl_entries.in 37 cat ../../include/GLES/gl.h \
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/frameworks/base/opengl/libs/GLES2/ |
H A D | gl2.cpp | 67 [api] "J"(__builtin_offsetof(gl_hooks_t, gl._api)) \ 82 gl_hooks_t::gl_t const * const _c = &getGlThreadSpecific()->gl; \ 92 gl_hooks_t::gl_t const * const _c = &getGlThreadSpecific()->gl; \ 98 gl_hooks_t::gl_t const * const _c = &getGlThreadSpecific()->gl; \
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/frameworks/base/opengl/tests/gl_jni/src/com/android/gljni/ |
H A D | GLJNIView.java | 71 public void onDrawFrame(GL10 gl) { argument 75 public void onSurfaceChanged(GL10 gl, int width, int height) { argument 79 public void onSurfaceCreated(GL10 gl, EGLConfig config) { argument
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