Searched refs:draw (Results 1 - 25 of 103) sorted by relevance

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/packages/apps/Gallery2/src/com/android/gallery3d/ui/
H A DTexture.java42 public void draw(GLCanvas canvas, int x, int y); method in interface:Texture
43 public void draw(GLCanvas canvas, int x, int y, int w, int h); method in interface:Texture
H A DSelectionDrawer.java35 public abstract void draw(GLCanvas canvas, Texture content, method in class:SelectionDrawer
41 public void draw(GLCanvas canvas, Texture content, int width, int height, method in class:SelectionDrawer
43 draw(canvas, content, width, height, rotation, path,
55 content.draw(canvas, x, y, width, height);
65 frame.draw(canvas, x - p.left, y - p.top, width + p.left + p.right,
H A DColorTexture.java34 public void draw(GLCanvas canvas, int x, int y) { method in class:ColorTexture
35 draw(canvas, x, y, mWidth, mHeight);
38 public void draw(GLCanvas canvas, int x, int y, int w, int h) { method in class:ColorTexture
H A DFadeInTexture.java49 public void draw(GLCanvas canvas, int x, int y) { method in class:FadeInTexture
50 draw(canvas, x, y, mWidth, mHeight);
53 public void draw(GLCanvas canvas, int x, int y, int w, int h) { method in class:FadeInTexture
57 mTexture.draw(canvas, x, y, w, h);
H A DDrawableTexture.java36 mDrawable.draw(canvas);
H A DProgressSpinner.java57 public void draw(GLCanvas canvas, int x, int y) { method in class:ProgressSpinner
73 mOuter.draw(canvas, -mOuter.getWidth() / 2, -mOuter.getHeight() / 2);
75 mInner.draw(canvas, -mInner.getWidth() / 2, -mInner.getHeight() / 2);
H A DMultiLineTexture.java49 mLayout.draw(canvas);
H A DStripDrawer.java50 public void draw(GLCanvas canvas, Texture content, method in class:StripDrawer
70 mFocusBox.draw(canvas, x - p.left, y - p.top,
H A DIconDrawer.java71 icon.draw(canvas, id.x, id.y, id.width, id.height);
127 mVideoOverlay.draw(canvas, x, y, w, h);
130 mVideoPlayIcon.draw(canvas, -side / 2, -side / 2, side, side);
138 // draw at the top
139 mPanoramaBorder.draw(canvas, x, y, w, h);
140 // draw at the bottom
141 mPanoramaBorder.draw(canvas, x, y + width - h, w, h);
H A DManageCacheDrawer.java58 public void draw(GLCanvas canvas, Texture content, int width, method in class:ManageCacheDrawer
119 icon.draw(canvas, x, y, w, h);
127 mCachingText.draw(canvas, x, y);
H A DBasicTexture.java114 // Currently our background is black, so we can draw the thumbnails without
124 public void draw(GLCanvas canvas, int x, int y) { method in class:BasicTexture
128 public void draw(GLCanvas canvas, int x, int y, int w, int h) { method in class:BasicTexture
H A DGridDrawer.java48 public void draw(GLCanvas canvas, Texture content, int width, method in class:GridDrawer
92 mImportLabel.draw(canvas, -w / 2, -h / 2);
H A DHighlightDrawer.java37 public void draw(GLCanvas canvas, Texture content, int width, method in class:HighlightDrawer
H A DIcon.java57 mIcon.draw(canvas, xoffset, yoffset, mReqWidth, mReqHeight);
H A DEdgeEffect.java29 // (2) Use "GLCanvas" instead of "Canvas" for draw()'s parameter.
42 * and draw the effect using {@link #draw(Canvas)} in the widget's overridden
43 * {@link android.view.View#draw(Canvas)} method. If {@link #isFinished()} returns
47 * <p>When drawing, widgets should draw their main content and child views first,
48 * usually by invoking <code>super.draw(canvas)</code> from an overridden <code>draw</code>
51 * {@link #draw(Canvas)} method.</p>
154 * after a call to {@link #draw(Canvas)} the host widget should schedule another
175 * and draw th
305 public boolean draw(GLCanvas canvas) { method in class:EdgeEffect
432 public void draw(GLCanvas canvas) { method in class:EdgeEffect.Drawable
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/packages/apps/Gallery/src/com/android/camera/
H A DActionMenuButton.java74 public void draw(Canvas canvas) { method in class:ActionMenuButton
87 super.draw(canvas);
H A DGalleryPickerItem.java81 mFrame.draw(canvas);
83 mOverlay.draw(canvas);
/packages/apps/Settings/src/com/android/settings/widget/
H A DChartGridView.java102 secondary.draw(canvas);
113 primary.draw(canvas);
117 mBorder.draw(canvas);
125 start.draw(canvas);
133 end.draw(canvas);
/packages/apps/Launcher2/src/com/android/launcher2/
H A DBubbleTextView.java125 // so we just need to do an invalidate to trigger draw
164 * @param destCanvas the canvas to draw on
181 draw(destCanvas);
270 public void draw(Canvas canvas) { method in class:BubbleTextView
282 background.draw(canvas);
285 background.draw(canvas);
291 super.draw(canvas);
296 super.draw(canvas);
H A DFastBitmapDrawable.java46 public void draw(Canvas canvas) { method in class:FastBitmapDrawable
/packages/apps/Gallery2/tests/src/com/android/gallery3d/ui/
H A DTextureTest.java84 texture.draw(canvas, 100, 200, 1, 1);
87 texture.draw(canvas, 0, 0);
119 texture.draw(canvas, 0, 0);
154 // draw it and the bitmap should be fetched.
157 texture.draw(canvas, 0, 0);
168 // draw it again and the bitmap should be fetched again.
169 texture.draw(canvas, 0, 0);
/packages/apps/Contacts/src/com/android/contacts/
H A DTabStripView.java73 // Always draw the selected tab last, so that drop shadows are drawn
119 mBottomLeftStrip.draw(canvas);
120 mBottomRightStrip.draw(canvas);
/packages/apps/Settings/src/com/android/settings/drawable/
H A DDrawableWrapper.java43 public void draw(Canvas canvas) { method in class:DrawableWrapper
44 mDrawable.draw(canvas);
/packages/apps/Browser/src/com/android/browser/view/
H A DPieListView.java39 * this will be called before the first draw call
64 public void draw(Canvas canvas) { method in class:PieListView
/packages/apps/Gallery2/src/com/android/gallery3d/photoeditor/actions/
H A DAbstractSeekBar.java55 thumb.draw(canvas);

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