Searched refs:FRAC_BITS (Results 1 - 2 of 2) sorted by relevance
/system/core/libpixelflinger/codeflinger/ |
H A D | texturing.cpp | 478 int FRAC_BITS = 0; local 486 FRAC_BITS = 7; 489 // FRAC_BITS=2 generates less instructions, 490 // FRAC_BITS=3,4,5 creates unpleasant artifacts, 491 // FRAC_BITS=6+ looks good 492 FRAC_BITS = 6; 495 // FRAC_BITS=4 looks good 496 // FRAC_BITS=5+ looks better, but generates 3 extra ipp 497 FRAC_BITS = 6; 500 FRAC_BITS 679 filter8( const fragment_parts_t& parts, pixel_t& texel, const texture_unit_t& tmu, int U, int V, pointer_t& txPtr, int FRAC_BITS) argument 746 filter16( const fragment_parts_t& parts, pixel_t& texel, const texture_unit_t& tmu, int U, int V, pointer_t& txPtr, int FRAC_BITS) argument 864 filter24( const fragment_parts_t& parts, pixel_t& texel, const texture_unit_t& tmu, int U, int V, pointer_t& txPtr, int FRAC_BITS) argument 876 filter32( const fragment_parts_t& parts, pixel_t& texel, const texture_unit_t& tmu, int U, int V, pointer_t& txPtr, int FRAC_BITS) argument 974 filter32( const fragment_parts_t& parts, pixel_t& texel, const texture_unit_t& tmu, int U, int V, pointer_t& txPtr, int FRAC_BITS) argument [all...] |
H A D | GGLAssembler.h | 437 int FRAC_BITS); 442 int FRAC_BITS); 447 int FRAC_BITS); 452 int FRAC_BITS);
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