Searched refs:FRAC_BITS (Results 1 - 2 of 2) sorted by relevance

/system/core/libpixelflinger/codeflinger/
H A Dtexturing.cpp478 int FRAC_BITS = 0; local
486 FRAC_BITS = 7;
489 // FRAC_BITS=2 generates less instructions,
490 // FRAC_BITS=3,4,5 creates unpleasant artifacts,
491 // FRAC_BITS=6+ looks good
492 FRAC_BITS = 6;
495 // FRAC_BITS=4 looks good
496 // FRAC_BITS=5+ looks better, but generates 3 extra ipp
497 FRAC_BITS = 6;
500 FRAC_BITS
679 filter8( const fragment_parts_t& parts, pixel_t& texel, const texture_unit_t& tmu, int U, int V, pointer_t& txPtr, int FRAC_BITS) argument
746 filter16( const fragment_parts_t& parts, pixel_t& texel, const texture_unit_t& tmu, int U, int V, pointer_t& txPtr, int FRAC_BITS) argument
864 filter24( const fragment_parts_t& parts, pixel_t& texel, const texture_unit_t& tmu, int U, int V, pointer_t& txPtr, int FRAC_BITS) argument
876 filter32( const fragment_parts_t& parts, pixel_t& texel, const texture_unit_t& tmu, int U, int V, pointer_t& txPtr, int FRAC_BITS) argument
974 filter32( const fragment_parts_t& parts, pixel_t& texel, const texture_unit_t& tmu, int U, int V, pointer_t& txPtr, int FRAC_BITS) argument
[all...]
H A DGGLAssembler.h437 int FRAC_BITS);
442 int FRAC_BITS);
447 int FRAC_BITS);
452 int FRAC_BITS);

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