Searched refs:currentLayers (Results 1 - 2 of 2) sorted by relevance

/frameworks/base/services/surfaceflinger/
H A DSurfaceFlinger.cpp341 const LayerVector& currentLayers = mCurrentState.layersSortedByZ; local
342 size_t count = currentLayers.size();
344 const sp<LayerBase>& layer(currentLayers[i]);
513 const LayerVector& currentLayers(mCurrentState.layersSortedByZ);
514 const size_t count = currentLayers.size();
524 const sp<LayerBase>& layer = currentLayers[i];
560 if (currentLayers.size() > mDrawingState.layersSortedByZ.size()) {
574 if (currentLayers.indexOf( layer ) < 0) {
586 const LayerVector& currentLayers, Region& dirtyRegion, Region& opaqueRegion)
599 size_t i = currentLayers
585 computeVisibleRegions( const LayerVector& currentLayers, Region& dirtyRegion, Region& opaqueRegion) argument
765 lockPageFlip(const LayerVector& currentLayers) argument
777 unlockPageFlip(const LayerVector& currentLayers) argument
[all...]
H A DSurfaceFlinger.h294 const LayerVector& currentLayers,
299 bool lockPageFlip(const LayerVector& currentLayers);
300 void unlockPageFlip(const LayerVector& currentLayers);

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