Searched refs:mGraphicBuffer (Results 1 - 9 of 9) sorted by relevance

/frameworks/base/media/libstagefright/
H A DMediaBuffer.cpp68 mGraphicBuffer(graphicBuffer),
119 CHECK(mGraphicBuffer == NULL);
124 CHECK(mGraphicBuffer == NULL);
137 if ((mGraphicBuffer == NULL) && (offset + length > mSize)) {
140 CHECK((mGraphicBuffer != NULL) || (offset + length <= mSize));
147 return mGraphicBuffer;
191 CHECK_EQ(mGraphicBuffer, NULL);
H A DSurfaceMediaSource.cpp161 *buf = mSlots[slot].mGraphicBuffer;
333 const sp<GraphicBuffer>& buffer(mSlots[bufIndex].mGraphicBuffer);
353 mSlots[bufIndex].mGraphicBuffer = graphicBuffer;
502 mSlots[bufIndex].mGraphicBuffer->handle, timestamp);
591 mSlots[i].mGraphicBuffer = 0;
779 mCurrentBuf = mSlots[mCurrentSlot].mGraphicBuffer;
839 if (mSlots[id].mGraphicBuffer == NULL) {
844 mSlots[id].mGraphicBuffer->handle);
866 return mSlots[slot].mGraphicBuffer->handle == bufferHandle;
H A DACodec.cpp524 info.mGraphicBuffer = graphicBuffer;
572 mNativeWindow.get(), info->mGraphicBuffer.get());
592 if (info->mGraphicBuffer->handle == buf->handle) {
1683 info->mGraphicBuffer.get()) == OK) {
1998 info->mGraphicBuffer.get());
/frameworks/base/include/media/stagefright/
H A DMediaBuffer.h105 sp<GraphicBuffer> mGraphicBuffer; member in class:android::MediaBuffer
H A DACodec.h93 sp<GraphicBuffer> mGraphicBuffer; member in struct:android::ACodec::BufferInfo
H A DSurfaceMediaSource.h204 // mGraphicBuffer points to the buffer allocated for this slot or is
206 sp<GraphicBuffer> mGraphicBuffer; member in struct:android::SurfaceMediaSource::BufferSlot
/frameworks/base/libs/gui/
H A DSurfaceTexture.cpp272 *buf = mSlots[slot].mGraphicBuffer;
446 const sp<GraphicBuffer>& buffer(mSlots[buf].mGraphicBuffer);
466 mSlots[buf].mGraphicBuffer = graphicBuffer;
502 mSlots[*outBuf].mGraphicBuffer->handle, returnFlags);
768 if (mSlots[buf].mGraphicBuffer == 0) {
772 image = createImage(dpy, mSlots[buf].mGraphicBuffer);
817 buf, mSlots[buf].mGraphicBuffer->handle);
830 mCurrentTextureBuf = mSlots[buf].mGraphicBuffer;
906 sp<GraphicBuffer>& buf(mSlots[mCurrentTexture].mGraphicBuffer);
982 mSlots[i].mGraphicBuffer
[all...]
/frameworks/base/include/gui/
H A DSurfaceTexture.h290 // mGraphicBuffer points to the buffer allocated for this slot or is NULL
292 sp<GraphicBuffer> mGraphicBuffer; member in struct:android::SurfaceTexture::BufferSlot
294 // mEglImage is the EGLImage created from mGraphicBuffer.
/frameworks/base/media/libstagefright/omx/
H A DOMXNodeInstance.cpp45 : mGraphicBuffer(graphicBuffer),
70 sp<GraphicBuffer> mGraphicBuffer; member in struct:android::BufferMeta

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