Searched refs:mTexCoordsSlot (Results 1 - 2 of 2) sorted by relevance

/frameworks/base/libs/hwui/
H A DOpenGLRenderer.h605 int mTexCoordsSlot; member in class:android::uirenderer::OpenGLRenderer
H A DOpenGLRenderer.cpp1011 mTexCoordsSlot = -1;
1206 mTexCoordsSlot = mCaches.currentProgram->getAttrib("texCoords");
1207 glEnableVertexAttribArray(mTexCoordsSlot);
1214 mTexCoordsSlot = mCaches.currentProgram->getAttrib("texCoords");
1215 glEnableVertexAttribArray(mTexCoordsSlot);
1235 if (mTexCoordsSlot >= 0) {
1236 glVertexAttribPointer(mTexCoordsSlot, 2, GL_FLOAT, GL_FALSE, gMeshStride, texCoords);
1276 glDisableVertexAttribArray(mTexCoordsSlot);
2178 fontRenderer.setAttributeBindingSlots(positionSlot, mTexCoordsSlot);

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