Searched refs:state (Results 1 - 25 of 84) sorted by relevance

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/system/core/init/
H A Dueventd_parser.c27 static void parse_line_device(struct parse_state *state, int nargs, char **args);
31 struct parse_state state; local
35 state.filename = fn;
36 state.line = 1;
37 state.ptr = s;
38 state.nexttoken = 0;
39 state.parse_line = parse_line_device;
41 int token = next_token(&state);
44 state.parse_line(&state,
72 parse_line_device(struct parse_state* state, int nargs, char **args) argument
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H A Dparser.h31 void (*parse_line)(struct parse_state *state, int nargs, char **args);
37 int next_token(struct parse_state *state);
38 void parse_error(struct parse_state *state, const char *fmt, ...);
H A Dparser.c51 void parse_error(struct parse_state *state, const char *fmt, ...) argument
57 snprintf(buf, 128, "%s: %d: ", state->filename, state->line);
68 int next_token(struct parse_state *state) argument
70 char *x = state->ptr;
73 if (state->nexttoken) {
74 int t = state->nexttoken;
75 state->nexttoken = 0;
82 state->ptr = x;
86 state
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H A Dinit_parser.c43 static void *parse_service(struct parse_state *state, int nargs, char **args);
44 static void parse_line_service(struct parse_state *state, int nargs, char **args);
46 static void *parse_action(struct parse_state *state, int nargs, char **args);
47 static void parse_line_action(struct parse_state *state, int nargs, char **args);
158 void parse_line_no_op(struct parse_state *state, int nargs, char **args) argument
162 void parse_new_section(struct parse_state *state, int kw, argument
169 state->context = parse_service(state, nargs, args);
170 if (state->context) {
171 state
196 struct parse_state state; local
439 parse_service(struct parse_state *state, int nargs, char **args) argument
474 parse_line_service(struct parse_state *state, int nargs, char **args) argument
639 parse_action(struct parse_state *state, int nargs, char **args) argument
658 parse_line_action(struct parse_state* state, int nargs, char **args) argument
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/system/core/nexus/
H A DSupplicantStatus.cpp33 SupplicantStatus::SupplicantStatus(int state, int id, char *bssid, char *ssid) : argument
34 mWpaState(state), mId(id), mBssid(bssid), mSsid(ssid) {
36 LOGD("state %d, id %d, bssid %p, ssid %p\n", mWpaState, mId, mBssid, mSsid);
50 int state = SupplicantState::UNKNOWN; local
66 state = SupplicantState::DISCONNECTED;
68 state = SupplicantState::INACTIVE;
70 state = SupplicantState::SCANNING;
72 state = SupplicantState::ASSOCIATING;
74 state = SupplicantState::ASSOCIATED;
76 state
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H A DSupplicantStateChangeEvent.h28 SupplicantStateChangeEvent(int state);
H A DSupplicantStateChangeEvent.cpp35 mState = atoi(p + strlen("state=") + 1);
38 SupplicantStateChangeEvent::SupplicantStateChangeEvent(int state) : argument
40 mState = state;
H A DSupplicantStatus.h29 SupplicantStatus(int state, int id, char *bssid, char *ssid);
H A DIDhcpEventHandlers.h24 virtual void onDhcpStateChanged(Controller *c, int state) = 0;
H A DNetworkManager.cpp136 void NetworkManager::onDhcpStateChanged(Controller *c, int state) { argument
142 DhcpState::toString(state, tmp2, sizeof(tmp2)));
144 switch(state) {
156 "DHCP state changed from %d (%s) -> %d (%s)",
159 state,
160 DhcpState::toString(state, tmp2, sizeof(tmp2)));
167 mLastDhcpState = state;
/system/core/libpixelflinger/
H A Dclear.cpp42 c->state.clear.dirty = GGL_STENCIL_BUFFER_BIT |
45 c->state.clear.depth = FIXED_ONE;
99 const uint32_t l = c->state.scissor.left;
100 const uint32_t t = c->state.scissor.top;
101 uint32_t w = c->state.scissor.right - l;
102 uint32_t h = c->state.scissor.bottom - t;
108 if (c->state.buffers.color.format == 0)
111 if (c->state.buffers.depth.format == 0)
114 if (c->state.buffers.stencil.format == 0)
118 if (c->state
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H A Dpixelflinger.cpp106 ggl_set_surface(c, &c->state.texture[tmu].surface, surface);
112 if (surface->format != c->state.buffers.color.format)
115 if (surface->width > c->state.buffers.coverageBufferSize) {
117 free(c->state.buffers.coverage);
118 c->state.buffers.coverage = (int16_t*)malloc(surface->width * 2);
119 c->state.buffers.coverageBufferSize =
120 c->state.buffers.coverage ? surface->width : 0;
122 ggl_set_surface(c, &(c->state.buffers.color), surface);
123 if (c->state.buffers.read.format == 0) {
124 ggl_set_surface(c, &(c->state
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H A Draster.cpp44 c->state.raster.x = x;
45 c->state.raster.y = y;
59 surface_t* cb = &(c->state.buffers.color);
72 GGLint xd = gglFixedToIntRound(c->state.raster.x);
73 GGLint yd = gglFixedToIntRound(c->state.raster.y);
76 if (xd < GGLint(c->state.scissor.left)) {
77 GGLint offset = GGLint(c->state.scissor.left) - xd;
78 xd = GGLint(c->state.scissor.left);
82 if (yd < GGLint(c->state.scissor.top)) {
83 GGLint offset = GGLint(c->state
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H A Dpicker.cpp39 const uint32_t enables = c->state.enables;
40 needs_t new_needs(c->state.needs);
44 new_needs.n |= GGL_BUILD_NEEDS(c->state.buffers.color.format, CB_FORMAT);
50 uint32_t n = GGL_BUILD_NEEDS(c->state.buffers.color.format, CB_FORMAT);
53 uint32_t src = c->state.blend.src;
54 uint32_t dst = c->state.blend.dst;
55 uint32_t src_alpha = c->state.blend.src_alpha;
56 uint32_t dst_alpha = c->state.blend.dst_alpha;
57 const GGLFormat& cbf = c->formats[ c->state.buffers.color.format ];
84 if (c->state
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/system/media/mca/filterfw/java/android/filterfw/io/
H A DTextGraphReader.java199 int state = STATE_COMMAND;
210 switch (state) {
214 state = STATE_IMPORT_PKG;
216 state = STATE_ADD_LIBRARY;
218 state = STATE_FILTER_CLASS;
220 state = STATE_SOURCE_FILTERNAME;
222 state = STATE_ASSIGNMENT;
224 state = STATE_EXTERNAL;
226 state = STATE_SETTING;
236 state
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/system/core/sh/
H A Dmain.c96 * exception occurs. When an exception occurs the variable "state"
105 volatile int state; local
111 state = 0;
123 state = 3;
139 if (state == 0 || iflag == 0 || ! rootshell)
153 if (state == 1)
155 else if (state == 2)
157 else if (state == 3)
176 state = 1;
179 state
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/system/media/wilhelm/src/itf/
H A DIObject.c35 SLuint8 state; local
37 // check object state
39 state = thiz->mState;
40 switch (state) {
49 state = SL_RESULT_SUCCESS == result ? SL_OBJECT_STATE_REALIZED :
53 state = SL_OBJECT_STATE_REALIZED;
59 state = SL_OBJECT_STATE_UNREALIZED;
69 // mutex is locked, update state
70 thiz->mState = state;
79 (*callback)(&thiz->mItf, context, SL_OBJECT_EVENT_ASYNC_TERMINATION, result, state, NUL
89 SLuint8 state; local
178 SLuint8 state; local
233 SLuint8 state; local
293 SLuint8 state = thiz->mState; local
589 SLuint32 state = *--interfaceStateP; local
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H A DIBufferQueue.c22 /** Determine the state of the audio player or audio recorder associated with a buffer queue.
28 SLuint32 state; local
31 state = ((CAudioPlayer *) thiz->mThis)->mPlay.mState;
34 state = ((CAudioRecorder *) thiz->mThis)->mRecord.mState;
39 state = SL_PLAYSTATE_STOPPED;
42 return state;
71 // set enqueue attribute if state is PLAYING and the first buffer is enqueued
128 SLBufferQueueState state; local
131 state.count = thiz->mState.count;
132 state
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/system/core/libmincrypt/
H A Dsha.c56 A = ctx->state[0];
57 B = ctx->state[1];
58 C = ctx->state[2];
59 D = ctx->state[3];
60 E = ctx->state[4];
140 ctx->state[0] += A;
141 ctx->state[1] += B;
142 ctx->state[2] += C;
143 ctx->state[3] += D;
144 ctx->state[
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/system/core/toolbox/
H A Dvmstat.c38 struct state { struct
64 static void read_state(struct state *s);
65 static int read_meminfo(struct state *s);
66 static int read_stat(struct state *s);
67 static int read_vmstat(struct state *s);
69 static void print_line(struct state *old, struct state *new);
73 struct state s[2];
137 static void read_state(struct state *s) {
159 static int read_meminfo(struct state *
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H A Dnetstat.c56 static const char *state2str(unsigned state) argument
58 switch(state){
102 unsigned lport, rport, state, txq, rxq, num; local
105 &state, &txq, &rxq);
112 state2str(state));
129 unsigned lport, rport, state, txq, rxq, num; local
133 &state, &txq, &rxq);
140 state2str(state));
/system/core/adb/
H A Dfdevent.c74 fde->state & FDE_READ ? 'R' : ' ',
75 fde->state & FDE_WRITE ? 'W' : ' ',
76 fde->state & FDE_ERROR ? 'E' : ' ',
163 active = (fde->state & FDE_EVENTMASK) != 0;
173 fde->state = (fde->state & FDE_STATEMASK) | events;
232 if(fde->state & FDE_PENDING) continue;
233 fde->state |= FDE_PENDING;
299 fde->state = (fde->state
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/system/core/include/mincrypt/
H A Dsha.h39 uint32_t state[5]; member in struct:SHA_CTX
/system/extras/ext4_utils/
H A Dsha1.h20 uint32_t state[5]; member in struct:__anon459
/system/media/wilhelm/tests/sandbox/
H A Dintbufq.c143 SLuint32 state; local
144 state = SL_PLAYSTATE_PLAYING;
145 result = (*playerPlay)->SetPlayState(playerPlay, state);
242 state = SL_PLAYSTATE_PAUSED;
245 state = SL_PLAYSTATE_STOPPED;
248 state = SL_PLAYSTATE_PLAYING;
250 result = (*playerPlay)->SetPlayState(playerPlay, state);
255 if (newstate != state)
256 printf("\rSetPlayState(%u) -> GetPlayState(%u)\r\n", (unsigned) state,

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