InputTransport.h revision 49ed71db425c5054e3ad9526496a7e116c89556b
1/*
2 * Copyright (C) 2010 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#ifndef _UI_INPUT_TRANSPORT_H
18#define _UI_INPUT_TRANSPORT_H
19
20/**
21 * Native input transport.
22 *
23 * Uses anonymous shared memory as a whiteboard for sending input events from an
24 * InputPublisher to an InputConsumer and ensuring appropriate synchronization.
25 * One interesting feature is that published events can be updated in place as long as they
26 * have not yet been consumed.
27 *
28 * The InputPublisher and InputConsumer only take care of transferring event data
29 * over an InputChannel and sending synchronization signals.  The InputDispatcher and InputQueue
30 * build on these abstractions to add multiplexing and queueing.
31 */
32
33#include <semaphore.h>
34#include <ui/Input.h>
35#include <utils/Errors.h>
36#include <utils/Timers.h>
37#include <utils/RefBase.h>
38#include <utils/String8.h>
39
40namespace android {
41
42/*
43 * An input channel consists of a shared memory buffer and a pair of pipes
44 * used to send input messages from an InputPublisher to an InputConsumer
45 * across processes.  Each channel has a descriptive name for debugging purposes.
46 *
47 * Each endpoint has its own InputChannel object that specifies its own file descriptors.
48 *
49 * The input channel is closed when all references to it are released.
50 */
51class InputChannel : public RefBase {
52protected:
53    virtual ~InputChannel();
54
55public:
56    InputChannel(const String8& name, int32_t ashmemFd, int32_t receivePipeFd,
57            int32_t sendPipeFd);
58
59    /* Creates a pair of input channels and their underlying shared memory buffers
60     * and pipes.
61     *
62     * Returns OK on success.
63     */
64    static status_t openInputChannelPair(const String8& name,
65            sp<InputChannel>& outServerChannel, sp<InputChannel>& outClientChannel);
66
67    inline String8 getName() const { return mName; }
68    inline int32_t getAshmemFd() const { return mAshmemFd; }
69    inline int32_t getReceivePipeFd() const { return mReceivePipeFd; }
70    inline int32_t getSendPipeFd() const { return mSendPipeFd; }
71
72    /* Sends a signal to the other endpoint.
73     *
74     * Returns OK on success.
75     * Returns DEAD_OBJECT if the channel's peer has been closed.
76     * Other errors probably indicate that the channel is broken.
77     */
78    status_t sendSignal(char signal);
79
80    /* Receives a signal send by the other endpoint.
81     * (Should only call this after poll() indicates that the receivePipeFd has available input.)
82     *
83     * Returns OK on success.
84     * Returns WOULD_BLOCK if there is no signal present.
85     * Returns DEAD_OBJECT if the channel's peer has been closed.
86     * Other errors probably indicate that the channel is broken.
87     */
88    status_t receiveSignal(char* outSignal);
89
90private:
91    String8 mName;
92    int32_t mAshmemFd;
93    int32_t mReceivePipeFd;
94    int32_t mSendPipeFd;
95};
96
97/*
98 * Private intermediate representation of input events as messages written into an
99 * ashmem buffer.
100 */
101struct InputMessage {
102    /* Semaphore count is set to 1 when the message is published.
103     * It becomes 0 transiently while the publisher updates the message.
104     * It becomes 0 permanently when the consumer consumes the message.
105     */
106    sem_t semaphore;
107
108    /* Initialized to false by the publisher.
109     * Set to true by the consumer when it consumes the message.
110     */
111    bool consumed;
112
113    int32_t type;
114
115    struct SampleData {
116        nsecs_t eventTime;
117        PointerCoords coords[0]; // variable length
118    };
119
120    int32_t deviceId;
121    int32_t source;
122
123    union {
124        struct {
125            int32_t action;
126            int32_t flags;
127            int32_t keyCode;
128            int32_t scanCode;
129            int32_t metaState;
130            int32_t repeatCount;
131            nsecs_t downTime;
132            nsecs_t eventTime;
133        } key;
134
135        struct {
136            int32_t action;
137            int32_t flags;
138            int32_t metaState;
139            int32_t edgeFlags;
140            nsecs_t downTime;
141            float xOffset;
142            float yOffset;
143            float xPrecision;
144            float yPrecision;
145            size_t pointerCount;
146            int32_t pointerIds[MAX_POINTERS];
147            size_t sampleCount;
148            SampleData sampleData[0]; // variable length
149        } motion;
150    };
151
152    /* Gets the number of bytes to add to step to the next SampleData object in a motion
153     * event message for a given number of pointers.
154     */
155    static inline size_t sampleDataStride(size_t pointerCount) {
156        return sizeof(InputMessage::SampleData) + pointerCount * sizeof(PointerCoords);
157    }
158
159    /* Adds the SampleData stride to the given pointer. */
160    static inline SampleData* sampleDataPtrIncrement(SampleData* ptr, size_t stride) {
161        return reinterpret_cast<InputMessage::SampleData*>(reinterpret_cast<char*>(ptr) + stride);
162    }
163};
164
165/*
166 * Publishes input events to an anonymous shared memory buffer.
167 * Uses atomic operations to coordinate shared access with a single concurrent consumer.
168 */
169class InputPublisher {
170public:
171    /* Creates a publisher associated with an input channel. */
172    explicit InputPublisher(const sp<InputChannel>& channel);
173
174    /* Destroys the publisher and releases its input channel. */
175    ~InputPublisher();
176
177    /* Gets the underlying input channel. */
178    inline sp<InputChannel> getChannel() { return mChannel; }
179
180    /* Prepares the publisher for use.  Must be called before it is used.
181     * Returns OK on success.
182     *
183     * This method implicitly calls reset(). */
184    status_t initialize();
185
186    /* Resets the publisher to its initial state and unpins its ashmem buffer.
187     * Returns OK on success.
188     *
189     * Should be called after an event has been consumed to release resources used by the
190     * publisher until the next event is ready to be published.
191     */
192    status_t reset();
193
194    /* Publishes a key event to the ashmem buffer.
195     *
196     * Returns OK on success.
197     * Returns INVALID_OPERATION if the publisher has not been reset.
198     */
199    status_t publishKeyEvent(
200            int32_t deviceId,
201            int32_t source,
202            int32_t action,
203            int32_t flags,
204            int32_t keyCode,
205            int32_t scanCode,
206            int32_t metaState,
207            int32_t repeatCount,
208            nsecs_t downTime,
209            nsecs_t eventTime);
210
211    /* Publishes a motion event to the ashmem buffer.
212     *
213     * Returns OK on success.
214     * Returns INVALID_OPERATION if the publisher has not been reset.
215     * Returns BAD_VALUE if pointerCount is less than 1 or greater than MAX_POINTERS.
216     */
217    status_t publishMotionEvent(
218            int32_t deviceId,
219            int32_t source,
220            int32_t action,
221            int32_t flags,
222            int32_t edgeFlags,
223            int32_t metaState,
224            float xOffset,
225            float yOffset,
226            float xPrecision,
227            float yPrecision,
228            nsecs_t downTime,
229            nsecs_t eventTime,
230            size_t pointerCount,
231            const int32_t* pointerIds,
232            const PointerCoords* pointerCoords);
233
234    /* Appends a motion sample to a motion event unless already consumed.
235     *
236     * Returns OK on success.
237     * Returns INVALID_OPERATION if the current event is not a AMOTION_EVENT_ACTION_MOVE event.
238     * Returns FAILED_TRANSACTION if the current event has already been consumed.
239     * Returns NO_MEMORY if the buffer is full and no additional samples can be added.
240     */
241    status_t appendMotionSample(
242            nsecs_t eventTime,
243            const PointerCoords* pointerCoords);
244
245    /* Sends a dispatch signal to the consumer to inform it that a new message is available.
246     *
247     * Returns OK on success.
248     * Errors probably indicate that the channel is broken.
249     */
250    status_t sendDispatchSignal();
251
252    /* Receives the finished signal from the consumer in reply to the original dispatch signal.
253     * Returns whether the consumer handled the message.
254     *
255     * Returns OK on success.
256     * Returns WOULD_BLOCK if there is no signal present.
257     * Other errors probably indicate that the channel is broken.
258     */
259    status_t receiveFinishedSignal(bool* outHandled);
260
261private:
262    sp<InputChannel> mChannel;
263
264    size_t mAshmemSize;
265    InputMessage* mSharedMessage;
266    bool mPinned;
267    bool mSemaphoreInitialized;
268    bool mWasDispatched;
269
270    size_t mMotionEventPointerCount;
271    InputMessage::SampleData* mMotionEventSampleDataTail;
272    size_t mMotionEventSampleDataStride;
273
274    status_t publishInputEvent(
275            int32_t type,
276            int32_t deviceId,
277            int32_t source);
278};
279
280/*
281 * Consumes input events from an anonymous shared memory buffer.
282 * Uses atomic operations to coordinate shared access with a single concurrent publisher.
283 */
284class InputConsumer {
285public:
286    /* Creates a consumer associated with an input channel. */
287    explicit InputConsumer(const sp<InputChannel>& channel);
288
289    /* Destroys the consumer and releases its input channel. */
290    ~InputConsumer();
291
292    /* Gets the underlying input channel. */
293    inline sp<InputChannel> getChannel() { return mChannel; }
294
295    /* Prepares the consumer for use.  Must be called before it is used. */
296    status_t initialize();
297
298    /* Consumes the input event in the buffer and copies its contents into
299     * an InputEvent object created using the specified factory.
300     * This operation will block if the publisher is updating the event.
301     *
302     * Returns OK on success.
303     * Returns INVALID_OPERATION if there is no currently published event.
304     * Returns NO_MEMORY if the event could not be created.
305     */
306    status_t consume(InputEventFactoryInterface* factory, InputEvent** outEvent);
307
308    /* Sends a finished signal to the publisher to inform it that the current message is
309     * finished processing and specifies whether the message was handled by the consumer.
310     *
311     * Returns OK on success.
312     * Errors probably indicate that the channel is broken.
313     */
314    status_t sendFinishedSignal(bool handled);
315
316    /* Receives the dispatched signal from the publisher.
317     *
318     * Returns OK on success.
319     * Returns WOULD_BLOCK if there is no signal present.
320     * Other errors probably indicate that the channel is broken.
321     */
322    status_t receiveDispatchSignal();
323
324private:
325    sp<InputChannel> mChannel;
326
327    size_t mAshmemSize;
328    InputMessage* mSharedMessage;
329
330    void populateKeyEvent(KeyEvent* keyEvent) const;
331    void populateMotionEvent(MotionEvent* motionEvent) const;
332};
333
334} // namespace android
335
336#endif // _UI_INPUT_TRANSPORT_H
337