InputTransport.h revision a95e4cb62f3642cb190d032dbf7dc40d9ecc6973
1/*
2 * Copyright (C) 2010 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#ifndef _UI_INPUT_TRANSPORT_H
18#define _UI_INPUT_TRANSPORT_H
19
20/**
21 * Native input transport.
22 *
23 * Uses anonymous shared memory as a whiteboard for sending input events from an
24 * InputPublisher to an InputConsumer and ensuring appropriate synchronization.
25 * One interesting feature is that published events can be updated in place as long as they
26 * have not yet been consumed.
27 *
28 * The InputPublisher and InputConsumer only take care of transferring event data
29 * over an InputChannel and sending synchronization signals.  The InputDispatcher and InputQueue
30 * build on these abstractions to add multiplexing and queueing.
31 */
32
33#include <semaphore.h>
34#include <ui/Input.h>
35#include <utils/Errors.h>
36#include <utils/Timers.h>
37#include <utils/RefBase.h>
38#include <utils/String8.h>
39
40namespace android {
41
42/*
43 * An input channel consists of a shared memory buffer and a pair of pipes
44 * used to send input messages from an InputPublisher to an InputConsumer
45 * across processes.  Each channel has a descriptive name for debugging purposes.
46 *
47 * Each endpoint has its own InputChannel object that specifies its own file descriptors.
48 *
49 * The input channel is closed when all references to it are released.
50 */
51class InputChannel : public RefBase {
52protected:
53    virtual ~InputChannel();
54
55public:
56    InputChannel(const String8& name, int32_t ashmemFd, int32_t receivePipeFd,
57            int32_t sendPipeFd);
58
59    /* Creates a pair of input channels and their underlying shared memory buffers
60     * and pipes.
61     *
62     * Returns OK on success.
63     */
64    static status_t openInputChannelPair(const String8& name,
65            sp<InputChannel>& outServerChannel, sp<InputChannel>& outClientChannel);
66
67    inline String8 getName() const { return mName; }
68    inline int32_t getAshmemFd() const { return mAshmemFd; }
69    inline int32_t getReceivePipeFd() const { return mReceivePipeFd; }
70    inline int32_t getSendPipeFd() const { return mSendPipeFd; }
71
72    /* Sends a signal to the other endpoint.
73     *
74     * Returns OK on success.
75     * Returns DEAD_OBJECT if the channel's peer has been closed.
76     * Other errors probably indicate that the channel is broken.
77     */
78    status_t sendSignal(char signal);
79
80    /* Receives a signal send by the other endpoint.
81     * (Should only call this after poll() indicates that the receivePipeFd has available input.)
82     *
83     * Returns OK on success.
84     * Returns WOULD_BLOCK if there is no signal present.
85     * Returns DEAD_OBJECT if the channel's peer has been closed.
86     * Other errors probably indicate that the channel is broken.
87     */
88    status_t receiveSignal(char* outSignal);
89
90private:
91    String8 mName;
92    int32_t mAshmemFd;
93    int32_t mReceivePipeFd;
94    int32_t mSendPipeFd;
95};
96
97/*
98 * Private intermediate representation of input events as messages written into an
99 * ashmem buffer.
100 */
101struct InputMessage {
102    /* Semaphore count is set to 1 when the message is published.
103     * It becomes 0 transiently while the publisher updates the message.
104     * It becomes 0 permanently when the consumer consumes the message.
105     */
106    sem_t semaphore;
107
108    /* Initialized to false by the publisher.
109     * Set to true by the consumer when it consumes the message.
110     */
111    bool consumed;
112
113    int32_t type;
114
115    struct SampleData {
116        nsecs_t eventTime;
117        PointerCoords coords[0]; // variable length
118    };
119
120    int32_t deviceId;
121    int32_t nature;
122
123    union {
124        struct {
125            int32_t action;
126            int32_t flags;
127            int32_t keyCode;
128            int32_t scanCode;
129            int32_t metaState;
130            int32_t repeatCount;
131            nsecs_t downTime;
132            nsecs_t eventTime;
133        } key;
134
135        struct {
136            int32_t action;
137            int32_t metaState;
138            int32_t edgeFlags;
139            nsecs_t downTime;
140            float xOffset;
141            float yOffset;
142            float xPrecision;
143            float yPrecision;
144            size_t pointerCount;
145            int32_t pointerIds[MAX_POINTERS];
146            size_t sampleCount;
147            SampleData sampleData[0]; // variable length
148        } motion;
149    };
150
151    /* Gets the number of bytes to add to step to the next SampleData object in a motion
152     * event message for a given number of pointers.
153     */
154    static inline size_t sampleDataStride(size_t pointerCount) {
155        return sizeof(InputMessage::SampleData) + pointerCount * sizeof(PointerCoords);
156    }
157
158    /* Adds the SampleData stride to the given pointer. */
159    static inline SampleData* sampleDataPtrIncrement(SampleData* ptr, size_t stride) {
160        return reinterpret_cast<InputMessage::SampleData*>(reinterpret_cast<char*>(ptr) + stride);
161    }
162};
163
164/*
165 * Publishes input events to an anonymous shared memory buffer.
166 * Uses atomic operations to coordinate shared access with a single concurrent consumer.
167 */
168class InputPublisher {
169public:
170    /* Creates a publisher associated with an input channel. */
171    explicit InputPublisher(const sp<InputChannel>& channel);
172
173    /* Destroys the publisher and releases its input channel. */
174    ~InputPublisher();
175
176    /* Gets the underlying input channel. */
177    inline sp<InputChannel> getChannel() { return mChannel; }
178
179    /* Prepares the publisher for use.  Must be called before it is used.
180     * Returns OK on success.
181     *
182     * This method implicitly calls reset(). */
183    status_t initialize();
184
185    /* Resets the publisher to its initial state and unpins its ashmem buffer.
186     * Returns OK on success.
187     *
188     * Should be called after an event has been consumed to release resources used by the
189     * publisher until the next event is ready to be published.
190     */
191    status_t reset();
192
193    /* Publishes a key event to the ashmem buffer.
194     *
195     * Returns OK on success.
196     * Returns INVALID_OPERATION if the publisher has not been reset.
197     */
198    status_t publishKeyEvent(
199            int32_t deviceId,
200            int32_t nature,
201            int32_t action,
202            int32_t flags,
203            int32_t keyCode,
204            int32_t scanCode,
205            int32_t metaState,
206            int32_t repeatCount,
207            nsecs_t downTime,
208            nsecs_t eventTime);
209
210    /* Publishes a motion event to the ashmem buffer.
211     *
212     * Returns OK on success.
213     * Returns INVALID_OPERATION if the publisher has not been reset.
214     * Returns BAD_VALUE if pointerCount is less than 1 or greater than MAX_POINTERS.
215     */
216    status_t publishMotionEvent(
217            int32_t deviceId,
218            int32_t nature,
219            int32_t action,
220            int32_t edgeFlags,
221            int32_t metaState,
222            float xOffset,
223            float yOffset,
224            float xPrecision,
225            float yPrecision,
226            nsecs_t downTime,
227            nsecs_t eventTime,
228            size_t pointerCount,
229            const int32_t* pointerIds,
230            const PointerCoords* pointerCoords);
231
232    /* Appends a motion sample to a motion event unless already consumed.
233     *
234     * Returns OK on success.
235     * Returns INVALID_OPERATION if the current event is not a MOTION_EVENT_ACTION_MOVE event.
236     * Returns FAILED_TRANSACTION if the current event has already been consumed.
237     * Returns NO_MEMORY if the buffer is full and no additional samples can be added.
238     */
239    status_t appendMotionSample(
240            nsecs_t eventTime,
241            const PointerCoords* pointerCoords);
242
243    /* Sends a dispatch signal to the consumer to inform it that a new message is available.
244     *
245     * Returns OK on success.
246     * Errors probably indicate that the channel is broken.
247     */
248    status_t sendDispatchSignal();
249
250    /* Receives the finished signal from the consumer in reply to the original dispatch signal.
251     *
252     * Returns OK on success.
253     * Returns WOULD_BLOCK if there is no signal present.
254     * Other errors probably indicate that the channel is broken.
255     */
256    status_t receiveFinishedSignal();
257
258private:
259    sp<InputChannel> mChannel;
260
261    size_t mAshmemSize;
262    InputMessage* mSharedMessage;
263    bool mPinned;
264    bool mSemaphoreInitialized;
265    bool mWasDispatched;
266
267    size_t mMotionEventPointerCount;
268    InputMessage::SampleData* mMotionEventSampleDataTail;
269    size_t mMotionEventSampleDataStride;
270
271    status_t publishInputEvent(
272            int32_t type,
273            int32_t deviceId,
274            int32_t nature);
275};
276
277/*
278 * Consumes input events from an anonymous shared memory buffer.
279 * Uses atomic operations to coordinate shared access with a single concurrent publisher.
280 */
281class InputConsumer {
282public:
283    /* Creates a consumer associated with an input channel. */
284    explicit InputConsumer(const sp<InputChannel>& channel);
285
286    /* Destroys the consumer and releases its input channel. */
287    ~InputConsumer();
288
289    /* Gets the underlying input channel. */
290    inline sp<InputChannel> getChannel() { return mChannel; }
291
292    /* Prepares the consumer for use.  Must be called before it is used. */
293    status_t initialize();
294
295    /* Consumes the input event in the buffer and copies its contents into
296     * an InputEvent object created using the specified factory.
297     * This operation will block if the publisher is updating the event.
298     *
299     * Returns OK on success.
300     * Returns INVALID_OPERATION if there is no currently published event.
301     * Returns NO_MEMORY if the event could not be created.
302     */
303    status_t consume(InputEventFactoryInterface* factory, InputEvent** outEvent);
304
305    /* Sends a finished signal to the publisher to inform it that the current message is
306     * finished processing.
307     *
308     * Returns OK on success.
309     * Errors probably indicate that the channel is broken.
310     */
311    status_t sendFinishedSignal();
312
313    /* Receives the dispatched signal from the publisher.
314     *
315     * Returns OK on success.
316     * Returns WOULD_BLOCK if there is no signal present.
317     * Other errors probably indicate that the channel is broken.
318     */
319    status_t receiveDispatchSignal();
320
321private:
322    sp<InputChannel> mChannel;
323
324    size_t mAshmemSize;
325    InputMessage* mSharedMessage;
326
327    void populateKeyEvent(KeyEvent* keyEvent) const;
328    void populateMotionEvent(MotionEvent* motionEvent) const;
329};
330
331} // namespace android
332
333/*
334 * NDK input queue API.
335 */
336struct input_queue_t {
337public:
338    /* Creates a consumer associated with an input channel. */
339    explicit input_queue_t(const android::sp<android::InputChannel>& channel);
340
341    /* Destroys the consumer and releases its input channel. */
342    ~input_queue_t();
343
344    inline android::InputConsumer& getConsumer() { return mConsumer; }
345
346    android::status_t consume(android::InputEvent** event);
347
348private:
349    android::InputConsumer mConsumer;
350    android::PreallocatedInputEventFactory mInputEventFactory;
351};
352
353#endif // _UI_INPUT_TRANSPORT_H
354