7bb843ca0777111dae7daf8f1b0705817cf523c4 |
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20-Apr-2011 |
Mathias Agopian <mathias@google.com> |
unify SurfaceTexture and Surface Add the concept of synchronous dequeueBuffer in SurfaceTexture Implement {Surface|SurfaceTextureClient}::setSwapInterval() Add SurfaceTexture logging fix onFrameAvailable
/frameworks/base/include/surfaceflinger/ISurface.h
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d2112306330ce0c162bee4b864991962ca2b655a |
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08-Dec-2010 |
Mathias Agopian <mathias@google.com> |
remove support for PUSH_BUFFER surfaces and overlays the same functionality is now supported through the h/w composer HAL, and YUV support in the GPU. Change-Id: I8146605449954b8e8fd7f78810b7d873c2d8f5bf
/frameworks/base/include/surfaceflinger/ISurface.h
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770492cb2b19f6a36ad748cd05fbedfbb9a67dfa |
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28-May-2010 |
Mathias Agopian <mathias@google.com> |
more clean-up in preparation of bigger changes the most important change here is the renaming of ISurfaceFlingerClient to ISurfaceComposerClient Change-Id: I94e18b0417f50e06f21377446639c61f65f959b3
/frameworks/base/include/surfaceflinger/ISurface.h
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2be352adab7f11646fda7c0240e496bbb37f7bd1 |
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22-May-2010 |
Mathias Agopian <mathias@google.com> |
added the notion of fixed-size buffers the new native_window_set_buffers_geometry allows to specify a size and format for all buffers to be dequeued. the buffer will be scalled to the window's size. Change-Id: I2c378b85c88d29cdd827a5f319d5c704d79ba381
/frameworks/base/include/surfaceflinger/ISurface.h
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59751dbf7d8f12aeb5c4c07719b7dbbf1f9b5d4b |
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08-May-2010 |
Mathias Agopian <mathias@google.com> |
SharedBufferStack now can grow up to 16 buffers. there is a new resize() api, which currently only allows growing. Change-Id: Ia37b81b73be466d2491ffed7f3a23cd8e113c6fe
/frameworks/base/include/surfaceflinger/ISurface.h
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000479f9e325b4e426a67033abd92d47da412725 |
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10-Feb-2010 |
Mathias Agopian <mathias@google.com> |
split libsurfaceflinger_client and libcamera_client out of libui
/frameworks/base/include/surfaceflinger/ISurface.h
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