Lines Matching defs:fLeft

28     int32_t fLeft, fTop, fRight, fBottom;
62 bool isEmpty() const { return fLeft >= fRight || fTop >= fBottom; }
67 int width() const { return fRight - fLeft; }
83 return SkIsS16(fLeft) && SkIsS16(fTop) &&
92 fLeft = left;
103 fLeft = x;
113 fLeft = fTop = SK_MinS32;
118 * Make the largest representable rectangle, but inverted (e.g. fLeft will
122 fLeft = fTop = SK_MaxS32;
130 fLeft += dx;
145 fLeft += dx;
152 return l >= fRight || fLeft >= r || t >= fBottom || fTop >= b;
161 return (unsigned)(x - fLeft) < (unsigned)(fRight - fLeft) &&
170 fLeft <= left && fTop <= top &&
178 fLeft <= r.fLeft && fTop <= r.fTop &&
190 SkASSERT(fLeft < fRight && fTop < fBottom);
193 return fLeft <= left && fTop <= top &&
203 return this->intersect(r.fLeft, r.fTop, r.fRight, r.fBottom);
214 a.fLeft < b.fRight && b.fLeft < a.fRight &&
216 fLeft = SkMax32(a.fLeft, b.fLeft);
235 if (a.fLeft < b.fRight && b.fLeft < a.fRight &&
237 fLeft = SkMax32(a.fLeft, b.fLeft);
253 fLeft < right && left < fRight && fTop < bottom && top < fBottom) {
254 if (fLeft < left) fLeft = left;
267 a.fLeft < b.fRight && b.fLeft < a.fRight &&
282 this->join(r.fLeft, r.fTop, r.fRight, r.fBottom);
301 SkScalar fLeft, fTop, fRight, fBottom;
335 bool isEmpty() const { return fLeft >= fRight || fTop >= fBottom; }
337 SkScalar left() const { return fLeft; }
341 SkScalar width() const { return fRight - fLeft; }
343 SkScalar centerX() const { return SkScalarHalf(fLeft + fRight); }
363 fLeft = SkIntToScalar(src.fLeft);
370 fLeft = left;
384 fLeft = SkIntToScalar(left);
402 fLeft = x;
412 fLeft = fTop = SK_ScalarMin;
417 * Make the largest representable rectangle, but inverted (e.g. fLeft will
421 fLeft = fTop = SK_ScalarMax;
429 fLeft += dx;
444 fLeft += dx;
470 fLeft < fRight && fTop < fBottom &&
472 fLeft < right && left < fRight &&
481 a.fLeft < b.fRight && b.fLeft < a.fRight &&
497 this->join(r.fLeft, r.fTop, r.fRight, r.fBottom);
504 * following will be true: fLeft <= x <= fRight && fTop <= y <= fBottom.
508 * contains(x,y) -> fLeft <= x < fRight && fTop <= y < fBottom. Also note
512 fLeft = SkMinScalar(x, fLeft);
529 fLeft <= p.fX && p.fX < fRight && fTop <= p.fY && p.fY < fBottom;
543 fLeft <= x && x < fRight && fTop <= y && y < fBottom;
552 fLeft <= r.fLeft && fTop <= r.fTop &&
562 dst->set(SkScalarRound(fLeft), SkScalarRound(fTop),
572 dst->set(SkScalarFloor(fLeft), SkScalarFloor(fTop),