Lines Matching refs:radius
195 void Path::addArcTo(const FloatPoint& p1, const FloatPoint& p2, float radius)
214 float tangent = radius / tan(acos(cos_phi) / 2);
220 float factor_ra = radius / orth_p1p0_length;
252 addArc(p, radius, sa, ea, anticlockwise);
264 qreal radius = r;
281 double xs = xc - radius;
282 double ys = yc - radius;
283 double width = radius*2;
284 double height = radius*2;
313 else if (!radius) {