Lines Matching defs:mRenderer

50     private int mRenderer;
94 mRenderer = nCreateLayerRenderer(layer);
102 mRenderer = nCreateDisplayListRenderer();
104 mRenderer = nCreateRenderer();
111 if (mRenderer == 0) {
114 mFinalizer = new CanvasFinalizer(mRenderer);
119 nResetDisplayListRenderer(mRenderer);
129 private final int mRenderer;
132 mRenderer = renderer;
138 nDestroyRenderer(mRenderer);
200 nSetViewport(mRenderer, width, height);
251 nPrepareDirty(mRenderer, dirty.left, dirty.top, dirty.right, dirty.bottom, mOpaque);
253 nPrepare(mRenderer, mOpaque);
263 nFinish(mRenderer);
270 return nCallDrawGLFunction(mRenderer, drawGLFunction);
344 return nGetDisplayList(mRenderer, displayList);
363 return nDrawDisplayList(mRenderer,
372 nOutputDisplayList(mRenderer, ((GLES20DisplayList) displayList).getNativeDisplayList());
385 nDrawLayer(mRenderer, glLayer.getLayer(), x, y, nativePaint);
386 if (modifier != MODIFIER_NONE) nResetModifiers(mRenderer, modifier);
392 nInterrupt(mRenderer);
396 nResume(mRenderer);
418 return nClipRect(mRenderer, left, top, right, bottom, Region.Op.INTERSECT.nativeInt);
426 return nClipRect(mRenderer, left, top, right, bottom, op.nativeInt);
431 return nClipRect(mRenderer, left, top, right, bottom, Region.Op.INTERSECT.nativeInt);
439 return nClipRect(mRenderer, rect.left, rect.top, rect.right, rect.bottom,
445 return nClipRect(mRenderer, rect.left, rect.top, rect.right, rect.bottom, op.nativeInt);
450 return nClipRect(mRenderer, rect.left, rect.top, rect.right, rect.bottom,
456 return nClipRect(mRenderer, rect.left, rect.top, rect.right, rect.bottom, op.nativeInt);
471 return nGetClipBounds(mRenderer, bounds);
478 return nQuickReject(mRenderer, left, top, right, bottom, type.nativeInt);
500 if (dx != 0.0f || dy != 0.0f) nTranslate(mRenderer, dx, dy);
507 nSkew(mRenderer, sx, sy);
514 nRotate(mRenderer, degrees);
521 nScale(mRenderer, sx, sy);
528 nSetMatrix(mRenderer, matrix.native_instance);
535 nGetMatrix(mRenderer, matrix.native_instance);
542 nConcatMatrix(mRenderer, matrix.native_instance);
553 return nSave(mRenderer, Canvas.CLIP_SAVE_FLAG | Canvas.MATRIX_SAVE_FLAG);
558 return nSave(mRenderer, saveFlags);
571 int count = nSaveLayer(mRenderer, nativePaint, saveFlags);
572 if (modifier != MODIFIER_NONE) nResetModifiers(mRenderer, modifier);
584 int count = nSaveLayer(mRenderer, left, top, right, bottom, nativePaint, saveFlags);
585 if (modifier != MODIFIER_NONE) nResetModifiers(mRenderer, modifier);
600 return nSaveLayerAlpha(mRenderer, alpha, saveFlags);
609 return nSaveLayerAlpha(mRenderer, left, top, right, bottom, alpha, saveFlags);
619 nRestore(mRenderer);
626 nRestoreToCount(mRenderer, saveCount);
633 return nGetSaveCount(mRenderer);
660 nDrawArc(mRenderer, oval.left, oval.top, oval.right, oval.bottom, startAngle, sweepAngle,
662 if (modifiers != MODIFIER_NONE) nResetModifiers(mRenderer, modifiers);
679 nDrawPatch(mRenderer, bitmap.mNativeBitmap, bitmap.mBuffer, chunks,
681 if (modifier != MODIFIER_NONE) nResetModifiers(mRenderer, modifier);
692 nDrawBitmap(mRenderer, bitmap.mNativeBitmap, bitmap.mBuffer, left, top, nativePaint);
693 if (modifiers != MODIFIER_NONE) nResetModifiers(mRenderer, modifiers);
704 nDrawBitmap(mRenderer, bitmap.mNativeBitmap, bitmap.mBuffer,
706 if (modifiers != MODIFIER_NONE) nResetModifiers(mRenderer, modifiers);
730 nDrawBitmap(mRenderer, bitmap.mNativeBitmap, bitmap.mBuffer, left, top, right, bottom,
732 if (modifiers != MODIFIER_NONE) nResetModifiers(mRenderer, modifiers);
753 nDrawBitmap(mRenderer, bitmap.mNativeBitmap, bitmap.mBuffer, left, top, right, bottom,
755 if (modifiers != MODIFIER_NONE) nResetModifiers(mRenderer, modifiers);
770 nDrawBitmap(mRenderer, b.mNativeBitmap, b.mBuffer, x, y, nativePaint);
772 if (modifier != MODIFIER_NONE) nResetModifiers(mRenderer, modifier);
802 nDrawBitmapMesh(mRenderer, bitmap.mNativeBitmap, bitmap.mBuffer, meshWidth, meshHeight,
804 if (modifiers != MODIFIER_NONE) nResetModifiers(mRenderer, modifiers);
814 nDrawCircle(mRenderer, cx, cy, radius, paint.mNativePaint);
815 if (modifiers != MODIFIER_NONE) nResetModifiers(mRenderer, modifiers);
828 nDrawColor(mRenderer, color, mode.nativeInt);
848 nDrawLines(mRenderer, pts, offset, count, paint.mNativePaint);
849 if (modifiers != MODIFIER_NONE) nResetModifiers(mRenderer, modifiers);
863 nDrawOval(mRenderer, oval.left, oval.top, oval.right, oval.bottom, paint.mNativePaint);
864 if (modifiers != MODIFIER_NONE) nResetModifiers(mRenderer, modifiers);
873 nGetClipBounds(mRenderer, r);
882 nDrawRects(mRenderer, path.rects.mNativeRegion, paint.mNativePaint);
885 nDrawPath(mRenderer, path.mNativePath, paint.mNativePaint);
887 if (modifiers != MODIFIER_NONE) nResetModifiers(mRenderer, modifiers);
923 nDrawPoints(mRenderer, pts, offset, count, paint.mNativePaint);
924 if (modifiers != MODIFIER_NONE) nResetModifiers(mRenderer, modifiers);
943 nDrawRect(mRenderer, left, top, right, bottom, paint.mNativePaint);
944 if (modifiers != MODIFIER_NONE) nResetModifiers(mRenderer, modifiers);
968 nDrawRoundRect(mRenderer, rect.left, rect.top, rect.right, rect.bottom,
970 if (modifiers != MODIFIER_NONE) nResetModifiers(mRenderer, modifiers);
984 nDrawText(mRenderer, text, index, count, x, y, paint.mBidiFlags, paint.mNativePaint);
986 if (modifiers != MODIFIER_NONE) nResetModifiers(mRenderer, modifiers);
999 nDrawText(mRenderer, text.toString(), start, end, x, y, paint.mBidiFlags,
1007 nDrawText(mRenderer, buf, 0, end - start, x, y,
1012 if (modifiers != MODIFIER_NONE) nResetModifiers(mRenderer, modifiers);
1024 nDrawText(mRenderer, text, start, end, x, y, paint.mBidiFlags, paint.mNativePaint);
1026 if (modifiers != MODIFIER_NONE) nResetModifiers(mRenderer, modifiers);
1037 nDrawText(mRenderer, text, 0, text.length(), x, y, paint.mBidiFlags,
1040 if (modifiers != MODIFIER_NONE) nResetModifiers(mRenderer, modifiers);
1067 nDrawTextRun(mRenderer, text, index, count, contextIndex, contextCount, x, y, dir,
1070 if (modifiers != MODIFIER_NONE) nResetModifiers(mRenderer, modifiers);
1089 nDrawTextRun(mRenderer, text.toString(), start, end, contextStart,
1099 nDrawTextRun(mRenderer, buf, start - contextStart, len, 0, contextLen,
1104 if (modifiers != MODIFIER_NONE) nResetModifiers(mRenderer, modifiers);
1125 nSetupColorFilter(mRenderer, filter.nativeColorFilter);
1136 nSetupShadow(mRenderer, paint.shadowRadius, paint.shadowDx, paint.shadowDy,
1143 nSetupShader(mRenderer, shader.native_shader);
1149 nSetupColorFilter(mRenderer, filter.nativeColorFilter);
1159 nSetupColorFilter(mRenderer, filter.nativeColorFilter);