Lines Matching defs:FontRenderer
26 #include "FontRenderer.h"
46 Font::Font(FontRenderer* state, uint32_t fontId, float fontSize,
286 Font* Font::create(FontRenderer* state, uint32_t fontId, float fontSize,
308 // FontRenderer
313 FontRenderer::FontRenderer() {
315 INIT_LOGD("Creating FontRenderer");
360 FontRenderer::~FontRenderer() {
381 void FontRenderer::flushAllAndInvalidate() {
394 bool FontRenderer::cacheBitmap(const SkGlyph& glyph, uint32_t* retOriginX, uint32_t* retOriginY) {
465 void FontRenderer::initTextTexture(bool largeFonts) {
521 void FontRenderer::initVertexArrayBuffers() {
555 void FontRenderer::checkInit() {
572 void FontRenderer::checkTextureUpdate() {
599 void FontRenderer::issueDrawCommand() {
614 void FontRenderer::appendMeshQuad(float x1, float y1, float z1, float u1, float v1, float x2,
665 uint32_t FontRenderer::getRemainingCacheCapacity() {
676 void FontRenderer::precacheLatin(SkPaint* paint) {
687 void FontRenderer::setFont(SkPaint* paint, uint32_t fontId, float fontSize) {
712 FontRenderer::DropShadow FontRenderer::renderDropShadow(SkPaint* paint, const char *text,
756 bool FontRenderer::renderText(SkPaint* paint, const Rect* clip, const char *text,
787 void FontRenderer::computeGaussianWeights(float* weights, int32_t radius) {
824 void FontRenderer::horizontalBlur(float* weights, int32_t radius,
868 void FontRenderer::verticalBlur(float* weights, int32_t radius,
914 void FontRenderer::blurImage(uint8_t *image, int32_t width, int32_t height, int32_t radius) {